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author | Tor Lillqvist <tlillqvist@novell.com> | 2011-08-24 17:53:56 +0300 |
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committer | Tor Lillqvist <tlillqvist@novell.com> | 2011-08-24 18:01:49 +0300 |
commit | f25034d53994c6947971cf7c4dd6de0d47d646ce (patch) | |
tree | 1e27bb59848aa770c1edd0853c4bdb02decc7774 /configure.in | |
parent | Allow comments in the autogen.lastrun file (diff) | |
download | core-f25034d53994c6947971cf7c4dd6de0d47d646ce.tar.gz core-f25034d53994c6947971cf7c4dd6de0d47d646ce.zip |
Disable Mozilla stuff in an --enable-dbgutil build on Windows
The mozab code plays games with _DEBUG (undefining and re-defining it
around Mozilla headers), which causes linking error when part of the
code has been compiled with _DEBUG and part hasn't. See
connectivity/source/drivers/mozab/pre_include_mozilla.h. Just disable
Mozilla stuff for now when using --enable-dbgutil.
Diffstat (limited to 'configure.in')
-rwxr-xr-x | configure.in | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/configure.in b/configure.in index 77e7bc4a2015..4f949a54f2ac 100755 --- a/configure.in +++ b/configure.in @@ -2226,6 +2226,13 @@ if test -n "$enable_dbgutil" && test "$enable_dbgutil" != "no"; then PRODUCT="" PROFULLSWITCH="" AC_MSG_RESULT([yes]) + if test $_os = WINNT -a \( "$enable_mozilla" = yes -o "$enable_build_mozilla" = yes \); then + # We can't build against the Mozilla stuff if using _DEBUG, will get linking errors + # See connectivity/drivers/mozab + AC_MSG_WARN([Also disabling Mozilla then]) + enable_mozilla=no + enable_build_mozilla=no + fi else PRODUCT="full" PROFULLSWITCH="product=full" |