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* remove SAL_DEBUGs introduced earlierfeature/mac-opengl-fixesMarkus Mohrhard2014-09-023-32/+0
* prevent potential crash if no SystemWindowData is passedMarkus Mohrhard2014-09-021-1/+1
* fix crash when creating chartMarkus Mohrhard2014-09-021-2/+4
* fix buildMarkus Mohrhard2014-09-022-2/+2
* fix indentationMarkus Mohrhard2014-09-021-1/+2
* support legacy and core context on OSXMarkus Mohrhard2014-09-024-14/+39
* fix non OSX build againMarkus Mohrhard2014-09-011-0/+2
* remove unused methodMarkus Mohrhard2014-09-012-6/+0
* fix non Mac buildMarkus Mohrhard2014-09-011-3/+6
* fix OSX buildMarkus Mohrhard2014-09-011-0/+4
* working OSX OpenGLContextMarkus Mohrhard2014-09-012-0/+18
* use SystemWindowData to request a NSOpenGLWindowMarkus Mohrhard2014-09-015-8/+32
* replace check with GLEW variableMarkus Mohrhard2014-09-011-3/+1
* switch to a NSOpenGLView implementationMarkus Mohrhard2014-09-014-30/+86
* use size_t instead of unsigned int for container indicesMarkus Mohrhard2014-09-011-8/+8
* the values are float nowMarkus Mohrhard2014-09-011-3/+3
* remove that ugly underscore at the end of the method namesMarkus Mohrhard2014-09-012-21/+21
* basegfx -> glm in OGLTransMarkus Mohrhard2014-09-013-211/+214
* use constructor initializer listMarkus Mohrhard2014-09-012-49/+37
* improve readabilityMarkus Mohrhard2014-09-011-6/+23
* no need to make these variables publicMarkus Mohrhard2014-09-011-1/+3
* more OpenGL error checking in OGLTransMarkus Mohrhard2014-09-012-1/+39
* add invalid framebuffer operation to OpenGL error messagesMarkus Mohrhard2014-09-011-0/+1
* check framebuffer statusMarkus Mohrhard2014-09-011-1/+7
* simplify codeMarkus Mohrhard2014-09-011-2/+1
* add OpenGL error checking to OGLTransMarkus Mohrhard2014-09-012-0/+68
* extract some shared codeMarkus Mohrhard2014-09-014-42/+17
* some temporary debug outputMarkus Mohrhard2014-09-013-2/+30
* add more notes about deprecated OpenGL featuresMarkus Mohrhard2014-09-011-0/+8
* add warning about bad inputMarkus Mohrhard2014-09-011-0/+1
* remove old OSX OGLTransMarkus Mohrhard2014-09-017-3463/+0
* make the shaders compliant to GLSL 1.2Markus Mohrhard2014-09-014-12/+33
* use generic implementation for OSXMarkus Mohrhard2014-09-011-9/+3
* fix shader names, the .glsl is attached in OpenGLHelper::LoadShaderMarkus Mohrhard2014-09-011-6/+6
* request a legacy context for OGLTransMarkus Mohrhard2014-09-011-0/+1
* don't try to use X11 functions on OSXMarkus Mohrhard2014-09-011-6/+7
* use glew instead of directly including OpenGL headersMarkus Mohrhard2014-09-011-1/+1
* add possibility to request a compatibility contextMarkus Mohrhard2014-09-012-1/+13
* WIP debug statementsMarkus Mohrhard2014-09-011-2/+92
* add a note about deprecated functionalityMarkus Mohrhard2014-09-011-0/+15
* don't even try to create a shape for non existing valuesMarkus Mohrhard2014-09-011-0/+3
* fixed pipeline functions are not available in core contextMarkus Mohrhard2014-09-011-0/+3
* GL_LIGHTING is deprecatedMarkus Mohrhard2014-09-011-2/+0
* GL_TEXTURE_WRAP_* is deprecatedMarkus Mohrhard2014-09-011-4/+0
* GL_POINT_SMOOTH is deprecatedMarkus Mohrhard2014-09-011-2/+0
* glEnable(GL_TEXTURE_2D) is deprecatedMarkus Mohrhard2014-09-011-1/+0
* fix my last core shader errorMarkus Mohrhard2014-09-011-1/+2
* texture*D in GLSL is deprecated and not available in core contextsMarkus Mohrhard2014-09-014-6/+12
* replace all attribute and varying in chart shadersMarkus Mohrhard2014-09-0118-37/+38
* we need to switch to OpenGL 3.2 core for OSXMarkus Mohrhard2014-09-0118-18/+18