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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLPROCESSOR2D_HXX
#define INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLPROCESSOR2D_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/processor2d/baseprocessor2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/color/bcolormodifier.hxx>
#include <svtools/optionsdrawinglayer.hxx>
//////////////////////////////////////////////////////////////////////////////
// predefines
class OutputDevice;
namespace drawinglayer { namespace primitive2d {
class TextSimplePortionPrimitive2D;
class PolygonHairlinePrimitive2D;
class BitmapPrimitive2D;
class RenderGraphicPrimitive2D;
class FillBitmapPrimitive2D;
class PolyPolygonGradientPrimitive2D;
class PolyPolygonBitmapPrimitive2D;
class PolyPolygonColorPrimitive2D;
class MetafilePrimitive2D;
class MaskPrimitive2D;
class UnifiedTransparencePrimitive2D;
class TransparencePrimitive2D;
class TransformPrimitive2D;
class MarkerArrayPrimitive2D;
class PointArrayPrimitive2D;
class ModifiedColorPrimitive2D;
class PolygonStrokePrimitive2D;
class ControlPrimitive2D;
class PagePreviewPrimitive2D;
class EpsPrimitive2D;
}}
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace processor2d
{
/** VclProcessor2D class
This processor is the base class for VCL-Based processors. It has no
processBasePrimitive2D implementation and thus is not usable directly.
*/
class DRAWINGLAYER_DLLPUBLIC VclProcessor2D : public BaseProcessor2D
{
protected:
// the destination OutDev
OutputDevice* mpOutputDevice;
// the modifiedColorPrimitive stack
basegfx::BColorModifierStack maBColorModifierStack;
// the current transformation. Since VCL pixel renderer transforms to pixels
// and VCL MetaFile renderer to World (logic) coordinates, the local
// ViewInformation2D cannot directly be used, but needs to be kept up to date
basegfx::B2DHomMatrix maCurrentTransformation;
// SvtOptionsDrawinglayer incarnation to react on diverse settings
const SvtOptionsDrawinglayer maDrawinglayerOpt;
// stack value (increment and decrement) to count how deep we are in
// PolygonStrokePrimitive2D's decompositions (normally only one)
sal_uInt32 mnPolygonStrokePrimitive2D;
//////////////////////////////////////////////////////////////////////////////
// common VCL rendering support
void RenderTextSimpleOrDecoratedPortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate);
void RenderPolygonHairlinePrimitive2D(const primitive2d::PolygonHairlinePrimitive2D& rPolygonCandidate, bool bPixelBased);
void RenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate);
void RenderRenderGraphicPrimitive2D(const primitive2d::RenderGraphicPrimitive2D& rRenderGraphicCandidate);
void RenderFillBitmapPrimitive2D(const primitive2d::FillBitmapPrimitive2D& rFillBitmapCandidate);
void RenderPolyPolygonGradientPrimitive2D(const primitive2d::PolyPolygonGradientPrimitive2D& rPolygonCandidate);
void RenderPolyPolygonBitmapPrimitive2D(const primitive2d::PolyPolygonBitmapPrimitive2D& rPolygonCandidate);
void RenderPolyPolygonColorPrimitive2D(const primitive2d::PolyPolygonColorPrimitive2D& rPolygonCandidate);
void RenderMetafilePrimitive2D(const primitive2d::MetafilePrimitive2D& rPolygonCandidate);
void RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive2D& rMaskCandidate);
void RenderModifiedColorPrimitive2D(const primitive2d::ModifiedColorPrimitive2D& rModifiedCandidate);
void RenderUnifiedTransparencePrimitive2D(const primitive2d::UnifiedTransparencePrimitive2D& rTransCandidate);
void RenderTransparencePrimitive2D(const primitive2d::TransparencePrimitive2D& rTransCandidate);
void RenderTransformPrimitive2D(const primitive2d::TransformPrimitive2D& rTransformCandidate);
void RenderPagePreviewPrimitive2D(const primitive2d::PagePreviewPrimitive2D& rPagePreviewCandidate);
void RenderMarkerArrayPrimitive2D(const primitive2d::MarkerArrayPrimitive2D& rMarkerArrayCandidate);
void RenderPointArrayPrimitive2D(const primitive2d::PointArrayPrimitive2D& rPointArrayCandidate);
void RenderPolygonStrokePrimitive2D(const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokeCandidate);
void RenderEpsPrimitive2D(const primitive2d::EpsPrimitive2D& rEpsPrimitive2D);
/////////////////////////////////////////////////////////////////////////////
// DrawMode adaption support
void adaptLineToFillDrawMode() const;
void adaptTextToFillDrawMode() const;
public:
// constructor/destructor
VclProcessor2D(
const geometry::ViewInformation2D& rViewInformation,
OutputDevice& rOutDev);
virtual ~VclProcessor2D();
// access to Drawinglayer configuration options
const SvtOptionsDrawinglayer& getOptionsDrawinglayer() const { return maDrawinglayerOpt; }
};
} // end of namespace processor2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLPROCESSOR2D_HXX
// eof
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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