diff options
-rwxr-xr-x | vcl/glyphy/demo.cxx | 2 | ||||
-rw-r--r-- | vcl/inc/glyphy/demo.hxx | 2 | ||||
-rw-r--r-- | vcl/win/source/gdi/winlayout.cxx | 46 |
3 files changed, 23 insertions, 27 deletions
diff --git a/vcl/glyphy/demo.cxx b/vcl/glyphy/demo.cxx index e362e36c6ee3..746a6dcfe84c 100755 --- a/vcl/glyphy/demo.cxx +++ b/vcl/glyphy/demo.cxx @@ -12,10 +12,8 @@ #include <prewin.h> #include <postwin.h> -namespace GLyphyDemo { #include "demo/demo-atlas.cc" #include "demo/demo-buffer.cc" #include "demo/demo-font.cc" #include "demo/demo-shader.cc" #include "demo/matrix4x4.c" -} diff --git a/vcl/inc/glyphy/demo.hxx b/vcl/inc/glyphy/demo.hxx index 2323186764cf..ef716b969c56 100644 --- a/vcl/inc/glyphy/demo.hxx +++ b/vcl/inc/glyphy/demo.hxx @@ -10,12 +10,10 @@ #ifndef INCLUDED_VCL_INC_GLYPHY_DEMO_HXX #define INCLUDED_VCL_INC_GLYPHY_DEMO_HXX -namespace GLyphyDemo { #include "demo-atlas.h" #include "demo-buffer.h" #include "demo-font.h" #include "demo-shader.h" #include "matrix4x4.h" -} #endif // INCLUDED_VCL_INC_GLYPHY_DEMO_HXX diff --git a/vcl/win/source/gdi/winlayout.cxx b/vcl/win/source/gdi/winlayout.cxx index a505b44587a7..d326006bc6e0 100644 --- a/vcl/win/source/gdi/winlayout.cxx +++ b/vcl/win/source/gdi/winlayout.cxx @@ -109,8 +109,8 @@ public: int GetMinKashidaGlyph() const { return mnMinKashidaGlyph; } static GLuint mnGLyphyProgram; - GLyphyDemo::demo_atlas_t* mpGLyphyAtlas; - GLyphyDemo::demo_font_t* mpGLyphyFont; + demo_atlas_t* mpGLyphyAtlas; + demo_font_t* mpGLyphyFont; bool GlyphIsCached(int nGlyphIndex) const; bool AddChunkOfGlyphs(int nGlyphIndex, const WinLayout& rLayout, SalGraphics& rGraphics); @@ -501,10 +501,10 @@ void ImplWinFontEntry::setupGLyphy(HDC hDC) } if (mnGLyphyProgram == 0) - mnGLyphyProgram = GLyphyDemo::demo_shader_create_program(); + mnGLyphyProgram = demo_shader_create_program(); - mpGLyphyAtlas = GLyphyDemo::demo_atlas_create(2048, 1024, 64, 8); - mpGLyphyFont = GLyphyDemo::demo_font_create(hNewDC, mpGLyphyAtlas); + mpGLyphyAtlas = demo_atlas_create(2048, 1024, 64, 8); + mpGLyphyFont = demo_font_create(hNewDC, mpGLyphyAtlas); } WinLayout::WinLayout(HDC hDC, const ImplWinFontData& rWFD, ImplWinFontEntry& rWFE, bool bUseOpenGL) @@ -1827,9 +1827,9 @@ bool UniscribeLayout::CacheGlyphs(SalGraphics& rGraphics) const if (mpOutGlyphs[i] == DROPPED_OUTGLYPH) continue; - GLyphyDemo::glyph_info_t aGI; + glyph_info_t aGI; VCL_GL_INFO("Calling demo_font_lookup_glyph"); - GLyphyDemo::demo_font_lookup_glyph( mrWinFontEntry.mpGLyphyFont, mpOutGlyphs[i], &aGI ); + demo_font_lookup_glyph( mrWinFontEntry.mpGLyphyFont, mpOutGlyphs[i], &aGI ); } } else @@ -1863,7 +1863,7 @@ bool UniscribeLayout::DrawCachedGlyphsUsingGLyphy(SalGraphics& rGraphics) const rGraphics.GetOpenGLContext()->UseNoProgram(); glUseProgram( mrWinFontEntry.mnGLyphyProgram ); CHECK_GL_ERROR(); - GLyphyDemo::demo_atlas_set_uniforms( mrWinFontEntry.mpGLyphyAtlas ); + demo_atlas_set_uniforms( mrWinFontEntry.mpGLyphyAtlas ); GLint nLoc; @@ -1942,7 +1942,7 @@ bool UniscribeLayout::DrawCachedGlyphsUsingGLyphy(SalGraphics& rGraphics) const // font_size = 