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author | Tor Lillqvist <tml@collabora.com> | 2015-04-28 23:09:13 +0300 |
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committer | Tor Lillqvist <tml@collabora.com> | 2015-04-30 07:27:52 +0300 |
commit | d883c12556a71c5d3719454b1f95809a505f0ace (patch) | |
tree | 6f0c1cc518a3727db95b72d609ec9db793041b20 /canvas/source/opengl/ogl_spritedevicehelper.cxx | |
parent | Bin some pointless comments and reduce some vertical whitespace (diff) | |
download | core-d883c12556a71c5d3719454b1f95809a505f0ace.tar.gz core-d883c12556a71c5d3719454b1f95809a505f0ace.zip |
Get rid of the initial :: for the vcl namespace
We used it all over the place without leading :: already anyway, even
in many files in include. So let's be consistent. In the majority of
cases, prefer the easier-on-the-eyes choice, not the "safe" one.
In those files in include where *all* existing uses of ::vcl:: indeed
used the :: prefix, there let's keep it for consistency.
Change-Id: If99cb41d3bf290d38c601d91125c3c8d935e61d0
Diffstat (limited to 'canvas/source/opengl/ogl_spritedevicehelper.cxx')
-rw-r--r-- | canvas/source/opengl/ogl_spritedevicehelper.cxx | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/canvas/source/opengl/ogl_spritedevicehelper.cxx b/canvas/source/opengl/ogl_spritedevicehelper.cxx index da0c735e0bcc..37122d8740ca 100644 --- a/canvas/source/opengl/ogl_spritedevicehelper.cxx +++ b/canvas/source/opengl/ogl_spritedevicehelper.cxx @@ -163,7 +163,7 @@ namespace oglcanvas const Size aPixelSize( pChildWindow->LogicToPixel(Size(1,1)) ); pChildWindow->SetMapMode( aOldMapMode ); - return ::vcl::unotools::size2DFromSize( aPixelSize ); + return vcl::unotools::size2DFromSize( aPixelSize ); } geometry::RealSize2D SpriteDeviceHelper::getPhysicalSize() @@ -178,7 +178,7 @@ namespace oglcanvas const Size aLogSize( pChildWindow->PixelToLogic(pChildWindow->GetOutputSizePixel()) ); pChildWindow->SetMapMode( aOldMapMode ); - return ::vcl::unotools::size2DFromSize( aLogSize ); + return vcl::unotools::size2DFromSize( aLogSize ); } uno::Reference< rendering::XLinePolyPolygon2D > SpriteDeviceHelper::createCompatibleLinePolyPolygon( |