1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef _E3D_EXTRUD3D_HXX
#define _E3D_EXTRUD3D_HXX
#include <bf_svtools/bf_solar.h>
#include <bf_svx/obj3d.hxx>
#include <bf_svx/poly3d.hxx>
namespace binfilter {
/*************************************************************************
|*
|* 3D-Extrusionsobjekt aus uebergebenem 2D-Polygon erzeugen
|*
\************************************************************************/
class E3dExtrudeObj : public E3dCompoundObject
{
private:
// Geometrie, die dieses Objekt bestimmt
PolyPolygon3D aExtrudePolygon;
double fExtrudeScale;
// #78972#
PolyPolygon3D maLinePolyPolygon;
// #107245# unsigned bExtrudeSmoothed : 1;
// #107245# unsigned bExtrudeSmoothFrontBack : 1;
// #107245# unsigned bExtrudeCharacterMode : 1;
// #107245# unsigned bExtrudeCloseFront : 1;
// #107245# unsigned bExtrudeCloseBack : 1;
protected:
void SetDefaultAttributes(E3dDefaultAttributes& rDefault);
PolyPolygon3D GetFrontSide();
PolyPolygon3D GetBackSide(const PolyPolygon3D& rFrontSide);
public:
TYPEINFO();
E3dExtrudeObj(E3dDefaultAttributes& rDefault, const PolyPolygon& rPP, double fDepth);
// es wird keine Bezier-Konvertierung des XPolygon durchgefuehrt,
// sondern es werden nur die Punkte uebernommen!
E3dExtrudeObj(E3dDefaultAttributes& rDefault, const XPolyPolygon& rXPP, double fDepth);
E3dExtrudeObj();
using SdrAttrObj::operator=;
// PercentDiagonal: 0..100, before 0.0..0.5
sal_uInt16 GetPercentDiagonal() const
{ return ((const Svx3DPercentDiagonalItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL)).GetValue(); }
// BackScale: 0..100, before 0.0..1.0
sal_uInt16 GetPercentBackScale() const
{ return ((const Svx3DBackscaleItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_BACKSCALE)).GetValue(); }
// BackScale: 0..100, before 0.0..1.0
sal_uInt32 GetExtrudeDepth() const
{ return ((const Svx3DDepthItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_DEPTH)).GetValue(); }
// #107245# GetSmoothNormals() for bExtrudeSmoothed
sal_Bool GetSmoothNormals() const
{ return ((const Svx3DSmoothNormalsItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_SMOOTH_NORMALS)).GetValue(); }
// #107245# GetSmoothLids() for bExtrudeSmoothFrontBack
sal_Bool GetSmoothLids() const
{ return ((const Svx3DSmoothLidsItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_SMOOTH_LIDS)).GetValue(); }
// #107245# GetCharacterMode() for bExtrudeCharacterMode
sal_Bool GetCharacterMode() const
{ return ((const Svx3DCharacterModeItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_CHARACTER_MODE)).GetValue(); }
// #107245# GetCloseFront() for bExtrudeCloseFront
sal_Bool GetCloseFront() const
{ return ((const Svx3DCloseFrontItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_CLOSE_FRONT)).GetValue(); }
// #107245# GetCloseBack() for bExtrudeCloseBack
sal_Bool GetCloseBack() const
{ return ((const Svx3DCloseBackItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_CLOSE_BACK)).GetValue(); }
virtual UINT16 GetObjIdentifier() const;
virtual void CreateWireframe(Polygon3D& rWirePoly, const Matrix4D* pTf = NULL,
E3dDragDetail eDetail = E3DDETAIL_DEFAULT);
virtual void ReadData(const SdrObjIOHeader& rHead, SvStream& rIn);
// TakeObjName...() ist fuer die Anzeige in der UI, z.B. "3 Rahmen selektiert".
// Geometrieerzeugung
virtual void CreateGeometry();
// Give out simple line geometry
// Lokale Parameter setzen/lesen mit Geometrieneuerzeugung
void SetExtrudePolygon(const PolyPolygon3D &rNew);
const PolyPolygon3D &GetExtrudePolygon() { return aExtrudePolygon; }
// private support routines for ItemSet access. NULL pointer means clear item.
virtual void PostItemChange(const sal_uInt16 nWhich);
// Aufbrechen
};
}//end of namespace binfilter
#endif // _E3D_EXTRUD3D_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|