1; // ??? - std::vector<GLyphyDemo::glyph_vertex_t> vertices; + std::vector<glyph_vertex_t> vertices; for (int i = nMinGlyphPos; i < nEndGlyphPos; i++) { // Ignore dropped glyphs. @@ -1950,18 +1950,18 @@ bool UniscribeLayout::DrawCachedGlyphsUsingGLyphy(SalGraphics& rGraphics) const continue; // Total crack - GLyphyDemo::glyphy_point_t pt; + glyphy_point_t pt; pt.x = nAdvance + aPos.X() + mpGlyphOffsets[i].du; pt.y = aPos.Y() + mpGlyphOffsets[i].dv; - GLyphyDemo::glyph_info_t gi; - GLyphyDemo::demo_font_lookup_glyph( mrWinFontEntry.mpGLyphyFont, mpOutGlyphs[i], &gi ); - GLyphyDemo::demo_shader_add_glyph_vertices( pt, font_size, &gi, &vertices, NULL ); + glyph_info_t gi; + demo_font_lookup_glyph( mrWinFontEntry.mpGLyphyFont, mpOutGlyphs[i], &gi ); + demo_shader_add_glyph_vertices( pt, font_size, &gi, &vertices, NULL ); nAdvance += pGlyphWidths[i]; } GLfloat mat[16]; - GLyphyDemo::m4LoadIdentity( mat ); + m4LoadIdentity( mat ); GLint viewport[4]; glGetIntegerv( GL_VIEWPORT, viewport ); @@ -1982,27 +1982,27 @@ bool UniscribeLayout::DrawCachedGlyphsUsingGLyphy(SalGraphics& rGraphics) const double near = d / 4; double far = near + d; double factor = near / (2 * near + d); - GLyphyDemo::m4Frustum( mat, -width * factor, width * factor, -height * factor, height * factor, near, far ); - GLyphyDemo::m4Translate( mat, 0, 0, -(near + d * 0.5) ); + m4Frustum( mat, -width * factor, width * factor, -height * factor, height * factor, near, far ); + m4Translate( mat, 0, 0, -(near + d * 0.5) ); } // No rotation here // Fix 'up' - GLyphyDemo::m4Scale( mat, 1, -1, 1 ); + m4Scale( mat, 1, -1, 1 ); // Foo - // GLyphyDemo::m4Scale( mat, 0.5, 0.5, 1 ); + // m4Scale( mat, 0.5, 0.5, 1 ); // The "Center buffer" part in demo_view_display() - GLyphyDemo::m4Translate( mat, width/2, height/2, 0 ); + m4Translate( mat, width/2, height/2, 0 ); #else // Crack that just happens to show something (even if not completely in correct location) in // some cases, but not all. I don't understand why. double scale = std::max( 2/width, 2/height ); - GLyphyDemo::m4Scale( mat, scale, -scale, 1); - GLyphyDemo::m4Translate( mat, -width/2, -height/2, 0 ); + m4Scale( mat, scale, -scale, 1); + m4Translate( mat, -width/2, -height/2, 0 ); #endif GLuint u_matViewProjection_loc = glGetUniformLocation( mrWinFontEntry.mnGLyphyProgram, "u_matViewProjection" ); @@ -2017,11 +2017,11 @@ bool UniscribeLayout::DrawCachedGlyphsUsingGLyphy(SalGraphics& rGraphics) const glBindBuffer( GL_ARRAY_BUFFER, buf_name ); CHECK_GL_ERROR(); - glBufferData( GL_ARRAY_BUFFER, sizeof(GLyphyDemo::glyph_vertex_t) * vertices.size(), (const char *) &vertices[0], GL_STATIC_DRAW ); + glBufferData( GL_ARRAY_BUFFER, sizeof(glyph_vertex_t) * vertices.size(), (const char *) &vertices[0], GL_STATIC_DRAW ); CHECK_GL_ERROR(); glEnableVertexAttribArray( a_glyph_vertex_loc ); CHECK_GL_ERROR(); - glVertexAttribPointer( a_glyph_vertex_loc, 4, GL_FLOAT, GL_FALSE, sizeof(GLyphyDemo::glyph_vertex_t), 0 ); + glVertexAttribPointer( a_glyph_vertex_loc, 4, GL_FLOAT, GL_FALSE, sizeof(glyph_vertex_t), 0 ); CHECK_GL_ERROR(); glDrawArrays( GL_TRIANGLES, 0, vertices.size() ); CHECK_GL_ERROR(); |