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path: root/vcl/Package_opengl.mk
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* opengl: move shaders to its own directoryTomaž Vajngerl2016-11-041-25/+25
* opengl: combined shaders to reduce shader switchingTomaž Vajngerl2016-05-231-0/+4
* opengl: shader based polyline rendering - fixes tdf#97137 for OGLTomaž Vajngerl2016-02-251-0/+2
* tdf#97666 -opengl: convert the bitmap to 8bit grays using GL shaderTomaž Vajngerl2016-02-091-0/+1
* tdf#95507 - implement opengl / 50% invert method.Michael Meeks2015-12-311-0/+1
* Added support for computing 64-bit checksum of bitmap in OpenGLMarco Cecchetti2015-09-011-0/+1
* opengl: push mask coords to the shaders along the image coordsTomaž Vajngerl2015-08-241-0/+1
* "area" scaling for opengl that has good results for downscalingLuboš Luňák2015-01-191-0/+2
* vcl: Implement bitmap color replacement operation in OpenGL backendLouis-Francis Ratté-Boulianne2014-12-031-0/+1
* vcl: Only load OpenGL shaders once for each contextLouis-Francis Ratté-Boulianne2014-12-021-3/+1
* vcl: Draw native widgets twice on black/white background to synthesize alphaLouis-Francis Ratté-Boulianne2014-11-221-0/+1
* vcl: Add support for backend-dependent blending of bitmaps (mask and alpha)Louis-Francis Ratté-Boulianne2014-11-221-0/+2
* vcl: Implement drawing of transformed bitmaps in OpenGL backendLouis-Francis Ratté-Boulianne2014-11-171-0/+1
* vcl: Add support for radial gradients in OpenGL backendLouis-Francis Ratté-Boulianne2014-11-121-0/+1
* vcl: Add initial support for linear gradient with OpenGLLouis-Francis Ratté-Boulianne2014-11-121-0/+1
* vcl: Add a way to resize an image using the GPULouis-Francis Ratté-Boulianne2014-11-101-0/+1
* extract shaders from source codeMarkus Mohrhard2014-11-101-0/+23
* Revert "Move OpenGLRender to vcl"Markus Mohrhard2014-03-171-25/+0
* Move OpenGLRender to vclZolnai Tamás2014-03-141-0/+25