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Diffstat (limited to 'inc/bf_svx/label3d.hxx')
-rw-r--r-- | inc/bf_svx/label3d.hxx | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/inc/bf_svx/label3d.hxx b/inc/bf_svx/label3d.hxx new file mode 100644 index 000000000..656a34810 --- /dev/null +++ b/inc/bf_svx/label3d.hxx @@ -0,0 +1,93 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef _E3D_LABEL3D_HXX +#define _E3D_LABEL3D_HXX + +#include <bf_svx/pntobj3d.hxx> +#include <vector> + +namespace binfilter { + +class Viewport3D; +class E3dScene; +class E3dLabelObj; + +/************************************************************************/ + +class E3dLabelObj; +typedef ::std::vector< E3dLabelObj* > E3dLabelList; + +/************************************************************************* +|* +|* Objekt zur Verknuepfung eines 2D-Labels mit einer 3D-Position. +|* Bei einer Transformation wird die neue Position des 2D-Objekts +|* mit SetAnchorPos gesetzt. Wenn das Objekt zu dieser Position +|* ausgerichtet werden soll (z.B. rechtsbuendig), kann das mittels +|* SetRelativePos erreicht werden. +|* +\************************************************************************/ + +class E3dLabelObj : public E3dPointObj +{ + // damit nicht jeder daran rumpfuschen kann... + friend class E3dScene; + SdrObject* GetMy2DLabelObj() { return p2DLabelObj; } + + protected: + SdrObject* p2DLabelObj; + + public: + TYPEINFO(); + // Eigentumsuebergang bei pLabelObj! + E3dLabelObj(const Vector3D& aPos, + SdrObject* pLabelObj) : + E3dPointObj(aPos), + p2DLabelObj(pLabelObj) + { + } + + E3dLabelObj() : + E3dPointObj(), + p2DLabelObj(NULL) + { + } + + virtual ~E3dLabelObj(); + + using SdrAttrObj::operator=; + + virtual void SetPage(SdrPage* pNewPage); + virtual void SetModel(SdrModel* pNewModel); + + virtual UINT16 GetObjIdentifier() const; + + + const SdrObject* Get2DLabelObj() const { return p2DLabelObj; } + + virtual void ReadData(const SdrObjIOHeader& rHead, SvStream& rIn); + + // TakeObjName...() ist fuer die Anzeige in der UI, z.B. "3 Rahmen selektiert". + +}; + +}//end of namespace binfilter +#endif // _E3D_LABEL3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |