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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#ifndef _SVX_NUMITEM_HXX
+#define _SVX_NUMITEM_HXX
+
+#include <tools/link.hxx>
+#include <tools/string.hxx>
+#include <svl/poolitem.hxx>
+#include <editeng/svxenum.hxx>
+#include <tools/gen.hxx>
+#include <editeng/numdef.hxx>
+#include <tools/color.hxx>
+#include <cppuhelper/weakref.hxx>
+#include <com/sun/star/lang/Locale.hpp>
+#include <com/sun/star/uno/Reference.h>
+#include <com/sun/star/style/NumberingType.hpp>
+#include <unotools/fontcvt.hxx>
+#include <editeng/editengdllapi.h>
+
+class SvxBrushItem;
+class Font;
+class Graphic;
+class SvxNodeNum;
+namespace com{namespace sun{ namespace star{
+ namespace text{
+ class XNumberingFormatter;
+ }
+}}}
+
+// -----------------------------------------------------------------------
+//Feature-Flags (only sal_uInt16!)
+#define NUM_CONTINUOUS 0x0001 // consecutive numbers possible?
+#define NUM_CHAR_TEXT_DISTANCE 0x0002 // Distance Symbol<->Text?
+#define NUM_CHAR_STYLE 0x0004 // Character styles?
+#define NUM_BULLET_REL_SIZE 0x0008 // relative bullet size?
+#define NUM_BULLET_COLOR 0x0010 // Bullet color
+#define NUM_SYMBOL_ALIGNMENT 0x0040 // alignment to be shown in the options
+#define NUM_NO_NUMBERS 0x0080 // Numbering are not allowed
+#define NUM_ENABLE_LINKED_BMP 0x0100 // linked bitmaps are available
+#define NUM_ENABLE_EMBEDDED_BMP 0x0200 // embedded bitmaps are available
+
+#define SVX_NO_NUM 200 // Marker for no numbering
+#define SVX_NO_NUMLEVEL 0x20
+
+#define LINK_TOKEN 0x80 //indicate linked bitmaps - for use in dialog only
+class EDITENG_DLLPUBLIC SvxNumberType
+{
+ static sal_Int32 nRefCount;
+ static com::sun::star::uno::Reference<com::sun::star::text::XNumberingFormatter> xFormatter;
+
+ sal_Int16 nNumType;
+ sal_Bool bShowSymbol; // Also show Symbol ?
+
+public:
+ explicit SvxNumberType(sal_Int16 nType = com::sun::star::style::NumberingType::ARABIC);
+ SvxNumberType(const SvxNumberType& rType);
+ ~SvxNumberType();
+
+ String GetNumStr( sal_uLong nNo ) const;
+ String GetNumStr( sal_uLong nNo, const com::sun::star::lang::Locale& rLocale ) const;
+
+ void SetNumberingType(sal_Int16 nSet) {nNumType = nSet;}
+ sal_Int16 GetNumberingType() const {return nNumType;}
+
+ void SetShowSymbol(sal_Bool bSet) {bShowSymbol = bSet;}
+ sal_Bool IsShowSymbol()const{return bShowSymbol;}
+
+ sal_Bool IsTxtFmt() const
+ {
+ return com::sun::star::style::NumberingType::NUMBER_NONE != nNumType &&
+ com::sun::star::style::NumberingType::CHAR_SPECIAL != nNumType &&
+ com::sun::star::style::NumberingType::BITMAP != nNumType;
+ }
+};
+
+class EDITENG_DLLPUBLIC SvxNumberFormat : public SvxNumberType
+{
+public:
+ enum SvxNumPositionAndSpaceMode
+ {
+ LABEL_WIDTH_AND_POSITION,
+ LABEL_ALIGNMENT
+ };
+ enum LabelFollowedBy
+ {
+ LISTTAB,
+ SPACE,
+ NOTHING
+ };
+
+private:
+ OUString sPrefix;
+ OUString sSuffix;
+
+ SvxAdjust eNumAdjust;
+
+ sal_uInt8 nInclUpperLevels; // Take over numbers from the previous level.
