Geometry /text/shared/01/05350200.xhp
Geometry Adjusts the shape of the selected 3D object. You can only modify the shape of a 3D object that was created by converting a 2D object. To convert a 2D object to 3D, select the object, right-click, and then choose Convert - To 3D, or Convert - To 3D Rotation Object.
Geometry Define the shape properties for the selected 3D object. Rounded edges Enter the amount by which you want to round the corners of the selected 3D object. Scaled depth Enter the amount by which to increase or decrease the area of the front side of the selected 3D object. Rotation angle Enter the angle in degrees to rotate the selected 3D rotation object. Depth Enter the extrusion depth for the selected 3D object. This option is not valid for 3D rotation objects. Segments You can change the number of segments that are used to draw a 3D rotation object. Horizontal Enter the number of horizontal segments to use in the selected 3D rotation object. Vertical Enter the number of vertical segments to use in the selected 3D rotation object Normals Allows you to modify the rendering style of the 3D surface. Object-Specific Renders the 3D surface according to the shape of the object. For example, a circular shape is rendered with a spherical surface. Icon Object-Specific
Flat Renders the 3D surface as polygons. Icon Flat
Spherical Renders a smooth 3D surface. Icon Spherical
Invert Normals Inverts the light source. Icon Invert Normals
Double-sided Illumination Lights the object from the outside and the inside. To use an ambient light source, click this button, and then click the Invert Normals button. Icon Double-sided illumination
Double-Sided Closes the shape of a 3D object that was created by extruding a freeform line (Convert - To 3D). Icon Double-Sided