diff options
Diffstat (limited to 'chart2/source/controller/dialogs/tp_3D_SceneIllumination.cxx')
-rw-r--r-- | chart2/source/controller/dialogs/tp_3D_SceneIllumination.cxx | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/chart2/source/controller/dialogs/tp_3D_SceneIllumination.cxx b/chart2/source/controller/dialogs/tp_3D_SceneIllumination.cxx index c4b28162d08c..c9bda82dda39 100644 --- a/chart2/source/controller/dialogs/tp_3D_SceneIllumination.cxx +++ b/chart2/source/controller/dialogs/tp_3D_SceneIllumination.cxx @@ -470,44 +470,44 @@ void ThreeD_SceneIllumination_TabPage::updatePreview() LightSourceInfo* pInfo = &m_pLightSourceInfoList[0]; // AmbientColor - aItemSet.Put(makeSvx3DAmbientcolorItem(m_xLB_AmbientLight->GetSelectEntryColor())); + aItemSet.Put(makeSvx3DAmbientcolorItem(m_xLB_AmbientLight->GetSelectEntryColor(), aItemSet)); - aItemSet.Put(makeSvx3DLightcolor1Item(pInfo->aLightSource.nDiffuseColor)); + aItemSet.Put(makeSvx3DLightcolor1Item(pInfo->aLightSource.nDiffuseColor, aItemSet)); aItemSet.Put(makeSvx3DLightOnOff1Item(pInfo->aLightSource.bIsEnabled)); aItemSet.Put(makeSvx3DLightDirection1Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); pInfo = &m_pLightSourceInfoList[1]; - aItemSet.Put(makeSvx3DLightcolor2Item(pInfo->aLightSource.nDiffuseColor)); + aItemSet.Put(makeSvx3DLightcolor2Item(pInfo->aLightSource.nDiffuseColor, aItemSet)); aItemSet.Put(makeSvx3DLightOnOff2Item(pInfo->aLightSource.bIsEnabled)); aItemSet.Put(makeSvx3DLightDirection2Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); pInfo = &m_pLightSourceInfoList[2]; - aItemSet.Put(makeSvx3DLightcolor3Item(pInfo->aLightSource.nDiffuseColor)); + aItemSet.Put(makeSvx3DLightcolor3Item(pInfo->aLightSource.nDiffuseColor, aItemSet)); aItemSet.Put(makeSvx3DLightOnOff3Item(pInfo->aLightSource.bIsEnabled)); aItemSet.Put(makeSvx3DLightDirection3Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); pInfo = &m_pLightSourceInfoList[3]; - aItemSet.Put(makeSvx3DLightcolor4Item(pInfo->aLightSource.nDiffuseColor)); + aItemSet.Put(makeSvx3DLightcolor4Item(pInfo->aLightSource.nDiffuseColor, aItemSet)); aItemSet.Put(makeSvx3DLightOnOff4Item(pInfo->aLightSource.bIsEnabled)); aItemSet.Put(makeSvx3DLightDirection4Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); pInfo = &m_pLightSourceInfoList[4]; - aItemSet.Put(makeSvx3DLightcolor5Item(pInfo->aLightSource.nDiffuseColor)); + aItemSet.Put(makeSvx3DLightcolor5Item(pInfo->aLightSource.nDiffuseColor, aItemSet)); aItemSet.Put(makeSvx3DLightOnOff5Item(pInfo->aLightSource.bIsEnabled)); aItemSet.Put(makeSvx3DLightDirection5Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); pInfo = &m_pLightSourceInfoList[5]; - aItemSet.Put(makeSvx3DLightcolor6Item(pInfo->aLightSource.nDiffuseColor)); + aItemSet.Put(makeSvx3DLightcolor6Item(pInfo->aLightSource.nDiffuseColor, aItemSet)); aItemSet.Put(makeSvx3DLightOnOff6Item(pInfo->aLightSource.bIsEnabled)); aItemSet.Put(makeSvx3DLightDirection6Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); pInfo = &m_pLightSourceInfoList[6]; - aItemSet.Put(makeSvx3DLightcolor7Item(pInfo->aLightSource.nDiffuseColor)); + aItemSet.Put(makeSvx3DLightcolor7Item(pInfo->aLightSource.nDiffuseColor, aItemSet)); aItemSet.Put(makeSvx3DLightOnOff7Item(pInfo->aLightSource.bIsEnabled)); aItemSet.Put(makeSvx3DLightDirection7Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); pInfo = &m_pLightSourceInfoList[7]; - aItemSet.Put(makeSvx3DLightcolor8Item(pInfo->aLightSource.nDiffuseColor)); + aItemSet.Put(makeSvx3DLightcolor8Item(pInfo->aLightSource.nDiffuseColor, aItemSet)); aItemSet.Put(makeSvx3DLightOnOff8Item(pInfo->aLightSource.bIsEnabled)); aItemSet.Put(makeSvx3DLightDirection8Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); |