+ sal_uInt16 nStart; // Start of counting
+
+ sal_Unicode cBullet; // Symbol
+ sal_uInt16 nBulletRelSize; // percentage size of bullets
+ Color nBulletColor; // Bullet color
+
+ // mode indicating, if the position and spacing of the list label is
+ // determined by the former attributes (nFirstLineOffset, nAbsLSpace,
+ // nLSpace and nCharTextDistance) called position and spacing via label
+ // width and position (LABEL_WIDTH_AND_POSITION) or by the new attributes
+ // (meLabelFollowedBy, mnListtabPos, mnFirstLineIndent and mnIndentAt)
+ // called position and spacing via label alignment.
+ // Note 1: Attribute <eNumAdjust> is relevant for both modes.
+ // Note 2: The values of the former attributes are treated as 0, if mode
+ // LABEL_ALIGNMENT is active.
+ SvxNumPositionAndSpaceMode mePositionAndSpaceMode;
+
+ short nFirstLineOffset; // First line indent
+ short nAbsLSpace; // Distance Border<->Number
+ short nLSpace; // relative to the previous indentation
+ short nCharTextDistance; // Distance Number<->Text
+
+ // specifies what follows the list label before the text of the first line
+ // of the list item starts
+ LabelFollowedBy meLabelFollowedBy;
+ // specifies an additional list tab stop position for meLabelFollowedBy = LISTTAB
+ long mnListtabPos;
+ // specifies the first line indent
+ long mnFirstLineIndent;
+ // specifies the indent before the text, e.g. in L2R-layout the left margin
+ long mnIndentAt;
+
+ SvxBrushItem* pGraphicBrush;
+ sal_Int16 eVertOrient; // vertical alignment of a bitmap
+
+ Size aGraphicSize; // Always! in 1/100 mm
+ Font* pBulletFont; // Pointer to the bullet font
+
+ String sCharStyleName; // Character Style
+
+ DECL_STATIC_LINK( SvxNumberFormat, GraphicArrived, void * );
+ virtual void NotifyGraphicArrived();
+public:
+ explicit SvxNumberFormat( sal_Int16 nNumberingType,
+ SvxNumPositionAndSpaceMode ePositionAndSpaceMode = LABEL_WIDTH_AND_POSITION );
+ SvxNumberFormat(const SvxNumberFormat& rFormat);
+ SvxNumberFormat( SvStream & rStream );
+
+ virtual ~SvxNumberFormat();
+
+ SvStream& Store(SvStream &rStream, FontToSubsFontConverter pConverter);
+ SvxNumberFormat* Create(SvStream& rStream );
+
+ SvxNumberFormat& operator=( const SvxNumberFormat& );
+ sal_Bool operator==( const SvxNumberFormat& ) const;
+ sal_Bool operator!=( const SvxNumberFormat& rFmt) const {return !(*this == rFmt);}
+
+ void SetNumAdjust(SvxAdjust eSet) {eNumAdjust = eSet;}
+ SvxAdjust GetNumAdjust() const {return eNumAdjust;}
+ void SetPrefix(const OUString& rSet) { sPrefix = rSet;}
+ const OUString& GetPrefix() const { return sPrefix;}
+ void SetSuffix(const OUString& rSet) { sSuffix = rSet;}
+ const OUString& GetSuffix() const { return sSuffix;}
+
+ void SetCharFmtName(const String& rSet){ sCharStyleName = rSet; }
+ virtual const String& GetCharFmtName()const;
+
+ void SetBulletFont(const Font* pFont);
+ const Font* GetBulletFont() const {return pBulletFont;}
+ void SetBulletChar(sal_Unicode cSet){cBullet = cSet;}
+ sal_Unicode GetBulletChar()const {return cBullet;}
+ void SetBulletRelSize(sal_uInt16 nSet) {nBulletRelSize = nSet;}
+ sal_uInt16 GetBulletRelSize() const { return nBulletRelSize;}
