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* Replace fallthrough comments with new SAL_FALLTHROUGH macroStephan Bergmann2016-07-206-22/+13
* use Any constructor instead of temporariesNoel Grandin2016-07-201-7/+3
* new loplugin rangedforcopy - use reference in range based forAndrzej Hunt2016-07-201-1/+1
* loplugin:unusedfieldsNoel Grandin2016-07-121-0/+3
* loplugin:unusedfieldsNoel Grandin2016-07-123-41/+12
* Remove excess newlinesChris Sherlock2016-07-1229-165/+0
* update loplugin stylepolice to check local pointers varsNoel Grandin2016-07-122-5/+5
* vcl: move graph.[hx]xx to graphic.[hc]xxChris Sherlock2016-03-153-3/+3
* slideshow: Blur the shadows the further they are from the objectEmmanuel Gil Peyrot2016-03-154-23/+80
* slideshow: Only use texture() in GLSL 1.50, fixes Intel on WindowsEmmanuel Gil Peyrot2016-03-154-8/+8
* slideshow: Add an ugly workaround for Intel’s matrix multiplicationEmmanuel Gil Peyrot2016-03-152-14/+42
* slideshow: Move Vortex calculations to the geometry stage, fixes IntelEmmanuel Gil Peyrot2016-03-152-18/+18
* slideshow: Move Vortex’ tileInfo attribute upload to the first frameEmmanuel Gil Peyrot2016-03-151-14/+4
* WaE unqualifed float literal are doubleNorbert Thiebaud2016-02-221-6/+6
* tdf#97197 - GL transitions should use their context not VCL's.Michael Meeks2016-02-111-0/+8
* slideshow: Add shadows to Honeycomb, using the same way as VortexEmmanuel Gil Peyrot2016-02-104-17/+171
* slideshow: Don't de-reference Nodes cast to const char *.Michael Meeks2016-02-094-12/+16
* slideshow: Add shadows to the Vortex transitionEmmanuel Gil Peyrot2016-02-096-36/+214
* slideshow: Make sure the slide is fully opaque in HoneycombEmmanuel Gil Peyrot2016-02-021-1/+1
* slideshow: Change quads into cubes in the Vortex transitionEmmanuel Gil Peyrot2016-01-284-74/+108
* slideshow: Relicense every shader of which I am the sole author to MPLEmmanuel Gil Peyrot2016-01-215-134/+39
* slideshow: Add some volume to the Honeycomb hexagons, making them look betterEmmanuel Gil Peyrot2016-01-212-6/+36
* slideshow: Tweak a few constants to make Glitter and Honeycomb look nicerEmmanuel Gil Peyrot2016-01-213-5/+7
* OpenGL transitions: squashed 5 commits into this oneEmmanuel Gil Peyrot2016-01-079-111/+324
* slideshow: windows build fixesTomaž Vajngerl2015-12-122-5/+5
* slideshow: Improve the performances of the Glitter transitionEmmanuel Gil Peyrot2015-12-124-23/+205
* slideshow: Improve the performances of the Honeycomb transitionEmmanuel Gil Peyrot2015-12-125-51/+297
* slideshow: Don’t upload matrices to inexistent uniformsEmmanuel Gil Peyrot2015-12-121-8/+16
* slideshow: Use GL_CLAMP_TO_BORDER for texture wrapEmmanuel Gil Peyrot2015-12-121-2/+2
* opengl: Add Geometry Shader support to OpenGLHelperEmmanuel Gil Peyrot2015-12-121-3/+5
* slideshow: Remove extraneous checks for the program object.Emmanuel Gil Peyrot2015-12-121-87/+68
* slideshow: Don’t crash when a transition fails to initialize.Emmanuel Gil Peyrot2015-12-123-22/+27
* slideshow: Only upload vertex data on prepareEmmanuel Gil Peyrot2015-12-122-35/+87
* slideshow: Fix what was remaining to be able to use a core contextEmmanuel Gil Peyrot2015-12-123-10/+15
* slideshow: Fix lighting in the Vortex transitionEmmanuel Gil Peyrot2015-12-122-8/+36
* slideshow: Remove the last legacy uniformsEmmanuel Gil Peyrot2015-12-124-36/+49
* slideshow: Upload the projection and modelview matrices as uniformsEmmanuel Gil Peyrot2015-12-125-41/+51
* slideshow: upload the transform matrices as uniformsEmmanuel Gil Peyrot2015-12-125-41/+55
* slideshow: Remove legacy lighting codeEmmanuel Gil Peyrot2015-12-121-8/+0
* slideshow: Remove wrong and unused uniform uploadEmmanuel Gil Peyrot2015-12-121-11/+1
* tdf#96083 slide transitions wrong with appearing shapesArmin Le Grand2015-12-033-31/+79
* fix build: "warning C4305: truncation from 'double' to 'float'"Thorsten Behrens2015-11-241-1/+1
* fix build "error C2065: ´M_PI´ : undeclared identifier"Thorsten Behrens2015-11-241-0/+2
* slideshow: Fix rotations when the slide and the screen have a different ratioEmmanuel Gil Peyrot2015-11-233-25/+39
* slideshow: Add back lighting in the SimpleTransition shadersEmmanuel Gil Peyrot2015-11-234-3/+17
* slideshow: Fix the baseline version, we now require OpenGL 2.1Emmanuel Gil Peyrot2015-11-232-5/+3
* slideshow: Make the Iris class private to the TransitionImpl translation unitEmmanuel Gil Peyrot2015-11-232-17/+16
* slideshow: Merge ShaderTransition into OGLTransitionImplEmmanuel Gil Peyrot2015-11-232-128/+81
* slideshow: Move Operation to its own translation unitEmmanuel Gil Peyrot2015-11-235-409/+484
* loplugin:unusedfields in slideshow/Noel Grandin2015-11-231-9/+0