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author | Louis-Francis Ratté-Boulianne <lfrb@collabora.com> | 2014-11-22 08:04:23 -0500 |
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committer | Jan Holesovsky <kendy@collabora.com> | 2014-11-22 20:14:20 +0100 |
commit | 5f86a6165bdedec4fbac2cf22a958245f52168be (patch) | |
tree | 0512e270910164173f3b62aad2b16e3dad1905bb /vcl/inc/openglgdiimpl.hxx | |
parent | vcl: Always use the same OpenGL context when drawing in a window (diff) | |
download | core-5f86a6165bdedec4fbac2cf22a958245f52168be.tar.gz core-5f86a6165bdedec4fbac2cf22a958245f52168be.zip |
vcl: Move the painting fence to the OpenGL context
Change-Id: I462e68a1ad7a56fafe57504959cf169a70665f81
Diffstat (limited to 'vcl/inc/openglgdiimpl.hxx')
-rw-r--r-- | vcl/inc/openglgdiimpl.hxx | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/vcl/inc/openglgdiimpl.hxx b/vcl/inc/openglgdiimpl.hxx index e84aa7bf934e..cb06707daad5 100644 --- a/vcl/inc/openglgdiimpl.hxx +++ b/vcl/inc/openglgdiimpl.hxx @@ -35,8 +35,6 @@ class VCL_PLUGIN_PUBLIC OpenGLSalGraphicsImpl : public SalGraphicsImpl { protected: - SalFrame* mpFrame; - int mnPainting; OpenGLContext* mpContext; // clipping |