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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCULDED_VCL_GENERIC_GDI_GDIIMPL_HXX
#define INCLUDED_VCL_GENERIC_GDI_GDIIMPL_HXX
#include <prex.h>
#include <postx.h>
#include "unx/saltype.h"
#include "salgdiimpl.hxx"
#include <basegfx/polygon/b2dtrapezoid.hxx>
class SalGraphics;
class SalBitmap;
class SalPolyLine;
class X11SalGraphics;
class X11SalGraphicsImpl : public SalGraphicsImpl
{
private:
X11SalGraphics& mrParent;
SalColor nBrushColor_;
GC pBrushGC_; // Brush attributes
Pixel nBrushPixel_;
bool bPenGC_ : 1; // is Pen GC valid
bool bBrushGC_ : 1; // is Brush GC valid
bool bMonoGC_ : 1; // is Mono GC valid
bool bCopyGC_ : 1; // is Copy GC valid
bool bInvertGC_ : 1; // is Invert GC valid
bool bInvert50GC_ : 1; // is Invert50 GC valid
bool bStippleGC_ : 1; // is Stipple GC valid
bool bTrackingGC_ : 1; // is Tracking GC valid
bool bDitherBrush_ : 1; // is solid or tile
bool bXORMode_ : 1; // is ROP XOR Mode set
GC pPenGC_; // Pen attributes
SalColor nPenColor_;
Pixel nPenPixel_;
GC pMonoGC_;
GC pCopyGC_;
GC pMaskGC_;
GC pInvertGC_;
GC pInvert50GC_;
GC pStippleGC_;
GC pTrackingGC_;
GC CreateGC( Drawable hDrawable,
unsigned long nMask = GCGraphicsExposures );
GC SelectBrush();
GC SelectPen();
inline GC GetCopyGC();
inline GC GetStippleGC();
GC GetTrackingGC();
GC GetInvertGC();
GC GetInvert50GC();
inline GC GetMonoGC( Pixmap hPixmap );
void DrawLines( sal_uIntPtr nPoints,
const SalPolyLine &rPoints,
GC pGC,
bool bClose
);
XID GetXRenderPicture();
bool drawFilledTrapezoids( const ::basegfx::B2DTrapezoid*, int nTrapCount, double fTransparency );
long GetGraphicsHeight() const;
void drawMaskedBitmap( const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
const SalBitmap& rTransparentBitmap );
void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry, bool bClose );
public:
X11SalGraphicsImpl(X11SalGraphics& rParent);
virtual void freeResources() SAL_OVERRIDE;
virtual ~X11SalGraphicsImpl();
virtual bool setClipRegion( const vcl::Region& ) SAL_OVERRIDE;
//
// get the depth of the device
virtual sal_uInt16 GetBitCount() const SAL_OVERRIDE;
// get the width of the device
virtual long GetGraphicsWidth() const SAL_OVERRIDE;
// set the clip region to empty
virtual void ResetClipRegion() SAL_OVERRIDE;
// set the line color to transparent (= don't draw lines)
virtual void SetLineColor() SAL_OVERRIDE;
// set the line color to a specific color
virtual void SetLineColor( SalColor nSalColor ) SAL_OVERRIDE;
// set the fill color to transparent (= don't fill)
virtual void SetFillColor() SAL_OVERRIDE;
// set the fill color to a specific color, shapes will be
// filled accordingly
virtual void SetFillColor( SalColor nSalColor ) SAL_OVERRIDE;
// enable/disable XOR drawing
virtual void SetXORMode( bool bSet, bool bInvertOnly ) SAL_OVERRIDE;
// set line color for raster operations
virtual void SetROPLineColor( SalROPColor nROPColor ) SAL_OVERRIDE;
// set fill color for raster operations
virtual void SetROPFillColor( SalROPColor nROPColor ) SAL_OVERRIDE;
// draw --> LineColor and FillColor and RasterOp and ClipRegion
virtual void drawPixel( long nX, long nY ) SAL_OVERRIDE;
virtual void drawPixel( long nX, long nY, SalColor nSalColor ) SAL_OVERRIDE;
virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) SAL_OVERRIDE;
virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) SAL_OVERRIDE;
virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry ) SAL_OVERRIDE;
virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ) SAL_OVERRIDE;
virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) SAL_OVERRIDE;
virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ) SAL_OVERRIDE;
virtual bool drawPolyLine(
const ::basegfx::B2DPolygon&,
double fTransparency,
const ::basegfx::B2DVector& rLineWidths,
basegfx::B2DLineJoin,
com::sun::star::drawing::LineCap) SAL_OVERRIDE;
virtual bool drawPolyLineBezier(
sal_uInt32 nPoints,
const SalPoint* pPtAry,
const sal_uInt8* pFlgAry ) SAL_OVERRIDE;
virtual bool drawPolygonBezier(
sal_uInt32 nPoints,
const SalPoint* pPtAry,
const sal_uInt8* pFlgAry ) SAL_OVERRIDE;
virtual bool drawPolyPolygonBezier(
sal_uInt32 nPoly,
const sal_uInt32* pPoints,
const SalPoint* const* pPtAry,
const sal_uInt8* const* pFlgAry ) SAL_OVERRIDE;
// CopyArea --> No RasterOp, but ClipRegion
virtual void copyArea(
long nDestX, long nDestY,
long nSrcX, long nSrcY,
long nSrcWidth, long nSrcHeight,
sal_uInt16 nFlags ) SAL_OVERRIDE;
// CopyBits and DrawBitmap --> RasterOp and ClipRegion
// CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) SAL_OVERRIDE;
virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) SAL_OVERRIDE;
virtual void drawBitmap(
const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
SalColor nTransparentColor ) SAL_OVERRIDE;
virtual void drawBitmap(
const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
const SalBitmap& rMaskBitmap ) SAL_OVERRIDE;
virtual void drawMask(
const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
SalColor nMaskColor ) SAL_OVERRIDE;
virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) SAL_OVERRIDE;
virtual SalColor getPixel( long nX, long nY ) SAL_OVERRIDE;
// invert --> ClipRegion (only Windows or VirDevs)
virtual void invert(
long nX, long nY,
long nWidth, long nHeight,
SalInvert nFlags) SAL_OVERRIDE;
virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ) SAL_OVERRIDE;
virtual bool drawEPS(
long nX, long nY,
long nWidth, long nHeight,
void* pPtr,
sal_uLong nSize ) SAL_OVERRIDE;
/** Render bitmap with alpha channel
@param rSourceBitmap
Source bitmap to blit
@param rAlphaBitmap
Alpha channel to use for blitting
@return true, if the operation succeeded, and false
otherwise. In this case, clients should try to emulate alpha
compositing themselves
*/
virtual bool drawAlphaBitmap(
const SalTwoRect&,
const SalBitmap& rSourceBitmap,
const SalBitmap& rAlphaBitmap ) SAL_OVERRIDE;
/** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */
virtual bool drawTransformedBitmap(
const basegfx::B2DPoint& rNull,
const basegfx::B2DPoint& rX,
const basegfx::B2DPoint& rY,
const SalBitmap& rSourceBitmap,
const SalBitmap* pAlphaBitmap) SAL_OVERRIDE;
/** Render solid rectangle with given transparency
@param nTransparency
Transparency value (0-255) to use. 0 blits and opaque, 255 a
fully transparent rectangle
*/
virtual bool drawAlphaRect(
long nX, long nY,
long nWidth, long nHeight,
sal_uInt8 nTransparency ) SAL_OVERRIDE;
};
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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