diff options
Diffstat (limited to 'include/drawinglayer/primitive2d')
-rw-r--r-- | include/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx | 1 | ||||
-rw-r--r-- | include/drawinglayer/primitive2d/openglprimitive2d.hxx | 41 |
2 files changed, 0 insertions, 42 deletions
diff --git a/include/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx b/include/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx index 3c4afe5e0bd5..9e78c8c3c0c5 100644 --- a/include/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx +++ b/include/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx @@ -103,7 +103,6 @@ #define PRIMITIVE2D_ID_OBJECTINFOPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 68) #define PRIMITIVE2D_ID_POLYPOLYGONSELECTIONPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 69) #define PRIMITIVE2D_ID_CLIPPEDBORDERLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 70) -#define PRIMITIVE2D_ID_OPENGLPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 71) // When you add a new primitive, please update the drawinglayer::primitive2d::idToString() function // in drawinglayer/source/primitive2d/baseprimitive2d.cxx. diff --git a/include/drawinglayer/primitive2d/openglprimitive2d.hxx b/include/drawinglayer/primitive2d/openglprimitive2d.hxx deleted file mode 100644 index 2086bcf487f1..000000000000 --- a/include/drawinglayer/primitive2d/openglprimitive2d.hxx +++ /dev/null @@ -1,41 +0,0 @@ -/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ -/* - * This file is part of the LibreOffice project. - * - * This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. - */ - -#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_OPENGLPRIMITIVE2D_HXX -#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_OPENGLPRIMITIVE2D_HXX - -#include <tools/gen.hxx> -#include <drawinglayer/primitive2d/baseprimitive2d.hxx> - -namespace drawinglayer { -namespace primitive2d { - -/// Primitive to hold data necessary for openGL objects -class DRAWINGLAYER_DLLPUBLIC OpenGLPrimitive2D : public BasePrimitive2D -{ -public: - explicit OpenGLPrimitive2D(const Point& rPos); - - const Point& getPos() const { return m_aPos; } - - virtual bool operator==( const BasePrimitive2D& rPrimitive ) const SAL_OVERRIDE; - - /// provide unique ID - DeclPrimitive2DIDBlock() - -private: - Point m_aPos; -}; - -} // namespace primitive2d -} // namespace drawinglayer - -#endif - -/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |