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authorArmin Le Grand <alg@apache.org>2013-01-30 12:10:59 +0000
committerCaolán McNamara <caolanm@redhat.com>2013-06-17 09:23:26 +0100
commitd1310b7628a68fe13284818ba4a5d38eaef742c4 (patch)
treece32baf72bb637d5dcd68eab7c263a542d1c82ef
parentFix iOS cross-compilation (diff)
downloadcore-d1310b7628a68fe13284818ba4a5d38eaef742c4.tar.gz
core-d1310b7628a68fe13284818ba4a5d38eaef742c4.zip
Related: #i121532# unified processor2d usages from other modules
(cherry picked from commit f371f92c89d296207ef9a219518ba8caa481bcfe) Conflicts: drawinglayer/Library_drawinglayer.mk drawinglayer/Package_inc.mk drawinglayer/inc/drawinglayer/processor2d/vclmetafileprocessor2d.hxx drawinglayer/inc/drawinglayer/processor2d/vclpixelprocessor2d.hxx drawinglayer/inc/drawinglayer/processor2d/vclprocessor2d.hxx drawinglayer/inc/drawinglayer/processor3d/defaultprocessor3d.hxx drawinglayer/inc/drawinglayer/processor3d/zbufferprocessor3d.hxx drawinglayer/source/processor2d/processor2dtools.cxx svx/Package_inc.mk svx/source/sdr/contact/objectcontactofobjlistpainter.cxx svx/source/sdr/contact/objectcontactofpageview.cxx svx/source/sdr/overlay/overlaymanager.cxx svx/source/sdr/overlay/overlayprimitive2dsequenceobject.cxx svx/source/svdraw/svdedxv.cxx sw/source/core/doc/notxtfrm.cxx Change-Id: Iea4a79133f4375cb0625b187eeb3d727b50ff0fe Related: #i121532# missing defaultprocessor3d.hxx breaks build Revision 1440387 changed defaultprocessor3d.hxx to be no longer "delivered". It is needed in svx by being included indirectly via cutfindprocessor3d.hxx. Fixing the build breaker by "delivering" the missing header file again. (cherry picked from commit 3bd3ea81c8d54109950b435225c3aac011d56c3d) Conflicts: drawinglayer/Package_inc.mk Change-Id: If0dcea79cfff4cf20a1ca1af3d0a34f86eb2e24e Related: #i121532# removed include to no longer existing file (cherry picked from commit a4c602d9b5b17e220dbaa4dec2cef91d39945154) Conflicts: sw/source/core/doc/notxtfrm.cxx Change-Id: I7dc2f99684fa285225dfdcfc7add553695b8412e
-rw-r--r--drawinglayer/Library_drawinglayer.mk1
-rw-r--r--drawinglayer/source/processor2d/processor2dtools.cxx63
-rw-r--r--drawinglayer/source/tools/converters.cxx80
-rw-r--r--include/drawinglayer/processor2d/processor2dtools.hxx79
-rw-r--r--include/drawinglayer/processor2d/vclmetafileprocessor2d.hxx2
-rw-r--r--include/drawinglayer/processor2d/vclpixelprocessor2d.hxx2
-rw-r--r--include/drawinglayer/processor2d/vclprocessor2d.hxx2
-rw-r--r--include/drawinglayer/processor3d/defaultprocessor3d.hxx2
-rw-r--r--include/drawinglayer/processor3d/zbufferprocessor3d.hxx2
-rw-r--r--svx/source/sdr/contact/objectcontactofobjlistpainter.cxx9
-rw-r--r--svx/source/sdr/contact/objectcontactofpageview.cxx7
-rw-r--r--svx/source/sdr/overlay/overlaymanager.cxx10
-rw-r--r--svx/source/sdr/overlay/overlayprimitive2dsequenceobject.cxx2
-rw-r--r--svx/source/svdraw/svdedxv.cxx6
-rw-r--r--sw/source/core/doc/notxtfrm.cxx6
15 files changed, 206 insertions, 67 deletions
diff --git a/drawinglayer/Library_drawinglayer.mk b/drawinglayer/Library_drawinglayer.mk
index 308a948dab64..4694cf1c1b28 100644
--- a/drawinglayer/Library_drawinglayer.mk
+++ b/drawinglayer/Library_drawinglayer.mk
@@ -134,6 +134,7 @@ $(eval $(call gb_Library_add_exception_objects,drawinglayer,\
drawinglayer/source/primitive3d/textureprimitive3d \
drawinglayer/source/primitive3d/transformprimitive3d \
drawinglayer/source/processor2d/baseprocessor2d \
+ drawinglayer/source/processor2d/processor2dtools \
drawinglayer/source/processor2d/contourextractor2d \
drawinglayer/source/processor2d/getdigitlanguage \
drawinglayer/source/processor2d/helperwrongspellrenderer \
