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+/**************************************************************
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied. See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ *
+ *************************************************************/
+
+
+import "objidl.idl";
+
+typedef long AccessibleStates;
+
+/** @defgroup grpStates States
+ IAccessible2 state constants.
+*/
+///@{
+
+/** Indicates a window is currently the active window. */
+const long IA2_STATE_ACTIVE = 0x1;
+
+/** Indicates that the object is armed. */
+const long IA2_STATE_ARMED = 0x2;
+
+/** Indicates the user interface object corresponding to this object no longer exists. */
+const long IA2_STATE_DEFUNCT = 0x4;
+
+/** Indicates the user can change the contents of this object. */
+const long IA2_STATE_EDITABLE = 0x8;
+
+/** Indicates the orientation of this object is horizontal. */
+const long IA2_STATE_HORIZONTAL = 0x10;
+
+/** Indicates this object is minimized and is represented only by an icon. */
+const long IA2_STATE_ICONIFIED = 0x20;
+
+/** Indicates an input validation failure. */
+const long IA2_STATE_INVALID_ENTRY = 0x40;
+
+/** Indicates that this object manages its children.
+
+ Used when children are transient. In this case it is not necessary to add
+ listeners to the children.
+
+ The state is added to improve performance in the case of large containers such
+ as tables. When an object manages its children it is not necessary to iterate
+ over all the children and add listeners. The parent object will provide state
+ notifications regarding the state of its children.
+*/
+const long IA2_STATE_MANAGES_DESCENDANTS = 0x80;
+
+/** Indicates that an object is modal.
+
+ Modal objects have the behavior that something must be done with the object
+ before the user can interact with an object in a different window.
+*/
+const long IA2_STATE_MODAL = 0x100;
+
+/** Indicates this text object can contain multiple lines of text. */
+const long IA2_STATE_MULTI_LINE = 0x200;
+
+/** Indicates this object paints every pixel within its rectangular region. */
+const long IA2_STATE_OPAQUE = 0x400;
+
+/** Indicates that user interaction is required.
+
+ An example of when this state is used is when a field in a form must be filled
+ before a form can be processed.
+*/
+const long IA2_STATE_REQUIRED = 0x800;
+
+/** Indicates an object which supports text selection.
+
+ Note: This is different than MSAA STATE_SYSTEM_SELECTABLE.
+*/
+const long IA2_STATE_SELECTABLE_TEXT = 0x1000;
+
+/** Indicates that this text object can contain only a single line of text. */
+const long IA2_STATE_SINGLE_LINE = 0x2000;
+
+/** Indicates that the accessible object is stale.
+
+ This state is used when the accessible object no longer accurately
+ represents the state of the object which it is representing such as when an
+ object is transient or when an object has been or is in the process of being
+ destroyed.
+*/
+const long IA2_STATE_STALE = 0x4000;
+
+/** Indicates that the object implements autocompletion.
+
+ This state indicates that that a text control will respond to the input of
+ one ore more characters and cause a sub-item to become selected. The
+ selection may also result in events fired on the parent object.
+*/
+const long IA2_STATE_SUPPORTS_AUTOCOMPLETION = 0x8000;
+
+/** Indicates this object is transient. */
+const long IA2_STATE_TRANSIENT = 0x10000;
+
+/** Indicates the orientation of this object is vertical. */
+const long IA2_STATE_VERTICAL = 0x20000;
+
+///@}