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authorTor Lillqvist <tml@collabora.com>2015-04-28 23:09:13 +0300
committerTor Lillqvist <tml@collabora.com>2015-04-30 07:27:52 +0300
commitd883c12556a71c5d3719454b1f95809a505f0ace (patch)
tree6f0c1cc518a3727db95b72d609ec9db793041b20 /canvas/source/opengl/ogl_spritedevicehelper.cxx
parentBin some pointless comments and reduce some vertical whitespace (diff)
downloadcore-d883c12556a71c5d3719454b1f95809a505f0ace.tar.gz
core-d883c12556a71c5d3719454b1f95809a505f0ace.zip
Get rid of the initial :: for the vcl namespace
We used it all over the place without leading :: already anyway, even in many files in include. So let's be consistent. In the majority of cases, prefer the easier-on-the-eyes choice, not the "safe" one. In those files in include where *all* existing uses of ::vcl:: indeed used the :: prefix, there let's keep it for consistency. Change-Id: If99cb41d3bf290d38c601d91125c3c8d935e61d0
Diffstat (limited to 'canvas/source/opengl/ogl_spritedevicehelper.cxx')
-rw-r--r--canvas/source/opengl/ogl_spritedevicehelper.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/canvas/source/opengl/ogl_spritedevicehelper.cxx b/canvas/source/opengl/ogl_spritedevicehelper.cxx
index da0c735e0bcc..37122d8740ca 100644
--- a/canvas/source/opengl/ogl_spritedevicehelper.cxx
+++ b/canvas/source/opengl/ogl_spritedevicehelper.cxx
@@ -163,7 +163,7 @@ namespace oglcanvas
const Size aPixelSize( pChildWindow->LogicToPixel(Size(1,1)) );
pChildWindow->SetMapMode( aOldMapMode );
- return ::vcl::unotools::size2DFromSize( aPixelSize );
+ return vcl::unotools::size2DFromSize( aPixelSize );
}
geometry::RealSize2D SpriteDeviceHelper::getPhysicalSize()
@@ -178,7 +178,7 @@ namespace oglcanvas
const Size aLogSize( pChildWindow->PixelToLogic(pChildWindow->GetOutputSizePixel()) );
pChildWindow->SetMapMode( aOldMapMode );
- return ::vcl::unotools::size2DFromSize( aLogSize );
+ return vcl::unotools::size2DFromSize( aLogSize );
}
uno::Reference< rendering::XLinePolyPolygon2D > SpriteDeviceHelper::createCompatibleLinePolyPolygon(