diff --git a/drawinglayer/source/processor2d/processor2dtools.cxx b/drawinglayer/source/processor2d/processor2dtools.cxx
new file mode 100644
index 000000000000..041b311d6596
--- /dev/null
+++ b/drawinglayer/source/processor2d/processor2dtools.cxx
@@ -0,0 +1,63 @@
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#include <drawinglayer/processor2d/processor2dtools.hxx>
+#include <drawinglayer/processor2d/vclpixelprocessor2d.hxx>
+#include <drawinglayer/processor2d/vclmetafileprocessor2d.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+using namespace com::sun::star;
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace processor2d
+ {
+ BaseProcessor2D* createPixelProcessor2DFromOutputDevice(
+ OutputDevice& rTargetOutDev,
+ const drawinglayer::geometry::ViewInformation2D& rViewInformation2D)
+ {
+ // create Pixel Vcl-Processor
+ return new VclPixelProcessor2D(rViewInformation2D, rTargetOutDev);
+ }
+
+ BaseProcessor2D* createProcessor2DFromOutputDevice(
+ OutputDevice& rTargetOutDev,
+ const drawinglayer::geometry::ViewInformation2D& rViewInformation2D)
+ {
+ const GDIMetaFile* pMetaFile = rTargetOutDev.GetConnectMetaFile();
+ const bool bOutputToRecordingMetaFile(pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause());
+
+ if(bOutputToRecordingMetaFile)
+ {
+ // create MetaFile Vcl-Processor and process
+ return new VclMetafileProcessor2D(rViewInformation2D, rTargetOutDev);
+ }
+ else
+ {
+ // create Pixel Vcl-Processor
+ return createPixelProcessor2DFromOutputDevice(
+ rTargetOutDev,
+ rViewInformation2D);
+ }
+ }
+ } // end of namespace processor2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
diff --git a/drawinglayer/source/tools/converters.cxx b/drawinglayer/source/tools/converters.cxx
index 1bbbe43b6359..75712014a02b 100644
--- a/drawinglayer/source/tools/converters.cxx
+++ b/drawinglayer/source/tools/converters.cxx
@@ -19,10 +19,10 @@
#include <drawinglayer/tools/converters.hxx>
#include <drawinglayer/geometry/viewinformation2d.hxx>
-#include <drawinglayer/processor2d/vclpixelprocessor2d.hxx>
#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
+#include <drawinglayer/processor2d/processor2dtools.hxx>
#include <vcl/virdev.hxx>
#ifdef DBG_UTIL
@@ -36,7 +36,7 @@ namespace drawinglayer
{
namespace tools
{
- BitmapEx DRAWINGLAYER_DLLPUBLIC convertToBitmapEx(
+ BitmapEx convertToBitmapEx(
const drawinglayer::primitive2d::Primitive2DSequence& rSeq,
const geometry::ViewInformation2D& rViewInformation2D,
sal_uInt32 nDiscreteWidth,
@@ -81,42 +81,48 @@ namespace drawinglayer
maContent.SetBackground(Wallpaper(Color(COL_WHITE)));
maContent.Erase();
- // create processor
- processor2d::VclPixelProcessor2D aContentProcessor(aViewInformation2D, maContent);
+ // create pixel processor
+ processor2d::BaseProcessor2D* pContentProcessor = processor2d::createPixelProcessor2DFromOutputDevice(
+ maContent,
+ aViewInformation2D);
- // render content
- aContentProcessor.process(aSequence);
-
- // get content
- maContent.EnableMapMode(false);
- const Bitmap aContent(maContent.GetBitmap(aEmptyPoint, aSizePixel));
-
- // prepare for mask creation
- maContent.SetMapMode(aMapModePixel);
- maContent.SetAntialiasing(true);
-
- // set alpha to all white (fully transparent)
- maContent.Erase();
-
- // embed primitives to paint them black
- const primitive2d::Primitive2DReference xRef(
- new primitive2d::ModifiedColorPrimitive2D(
- aSequence,
- basegfx::BColorModifier(
- basegfx::BColor(0.0, 0.0, 0.0),
- 0.5,
- basegfx::BCOLORMODIFYMODE_REPLACE)));
- const primitive2d::Primitive2DSequence xSeq(&xRef, 1);
-
- // render
- aContentProcessor.process(xSeq);
-
- // get alpha cahannel from vdev