+ void SetBulletColor(Color nSet){nBulletColor = nSet;}
+ Color GetBulletColor()const {return nBulletColor;}
+
+ void SetIncludeUpperLevels( sal_uInt8 nSet ) { nInclUpperLevels = nSet;}
+ sal_uInt8 GetIncludeUpperLevels()const { return nInclUpperLevels;}
+ void SetStart(sal_uInt16 nSet) {nStart = nSet;}
+ sal_uInt16 GetStart() const {return nStart;}
+
+ virtual void SetGraphicBrush( const SvxBrushItem* pBrushItem, const Size* pSize = 0, const sal_Int16* pOrient = 0);
+ const SvxBrushItem* GetBrush() const {return pGraphicBrush;}
+ void SetGraphic( const String& rName );
+ virtual void SetVertOrient(sal_Int16 eSet);
+ virtual sal_Int16 GetVertOrient() const;
+ void SetGraphicSize(const Size& rSet) {aGraphicSize = rSet;}
+ const Size& GetGraphicSize() const {return aGraphicSize;}
+
+ SvxNumPositionAndSpaceMode GetPositionAndSpaceMode() const;
+ void SetPositionAndSpaceMode( SvxNumPositionAndSpaceMode ePositionAndSpaceMode );
+
+ void SetLSpace(short nSet) {nLSpace = nSet;}
+ short GetLSpace() const;
+ void SetAbsLSpace(short nSet) {nAbsLSpace = nSet;}
+ short GetAbsLSpace() const;
+ void SetFirstLineOffset(short nSet) { nFirstLineOffset = nSet;}
+ short GetFirstLineOffset() const;
+ void SetCharTextDistance(short nSet) { nCharTextDistance = nSet; }
+ short GetCharTextDistance() const;
+
+ void SetLabelFollowedBy( const LabelFollowedBy eLabelFollowedBy );
+ LabelFollowedBy GetLabelFollowedBy() const;
+ void SetListtabPos( const long nListtabPos );
+ long GetListtabPos() const;
+ void SetFirstLineIndent( const long nFirstLineIndent );
+ long GetFirstLineIndent() const;
+ void SetIndentAt( const long nIndentAt );
+ long GetIndentAt() const;
+
+ static Size GetGraphicSizeMM100(const Graphic* pGraphic);
+ static String CreateRomanString( sal_uLong nNo, sal_Bool bUpper );
+};
+
+enum SvxNumRuleType
+{
+ SVX_RULETYPE_NUMBERING,
+ SVX_RULETYPE_OUTLINE_NUMBERING,
+ SVX_RULETYPE_PRESENTATION_NUMBERING,
+ SVX_RULETYPE_END
+};
+
+class EDITENG_DLLPUBLIC SvxNumRule
+{
+ sal_uInt16 nLevelCount; // Number of supported levels
+ sal_uInt32 nFeatureFlags; // What is supported?
+ SvxNumRuleType eNumberingType; // Type of numbering
+ sal_Bool bContinuousNumbering; // sequential numbering
+
+ SvxNumberFormat* aFmts[SVX_MAX_NUM];
+ sal_Bool aFmtsSet[SVX_MAX_NUM]; // Flags indicating valid levels
+
+ static sal_Int32 nRefCount;
+ com::sun::star::lang::Locale aLocale;
+public:
+ SvxNumRule( sal_uLong nFeatures,
+ sal_uInt16 nLevels,
+ sal_Bool bCont,
+ SvxNumRuleType eType = SVX_RULETYPE_NUMBERING,
+ SvxNumberFormat::SvxNumPositionAndSpaceMode
+ eDefaultNumberFormatPositionAndSpaceMode
+ = SvxNumberFormat::LABEL_WIDTH_AND_POSITION );
+ SvxNumRule(const SvxNumRule& rCopy);
+ SvxNumRule(SvStream &rStream);
+ virtual ~SvxNumRule();
+
+ int operator==( const SvxNumRule& ) const;
+ int operator!=( const SvxNumRule& rRule ) const {return !(*this == rRule);}
+
+ SvxNumRule& operator=( const SvxNumRule& );
+
+ SvStream& Store(SvStream &rStream);
+ SvxNumRule* Create(SvStream &rStream);
+ const SvxNumberFormat* Get(sal_uInt16 nLevel)const;
+ const SvxNumberFormat& GetLevel(sal_uInt16 nLevel)const;
