Commit message (Expand) | Author | Age | Files | Lines | |
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* | slideshow: Blur the shadows the further they are from the object | Emmanuel Gil Peyrot | 2016-03-15 | 1 | -7/+8 |
* | slideshow: Only use texture() in GLSL 1.50, fixes Intel on Windows | Emmanuel Gil Peyrot | 2016-03-15 | 1 | -1/+1 |
* | slideshow: Add shadows to Honeycomb, using the same way as Vortex | Emmanuel Gil Peyrot | 2016-02-10 | 1 | -2/+30 |
* | slideshow: Add some volume to the Honeycomb hexagons, making them look better | Emmanuel Gil Peyrot | 2016-01-21 | 1 | -2/+20 |
* | slideshow: Improve the performances of the Honeycomb transition | Emmanuel Gil Peyrot | 2015-12-12 | 1 | -0/+64 |