- maContent.EnableMapMode(false);
- const AlphaMask aAlphaMask(maContent.GetBitmap(aEmptyPoint, aSizePixel));
-
- // create BitmapEx result
- aRetval = BitmapEx(aContent, aAlphaMask);
+ if(pContentProcessor)
+ {
+ // render content
+ pContentProcessor->process(aSequence);
+
+ // get content
+ maContent.EnableMapMode(false);
+ const Bitmap aContent(maContent.GetBitmap(aEmptyPoint, aSizePixel));
+
+ // prepare for mask creation
+ maContent.SetMapMode(aMapModePixel);
+ maContent.SetAntialiasing(true);
+
+ // set alpha to all white (fully transparent)
+ maContent.Erase();
+
+ // embed primitives to paint them black
+ const primitive2d::Primitive2DReference xRef(
+ new primitive2d::ModifiedColorPrimitive2D(
+ aSequence,
+ basegfx::BColorModifier(
+ basegfx::BColor(0.0, 0.0, 0.0),
+ 0.5,
+ basegfx::BCOLORMODIFYMODE_REPLACE)));
+ const primitive2d::Primitive2DSequence xSeq(&xRef, 1);
+
+ // render
+ pContentProcessor->process(xSeq);
+ delete pContentProcessor;
+
+ // get alpha cahannel from vdev
+ maContent.EnableMapMode(false);
+ const AlphaMask aAlphaMask(maContent.GetBitmap(aEmptyPoint, aSizePixel));
+
+ // create BitmapEx result
+ aRetval = BitmapEx(aContent, aAlphaMask);
+ }
}
#ifdef DBG_UTIL
diff --git a/include/drawinglayer/processor2d/processor2dtools.hxx b/include/drawinglayer/processor2d/processor2dtools.hxx
new file mode 100644
index 000000000000..31cb6661c7a4
--- /dev/null
+++ b/include/drawinglayer/processor2d/processor2dtools.hxx
@@ -0,0 +1,79 @@
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_PROCESSOR2DTOOLS_HXX
+#define INCLUDED_DRAWINGLAYER_PROCESSOR2D_PROCESSOR2DTOOLS_HXX
+
+#include <drawinglayer/drawinglayerdllapi.h>
+#include <drawinglayer/processor2d/baseprocessor2d.hxx>
+#include <drawinglayer/geometry/viewinformation2d.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+// predefines
+
+class OutputDevice;
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace processor2d
+ {
+ /** create the best available pixel based BaseProcessor2D
+ (which may be system-dependent)
+
+ @param rTargetOutDev
+ The target OutputDevice
+
+ @param rViewInformation2D
+ The ViewInformation to use
+
+ @return
+ the created BaseProcessor2D (ownership change) or null if
+ something went wrong
+ */
+ DRAWINGLAYER_DLLPUBLIC BaseProcessor2D* createPixelProcessor2DFromOutputDevice(
+ OutputDevice& rTargetOutDev,
+ const drawinglayer::geometry::ViewInformation2D& rViewInformation2D);
+
+ /** create a BaseProcessor2D dependent on some states of the
+ given OutputDevice. If metafile is recorded, the needed
+ VclMetafileProcessor2D will be created. If a pixel renderer
+ is requested, the best one is incarnated
+
+ @param rTargetOutDev
+ The target OutputDevice
+
+ @param rViewInformation2D
+ The ViewInformation to use
+
+ @return
+ the created BaseProcessor2D (ownership change) or null if
+ something went wrong
+ */
+ DRAWINGLAYER_DLLPUBLIC BaseProcessor2D* createProcessor2DFromOutputDevice(
+ OutputDevice& rTargetOutDev,
+ const drawinglayer::geometry::ViewInformation2D& rViewInformation2D);
+
+ } // end of namespace processor2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif //INCLUDED_DRAWINGLAYER_PROCESSOR2D_PROCESSOR2DTOOLS_HXX
+
+// eof
diff --git a/include/drawinglayer/processor2d/vclmetafileprocessor2d.hxx b/include/drawinglayer/processor2d/vclmetafileprocessor2d.hxx
index fa85105939c8..84bfea4bf195 100644
--- a/include/drawinglayer/processor2d/vclmetafileprocessor2d.hxx
+++ b/include/drawinglayer/processor2d/vclmetafileprocessor2d.hxx
@@ -69,7 +69,7 @@ namespace drawinglayer
and the extra-data added to it (which can be seen mostly as 'extensions'
or simply as 'hacks').
