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Diffstat (limited to 'svx/source/engine3d/float3d.cxx')
-rw-r--r--svx/source/engine3d/float3d.cxx24
1 files changed, 8 insertions, 16 deletions
diff --git a/svx/source/engine3d/float3d.cxx b/svx/source/engine3d/float3d.cxx
index 6df52ce4d8da..85df3f93938e 100644
--- a/svx/source/engine3d/float3d.cxx
+++ b/svx/source/engine3d/float3d.cxx
@@ -955,8 +955,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_1).GetValue();
- if( ( bOn && !GetUILightState(*m_pBtnLight1)) ||
- ( !bOn && GetUILightState(*m_pBtnLight1)) )
+ if (bOn != GetUILightState(*m_pBtnLight1))
{
SetUILightState(*m_pBtnLight1, bOn);
bUpdate = true;
@@ -1004,8 +1003,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_2).GetValue();
- if( ( bOn && !GetUILightState(*m_pBtnLight2)) ||
- ( !bOn && GetUILightState(*m_pBtnLight2)) )
+ if (bOn != GetUILightState(*m_pBtnLight2))
{
SetUILightState(*m_pBtnLight2, bOn);
bUpdate = true;
@@ -1053,8 +1051,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_3).GetValue();
- if( ( bOn && !GetUILightState(*m_pBtnLight3)) ||
- ( !bOn && GetUILightState(*m_pBtnLight3)) )
+ if (bOn != GetUILightState(*m_pBtnLight3))
{
SetUILightState(*m_pBtnLight3, bOn);
bUpdate = true;
@@ -1102,8 +1099,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_4).GetValue();
- if( ( bOn && !GetUILightState(*m_pBtnLight4)) ||
- ( !bOn && GetUILightState(*m_pBtnLight4)) )
+ if (bOn != GetUILightState(*m_pBtnLight4))
{
SetUILightState(*m_pBtnLight4, bOn);
bUpdate = true;
@@ -1151,8 +1147,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_5).GetValue();
- if( ( bOn && !GetUILightState(*m_pBtnLight5)) ||
- ( !bOn && GetUILightState(*m_pBtnLight5)) )
+ if (bOn != GetUILightState(*m_pBtnLight5))
{
SetUILightState(*m_pBtnLight5, bOn);
bUpdate = true;
@@ -1200,8 +1195,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_6).GetValue();
- if( ( bOn && !GetUILightState(*m_pBtnLight6)) ||
- ( !bOn && GetUILightState(*m_pBtnLight6)) )
+ if (bOn != GetUILightState(*m_pBtnLight6))
{
SetUILightState(*m_pBtnLight6, bOn);
bUpdate = true;
@@ -1249,8 +1243,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_7).GetValue();
- if( ( bOn && !GetUILightState(*m_pBtnLight7)) ||
- ( !bOn && GetUILightState(*m_pBtnLight7)) )
+ if (bOn != GetUILightState(*m_pBtnLight7))
{
SetUILightState(*m_pBtnLight7 , bOn);
bUpdate = true;
@@ -1298,8 +1291,7 @@ void Svx3DWin::Update( SfxItemSet const & rAttrs )
if( eState != SfxItemState::DONTCARE )
{
bool bOn = rAttrs.Get(SDRATTR_3DSCENE_LIGHTON_8).GetValue();
- if( ( bOn && !GetUILightState(*m_pBtnLight8)) ||
- ( !bOn && GetUILightState(*m_pBtnLight8)) )
+ if (bOn != GetUILightState(*m_pBtnLight8))
{
SetUILightState(*m_pBtnLight8, bOn);
bUpdate = true;