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author | Björn Milcke <bm@openoffice.org> | 2003-10-06 08:58:36 +0000 |
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committer | Björn Milcke <bm@openoffice.org> | 2003-10-06 08:58:36 +0000 |
commit | 668c6b0245b6076ac8fb3f5d734795117188675e (patch) | |
tree | 363512534f7fae13719bddccb3a365e48ef7a8d3 /chart2/source/view/main/PlottingPositionHelper.cxx | |
parent | INTEGRATION: CWS os20 (1.10.256); FILE MERGED (diff) | |
download | core-668c6b0245b6076ac8fb3f5d734795117188675e.tar.gz core-668c6b0245b6076ac8fb3f5d734795117188675e.zip |
initial import
Diffstat (limited to 'chart2/source/view/main/PlottingPositionHelper.cxx')
-rw-r--r-- | chart2/source/view/main/PlottingPositionHelper.cxx | 188 |
1 files changed, 188 insertions, 0 deletions
diff --git a/chart2/source/view/main/PlottingPositionHelper.cxx b/chart2/source/view/main/PlottingPositionHelper.cxx new file mode 100644 index 000000000000..c05355a37766 --- /dev/null +++ b/chart2/source/view/main/PlottingPositionHelper.cxx @@ -0,0 +1,188 @@ +/************************************************************************* + * + * $RCSfile: PlottingPositionHelper.cxx,v $ + * + * $Revision: 1.1.1.1 $ + * + * last change: $Author: bm $ $Date: 2003-10-06 09:58:34 $ + * + * The Contents of this file are made available subject to the terms of + * either of the following licenses + * + * - GNU Lesser General Public License Version 2.1 + * - Sun Industry Standards Source License Version 1.1 + * + * Sun Microsystems Inc., October, 2000 + * + * GNU Lesser General Public License Version 2.1 + * ============================================= + * Copyright 2000 by Sun Microsystems, Inc. + * 901 San Antonio Road, Palo Alto, CA 94303, USA + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software Foundation. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, + * MA 02111-1307 USA + * + * + * Sun Industry Standards Source License Version 1.1 + * ================================================= + * The contents of this file are subject to the Sun Industry Standards + * Source License Version 1.1 (the "License"); You may not use this file + * except in compliance with the License. You may obtain a copy of the + * License at http://www.openoffice.org/license.html. + * + * Software provided under this License is provided on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, + * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS, + * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING. + * See the License for the specific provisions governing your rights and + * obligations concerning the Software. + * + * The Initial Developer of the Original Code is: Sun Microsystems, Inc. + * + * Copyright: 2003 by Sun Microsystems, Inc. + * + * All Rights Reserved. + * + * Contributor(s): _______________________________________ + * + * + ************************************************************************/ +#include "PlottingPositionHelper.hxx" +#include "CommonConverters.hxx" +#include "ViewDefines.hxx" +#include "Linear3DTransformation.hxx" + +#ifndef _COM_SUN_STAR_DRAWING_POSITION3D_HPP_ +#include <com/sun/star/drawing/Position3D.hpp> +#endif + +//............................................................................. +namespace chart +{ +//............................................................................. +using namespace ::com::sun::star; +using namespace ::drafts::com::sun::star::chart2; + +PlottingPositionHelper::PlottingPositionHelper() + : m_aScales() + , m_aMatrixScreenToScene() + , m_xTransformationLogicToScene(NULL) + +{ +} + +PlottingPositionHelper::~PlottingPositionHelper() +{ + +} + +void PlottingPositionHelper::setTransformationSceneToScreen( const drawing::HomogenMatrix& rMatrix) +{ + m_aMatrixScreenToScene = HomogenMatrixToMatrix4D(rMatrix); + m_xTransformationLogicToScene = NULL; +} + +void PlottingPositionHelper::setScales( const uno::Sequence< ExplicitScaleData >& rScales ) +{ + m_aScales = rScales; + m_xTransformationLogicToScene = NULL; +} + +uno::Reference< XTransformation > PlottingPositionHelper::getTransformationLogicToScene() const +{ + //this is a standard transformation for a cartesian coordinate system + + //transformation from 2) to 4) //@todo 2) and 4) need a ink to a document + + //we need to apply this transformation to each geometric object because of a bug/problem + //of the old drawing layer (the UNO_NAME_3D_EXTRUDE_DEPTH is an integer value instead of an double ) + if(!m_xTransformationLogicToScene.is()) + { + Matrix4D aMatrix; + double MinX = getLogicMinX(); + double MinY = getLogicMinY(); + double MinZ = getLogicMinZ(); + double MaxX = getLogicMaxX(); + double MaxY = getLogicMaxY(); + double MaxZ = getLogicMaxZ(); + + //apply scaling + doLogicScaling( &MinX, &MinY, &MinZ ); + doLogicScaling( &MaxX, &MaxY, &MaxZ); + + aMatrix.TranslateX(-MinX); + aMatrix.TranslateY(-MinY); + aMatrix.TranslateZ(-MinZ); + + double fWidthX = MaxX - MinX; + double fWidthY = MaxY - MinY; + double fWidthZ = MaxZ - MinZ; + + aMatrix.ScaleX(FIXED_SIZE_FOR_3D_CHART_VOLUME/fWidthX); + aMatrix.ScaleY(FIXED_SIZE_FOR_3D_CHART_VOLUME/fWidthY); + aMatrix.ScaleZ(FIXED_SIZE_FOR_3D_CHART_VOLUME/fWidthZ); + + aMatrix = aMatrix*m_aMatrixScreenToScene; + + m_xTransformationLogicToScene = new Linear3DTransformation(Matrix4DToHomogenMatrix( aMatrix )); + } + return m_xTransformationLogicToScene; +} + +void PlottingPositionHelper::getScreenValuesForMinimum( uno::Sequence< double >& rSeq ) const +{ + double fX = this->getLogicMinX(); + double fY = this->getLogicMinY(); + double fZ = this->getLogicMinZ(); + + this->doLogicScaling( &fX,&fY,&fZ ); + drawing::Position3D aPos( fX, fY, fZ); + + uno::Reference< XTransformation > xTransformation = + this->getTransformationLogicToScene(); + rSeq = xTransformation->transform( Position3DToSequence(aPos) ); +} + +void PlottingPositionHelper::getScreenValuesForMaximum( uno::Sequence< double >& rSeq ) const +{ + double fX = this->getLogicMaxX(); + double fY = this->getLogicMaxY(); + double fZ = this->getLogicMaxZ(); + + this->doLogicScaling( &fX,&fY,&fZ ); + drawing::Position3D aPos( fX, fY, fZ); + + uno::Reference< XTransformation > xTransformation = + this->getTransformationLogicToScene(); + rSeq = xTransformation->transform( Position3DToSequence(aPos) ); +} + +void PlottingPositionHelper::getLogicMinimum( ::com::sun::star::uno::Sequence< double >& rSeq ) const +{ + rSeq.realloc(3); + rSeq[0] = this->getLogicMinX(); + rSeq[1] = this->getLogicMinY(); + rSeq[2] = this->getLogicMinZ(); +} +void PlottingPositionHelper::getLogicMaximum( ::com::sun::star::uno::Sequence< double >& rSeq ) const +{ + rSeq.realloc(3); + rSeq[0] = this->getLogicMaxX(); + rSeq[1] = this->getLogicMaxY(); + rSeq[2] = this->getLogicMaxZ(); +} + +//............................................................................. +} //namespace chart +//............................................................................. |