*/
- class DRAWINGLAYER_DLLPUBLIC VclMetafileProcessor2D : public VclProcessor2D
+ class VclMetafileProcessor2D : public VclProcessor2D
{
private:
/// local helper(s)
diff --git a/include/drawinglayer/processor2d/vclpixelprocessor2d.hxx b/include/drawinglayer/processor2d/vclpixelprocessor2d.hxx
index c3003f096467..778d218c3457 100644
--- a/include/drawinglayer/processor2d/vclpixelprocessor2d.hxx
+++ b/include/drawinglayer/processor2d/vclpixelprocessor2d.hxx
@@ -37,7 +37,7 @@ namespace drawinglayer
all feeded primitives to a VCL Window. It is the currently used renderer
for all VCL editing output from the DrawingLayer.
*/
- class DRAWINGLAYER_DLLPUBLIC VclPixelProcessor2D : public VclProcessor2D
+ class VclPixelProcessor2D : public VclProcessor2D
{
private:
protected:
diff --git a/include/drawinglayer/processor2d/vclprocessor2d.hxx b/include/drawinglayer/processor2d/vclprocessor2d.hxx
index 2995b34cc3cd..b8d984ea9967 100644
--- a/include/drawinglayer/processor2d/vclprocessor2d.hxx
+++ b/include/drawinglayer/processor2d/vclprocessor2d.hxx
@@ -66,7 +66,7 @@ namespace drawinglayer
This processor is the base class for VCL-Based processors. It has no
processBasePrimitive2D implementation and thus is not usable directly.
*/
- class DRAWINGLAYER_DLLPUBLIC VclProcessor2D : public BaseProcessor2D
+ class VclProcessor2D : public BaseProcessor2D
{
protected:
// the destination OutDev
diff --git a/include/drawinglayer/processor3d/defaultprocessor3d.hxx b/include/drawinglayer/processor3d/defaultprocessor3d.hxx
index 010fba3b1f1d..f2277670796d 100644
--- a/include/drawinglayer/processor3d/defaultprocessor3d.hxx
+++ b/include/drawinglayer/processor3d/defaultprocessor3d.hxx
@@ -71,7 +71,7 @@ namespace drawinglayer
rasterconvertB3DPolyPolygon for filled geometry is called. It is a beseclass to
e.g. base a Z-Buffer supported renderer on the 3D primitive processing.
*/
- class DRAWINGLAYER_DLLPUBLIC DefaultProcessor3D : public BaseProcessor3D
+ class DefaultProcessor3D : public BaseProcessor3D
{
protected:
/// read-only scene infos (normal handling, etc...)
diff --git a/include/drawinglayer/processor3d/zbufferprocessor3d.hxx b/include/drawinglayer/processor3d/zbufferprocessor3d.hxx
index 8570809b465d..fd05c088457b 100644
--- a/include/drawinglayer/processor3d/zbufferprocessor3d.hxx
+++ b/include/drawinglayer/processor3d/zbufferprocessor3d.hxx
@@ -58,7 +58,7 @@ namespace drawinglayer
raster bitmap using a Z-Buffer based approach. It is able to supersample and to handle
transparent content.