+ void SetLevel(sal_uInt16 nLevel, const SvxNumberFormat& rFmt, sal_Bool bIsValid = sal_True);
+ void SetLevel(sal_uInt16 nLevel, const SvxNumberFormat* pFmt);
+
+ sal_Bool IsContinuousNumbering()const
+ {return bContinuousNumbering;}
+ void SetContinuousNumbering(sal_Bool bSet)
+ {bContinuousNumbering = bSet;}
+
+ sal_uInt16 GetLevelCount() const {return nLevelCount;}
+ sal_Bool IsFeatureSupported(sal_uInt32 nFeature) const
+ {return 0 != (nFeatureFlags & nFeature);}
+ sal_uInt32 GetFeatureFlags() const {return nFeatureFlags;}
+ void SetFeatureFlag( sal_uInt32 nFlag, sal_Bool bSet = sal_True ) { if(bSet) nFeatureFlags |= nFlag; else nFeatureFlags &= ~nFlag; }
+
+ String MakeNumString( const SvxNodeNum&, sal_Bool bInclStrings = sal_True ) const;
+
+ SvxNumRuleType GetNumRuleType() const { return eNumberingType; }
+ void SetNumRuleType( const SvxNumRuleType& rType ) { eNumberingType = rType; }
+
+ sal_Bool UnLinkGraphics();
+};
+
+class EDITENG_DLLPUBLIC SvxNumBulletItem : public SfxPoolItem
+{
+ SvxNumRule* pNumRule;
+public:
+ explicit SvxNumBulletItem(SvxNumRule& rRule);
+ SvxNumBulletItem(SvxNumRule& rRule, sal_uInt16 nWhich );
+ SvxNumBulletItem(const SvxNumBulletItem& rCopy);
+ virtual ~SvxNumBulletItem();
+
+ virtual SfxPoolItem* Clone( SfxItemPool *pPool = 0 ) const;
+ virtual SfxPoolItem* Create(SvStream &rStream, sal_uInt16 nItemVersion) const;
+ sal_uInt16 GetVersion( sal_uInt16 nFileVersion ) const;
+ virtual SvStream& Store(SvStream &rStream, sal_uInt16 nItemVersion ) const;
+ virtual int operator==( const SfxPoolItem& ) const;
+
+ SvxNumRule* GetNumRule() const {return pNumRule;}
+
+ virtual bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const;
+ virtual bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 );
+};
+
+class SvxNodeNum
+{
+ sal_uInt16 nLevelVal[ SVX_MAX_NUM ]; // Numbers of all levels
+ sal_uInt16 nSetValue; // predetermined number
+ sal_uInt8 nMyLevel; // Current Level
+ sal_Bool bStartNum; // Restart numbering
+
+public:
+ explicit inline SvxNodeNum( sal_uInt8 nLevel = SVX_NO_NUM, sal_uInt16 nSetVal = USHRT_MAX );
+ inline SvxNodeNum& operator=( const SvxNodeNum& rCpy );
+
+ sal_uInt8 GetLevel() const { return nMyLevel; }
+ void SetLevel( sal_uInt8 nVal ) { nMyLevel = nVal; }
+
+ sal_Bool IsStart() const { return bStartNum; }
+ void SetStart( sal_Bool bFlag = sal_True ) { bStartNum = bFlag; }
+
+ sal_uInt16 GetSetValue() const { return nSetValue; }
+ void SetSetValue( sal_uInt16 nVal ) { nSetValue = nVal; }
+
+ const sal_uInt16* GetLevelVal() const { return nLevelVal; }
+ sal_uInt16* GetLevelVal() { return nLevelVal; }
+};
+
+SvxNodeNum::SvxNodeNum( sal_uInt8 nLevel, sal_uInt16 nSetVal )
+ : nSetValue( nSetVal ), nMyLevel( nLevel ), bStartNum( sal_False )
+{
+ memset( nLevelVal, 0, sizeof( nLevelVal ) );
+}
+
+inline SvxNodeNum& SvxNodeNum::operator=( const SvxNodeNum& rCpy )
+{
+ nSetValue = rCpy.nSetValue;
+ nMyLevel = rCpy.nMyLevel;
+ bStartNum = rCpy.bStartNum;
+
+ memcpy( nLevelVal, rCpy.nLevelVal, sizeof( nLevelVal ) );
+ return *this;
+}
+
+SvxNumRule* SvxConvertNumRule( const SvxNumRule* pRule, sal_uInt16 nLevel, SvxNumRuleType eType );
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */