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path: root/bridges/Library_cpp_uno.mk
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* WASM UNO: add a minimal dummy bridgeThorsten Behrens2022-01-191-0/+3
* Android Arm: fix wrong bracket after refactorJan-Marek Glogowski2022-01-011-1/+1
* gbuild: introduce gb_%_linktarget_targetJan-Marek Glogowski2021-12-311-2/+2
* gbuild: introduce plugin + loader conceptsJan-Marek Glogowski2021-12-011-0/+4
* gbuild: implement gb_Library_get_target_for_buildJan-Marek Glogowski2021-05-291-16/+16
* Rename LO Windows arm64 ID to aarch64Jan-Marek Glogowski2021-03-231-7/+6
* bridges: add a Windows Arm64 UNO bridgeJan-Marek Glogowski2020-09-301-0/+7
* WIN bridges: unify cpp2uno common codeJan-Marek Glogowski2020-09-171-0/+1
* WIN bridges: unify exception handlingJan-Marek Glogowski2020-09-171-0/+6
* Pass -fno-lto unconditionallyStephan Bergmann2020-08-211-1/+1
* Let exceptions pass through aarch64 callVirtualFunction built with ClangStephan Bergmann2020-08-121-0/+1
* Make the C++/UNO bridge work to some extent on macOS on arm64Tor Lillqvist2020-08-101-5/+11
* Update config.{guess,sub} with latest versions and handle fallout of thatTor Lillqvist2020-08-071-5/+8
* Replace brittle gcc3_linux_aarch64 vtableSlotCall with pure assembler codeStephan Bergmann2020-07-291-6/+2
* Elide use of rtl_Instance (which is obsoleted by C++11 thread-safe statics),Stephan Bergmann2019-12-181-2/+2
* aarch64 callVirtualFunction needs to be compiled w/o -fstack-clash-protectionStephan Bergmann2019-10-121-1/+6
* always use gb_LinkTarget__get_cxxflags for cxxobjectsLuboš Luňák2019-10-041-11/+8
* android: add support for 64bit buildChristian Lohmaier2019-09-231-1/+1
* android: support NDK 19 and above (20 as of this commit)Christian Lohmaier2019-08-081-2/+2
* Fix remaining uses of gb_SYMBOLStephan Bergmann2019-05-051-1/+1
* gbuild: rename value OS=IOS to OS=iOSMichael Stahl2018-11-011-2/+2
* iOS, removed perl script in bridgesjan Iversen2018-03-111-18/+0
* iOS, solved problem with -I for asm modulejan Iversen2018-02-211-2/+3
* Buildsystem changes to recognize Haiku.Kacper Kasper2018-02-191-3/+3
* iOS, add custom include for codesnippets.Sjan Iversen2018-02-171-0/+4
* iOS, readded perl script to generate codesnippetsjan Iversen2018-02-171-1/+13
* iOS, reduce arm64 files to actually neededjan Iversen2018-02-151-1/+1
* iOS, add gcc3 helper for ARM64jan Iversen2018-02-141-0/+6
* iOS, simulator == MACOSXjan Iversen2018-02-141-37/+27
* iOS, use gcc3 mac code for simulatorjan Iversen2018-02-141-0/+5
* android: use unified headers and llvm-c++ STL (x86) with NDK 16Christian Lohmaier2018-01-181-0/+1
* Again, no -fstack-protector-strong for gcc3_linux_aarch64/cpp2uno.cxxStephan Bergmann2017-10-191-3/+2
* iOS, make simulator config copy of macosx.jan Iversen2017-09-221-1/+2
* iOS, change bridges to 64bit and reducejan Iversen2017-09-211-1/+1
* iOS, remove support for 32bit (arm).jan Iversen2017-09-191-12/+2
* iOS, first attempt to get bridges compiling.jan Iversen2017-06-271-9/+15
* LEAK_STATIC_DATA is always defined for WNTStephan Bergmann2017-02-121-7/+0
* Remove MinGW supportStephan Bergmann2017-02-101-15/+1
* (initial) sparc64 portJames Clarke2016-08-051-0/+7
* Make --enable-symbols orthogonal to --enable-debug/-dbgutilStephan Bergmann2016-07-111-1/+1
* tdf#94306 replace boost::noncopyable in ..Jochen Nitschke2016-04-041-2/+0
* default to trying the linux bridge for all linuxy like thingsCaolán McNamara2015-11-261-24/+40
* Generalize COM_GCC_IS_CLANG -> COM_IS_CLANGStephan Bergmann2015-11-121-1/+1
* Pass emit-debuginfo flags to MSVC bridge_noopt_objects, if applicableDavid Ostrovsky2015-11-021-1/+1
* Pass emit-debuginfo flags into special bridge compilations, if applicableStephan Bergmann2015-11-021-3/+5
* bridges: Add support for linux mips64.Heiher2015-07-101-0/+9
* Adapt gcc3_solaris_intel bridge to GCC 4.7Gabriele Bulfon2015-02-191-0/+1
* Uno bridge: Apply debug info setting to noopt codeDavid Ostrovsky2014-12-091-1/+1
* We always build 64-bit OS X codeTor Lillqvist2014-10-011-4/+0
* PPC Mac support can go away now (again)Tor Lillqvist2014-09-231-6/+0