*/
- class DRAWINGLAYER_DLLPUBLIC ZBufferProcessor3D : public DefaultProcessor3D
+ class ZBufferProcessor3D : public DefaultProcessor3D
{
private:
/// the raster target, a Z-Buffer
diff --git a/svx/source/sdr/contact/objectcontactofobjlistpainter.cxx b/svx/source/sdr/contact/objectcontactofobjlistpainter.cxx
index def4dfec6e09..28c4be55265e 100644
--- a/svx/source/sdr/contact/objectcontactofobjlistpainter.cxx
+++ b/svx/source/sdr/contact/objectcontactofobjlistpainter.cxx
@@ -24,9 +24,8 @@
#include <svx/svdobj.hxx>
#include <svx/sdr/contact/viewcontact.hxx>
#include <svx/svdmodel.hxx>
-#include <drawinglayer/processor2d/vclprocessor2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
-#include <drawinglayer/processor2d/processorfromoutputdevice.hxx>
+#include <drawinglayer/processor2d/processor2dtools.hxx>
#include <svx/unoapi.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -128,9 +127,9 @@ namespace sdr
// if there is something to show, use a vclProcessor to render it
if(xPrimitiveSequence.hasElements())
{
- drawinglayer::processor2d::BaseProcessor2D* pProcessor2D =
- drawinglayer::processor2d::createBaseProcessor2DFromOutputDevice(
- *pTargetDevice, getViewInformation2D());
+ drawinglayer::processor2d::BaseProcessor2D* pProcessor2D = drawinglayer::processor2d::createProcessor2DFromOutputDevice(
+ *pTargetDevice,
+ getViewInformation2D());
if(pProcessor2D)
{
diff --git a/svx/source/sdr/contact/objectcontactofpageview.cxx b/svx/source/sdr/contact/objectcontactofpageview.cxx
index d53539ffceb8..bbc69ed7a4ab 100644
--- a/svx/source/sdr/contact/objectcontactofpageview.cxx
+++ b/svx/source/sdr/contact/objectcontactofpageview.cxx
@@ -29,11 +29,10 @@
#include <svx/sdr/event/eventhandler.hxx>
#include <svx/sdrpagewindow.hxx>
#include <svx/sdrpaintwindow.hxx>
-#include <drawinglayer/processor2d/vclprocessor2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
-#include <drawinglayer/processor2d/processorfromoutputdevice.hxx>
#include <com/sun/star/rendering/XSpriteCanvas.hpp>
+#include <drawinglayer/processor2d/processor2dtools.hxx>
#include <svx/unoapi.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -240,7 +239,7 @@ namespace sdr
// if there is something to show, use a primitive processor to render it. There
// is a choice between VCL and Canvas processors currently. The decision is made in
- // createBaseProcessor2DFromOutputDevice and takes into accout things like the
+ // createProcessor2DFromOutputDevice and takes into accout things like the
// Target is a MetaFile, a VDev or something else. The Canvas renderer is triggered
// currently using the shown boolean. Canvas is not yet the default.
if(xPrimitiveSequence.hasElements())
@@ -251,7 +250,7 @@ namespace sdr
// create renderer
drawinglayer::processor2d::BaseProcessor2D* pProcessor2D =
- drawinglayer::processor2d::createBaseProcessor2DFromOutputDevice(
+ drawinglayer::processor2d::createProcessor2DFromOutputDevice(
rTargetOutDev, getViewInformation2D());
if(pProcessor2D)
diff --git a/svx/source/sdr/overlay/overlaymanager.cxx b/svx/source/sdr/overlay/overlaymanager.cxx
index d9a0ef4772ac..2509d16bbbaf 100644
--- a/svx/source/sdr/overlay/overlaymanager.cxx
+++ b/svx/source/sdr/overlay/overlaymanager.cxx
@@ -25,8 +25,7 @@
#include <vcl/window.hxx>
#include <svx/sdr/overlay/overlayobject.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
-#include <drawinglayer/processor2d/baseprocessor2d.hxx>
-#include <drawinglayer/processor2d/processorfromoutputdevice.hxx>
+#include <drawinglayer/processor2d/processor2dtools.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -48,10 +47,9 @@ namespace sdr
const bool bIsAntiAliasing(getDrawinglayerOpt().IsAntiAliasing());
// create processor
- drawinglayer::processor2d::BaseProcessor2D* pProcessor =
- ::drawinglayer::processor2d::createBaseProcessor2DFromOutputDevice(
- rDestinationDevice,
- getCurrentViewInformation2D());
+ drawinglayer::processor2d::BaseProcessor2D* pProcessor = drawinglayer::processor2d::createProcessor2DFromOutputDevice(
+ rDestinationDevice,
+ getCurrentViewInformation2D());
if(pProcessor)
{
diff --git a/svx/source/sdr/overlay/overlayprimitive2dsequenceobject.cxx b/svx/source/sdr/overlay/overlayprimitive2dsequenceobject.cxx
index 823eb74978e5..33dcbc3a19b4 100644
--- a/svx/source/sdr/overlay/overlayprimitive2dsequenceobject.cxx
+++ b/svx/source/sdr/overlay/overlayprimitive2dsequenceobject.cxx
@@ -20,8 +20,6 @@
#include <svx/sdr/overlay/overlayprimitive2dsequenceobject.hxx>
#include <drawinglayer/geometry/viewinformation2d.hxx>
-#include <drawinglayer/processor2d/vclpixelprocessor2d.hxx>
-#include <drawinglayer/processor2d/processorfromoutputdevice.hxx>
#include <svx/sdr/overlay/overlaymanager.hxx>
//////////////////////////////////////////////////////////////////////////////
diff --git a/svx/source/svdraw/svdedxv.cxx b/svx/source/svdraw/svdedxv.cxx
index 492b0a754365..150cc25ecd77 100644
--- a/svx/source/svdraw/svdedxv.cxx
+++ b/svx/source/svdraw/svdedxv.cxx
@@ -59,8 +59,7 @@
#include <svx/sdrpaintwindow.hxx>
#include <svx/sdrundomanager.hxx>
#include <svx/sdr/overlay/overlaytools.hxx>
-#include <drawinglayer/processor2d/baseprocessor2d.hxx>
-#include <drawinglayer/processor2d/processorfromoutputdevice.hxx>
+#include <drawinglayer/processor2d/processor2dtools.hxx>
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -343,8 +342,7 @@ void SdrObjEditView::ImpPaintOutlinerView(OutlinerView& rOutlView, const Rectang
{
// completely reworked to use primitives; this ensures same look and functionality
const drawinglayer::geometry::ViewInformation2D aViewInformation2D;
-
- drawinglayer::processor2d::BaseProcessor2D* pProcessor = drawinglayer::processor2d::createBaseProcessor2DFromOutputDevice(
+ drawinglayer::processor2d::BaseProcessor2D* pProcessor = drawinglayer::processor2d::createProcessor2DFromOutputDevice(
rTargetDevice,
aViewInformation2D);
diff --git a/sw/source/core/doc/notxtfrm.cxx b/sw/source/core/doc/notxtfrm.cxx
index 88eeedbe365d..ee0565fc52a6 100644
--- a/sw/source/core/doc/notxtfrm.cxx
+++ b/sw/source/core/doc/notxtfrm.cxx
@@ -64,16 +64,14 @@
#include <accessibilityoptions.hxx>
#include <com/sun/star/embed/EmbedMisc.hpp>
#include <com/sun/star/embed/EmbedStates.hpp>
-
#include <svtools/embedhlp.hxx>
#include <svx/charthelper.hxx>
#include <dview.hxx> // #i99665#
-
#include <basegfx/matrix/b2dhommatrix.hxx>
-#include <drawinglayer/processor2d/processorfromoutputdevice.hxx>
#include <drawinglayer/processor2d/baseprocessor2d.hxx>
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
+#include <drawinglayer/processor2d/processor2dtools.hxx>
using namespace com::sun::star;
@@ -762,7 +760,7 @@ bool paintUsingPrimitivesHelper(
// get a primitive processor for rendering
drawinglayer::processor2d::BaseProcessor2D* pProcessor2D =
- drawinglayer::processor2d::createBaseProcessor2DFromOutputDevice(
+ drawinglayer::processor2d::createProcessor2DFromOutputDevice(
rOutputDevice, aViewInformation2D);
if(pProcessor2D)