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|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SVDOTEXT_HXX
#define INCLUDED_SVX_SVDOTEXT_HXX
#include <vcl/field.hxx>
#include <svx/itextprovider.hxx>
#include <svx/svdoattr.hxx>
#include <svx/svdtrans.hxx>
#include <tools/datetime.hxx>
#include <svx/xtextit0.hxx>
#include <svx/svdtext.hxx>
#include <vector>
#include <boost/shared_ptr.hpp>
#include <svx/svxdllapi.h>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <svx/svdpagv.hxx>
// Vorausdeklarationen
class OutlinerParaObject;
class SdrOutliner;
class SdrTextObj;
class SvxFieldItem;
class ImpSdrObjTextLink;
class EditStatus;
namespace sdr { namespace properties {
class TextProperties;
}}
namespace drawinglayer { namespace primitive2d {
class SdrContourTextPrimitive2D;
class SdrPathTextPrimitive2D;
class SdrBlockTextPrimitive2D;
class SdrAutoFitTextPrimitive2D;
class SdrStretchTextPrimitive2D;
}}
namespace drawinglayer { namespace animation {
class AnimationEntryList;
}}
namespace drawinglayer { namespace geometry {
class ViewInformation2D;
}}
namespace sdr { namespace table {
class Cell;
class SdrTableRtfExporter;
class SdrTableRTFParser;
}}
// Defines
#define SDRUSERDATA_OBJTEXTLINK (1)
// Hilfsklasse SdrTextObjGeoData
class SdrTextObjGeoData : public SdrObjGeoData
{
public:
Rectangle aRect;
GeoStat aGeo;
};
// Hilfsklasse ImpSdrObjTextLinkUserData
class ImpSdrObjTextLinkUserData : public SdrObjUserData
{
friend class SdrTextObj;
friend class ImpSdrObjTextLink;
SdrTextObj* pObj;
OUString aFileName; // Name des referenzierten Dokuments
OUString aFilterName; // ggf. ein Filter
DateTime aFileDate0; // Unnoetiges neuladen vermeiden
ImpSdrObjTextLink* pLink;
rtl_TextEncoding eCharSet;
public:
TYPEINFO();
ImpSdrObjTextLinkUserData(SdrTextObj* pObj1);
virtual ~ImpSdrObjTextLinkUserData();
virtual SdrObjUserData* Clone(SdrObject* pObj1) const;
};
namespace sdr
{
namespace properties
{
class CustomShapeProperties;
class CellProperties;
} // end of namespace properties
} // end of namespace sdr
// SdrTextObj
class SVX_DLLPUBLIC SdrTextObj : public SdrAttrObj, public svx::ITextProvider
{
private:
// Cell needs access to ImpGetDrawOutliner();
friend class sdr::table::Cell;
friend class sdr::table::SdrTableRtfExporter;
friend class sdr::table::SdrTableRTFParser;
// CustomShapeproperties need to access the "bTextFrame" member:
friend class sdr::properties::CustomShapeProperties;
protected:
virtual sdr::properties::BaseProperties* CreateObjectSpecificProperties();
virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact();
private:
// This method is only allowed for sdr::properties::TextProperties
SVX_DLLPRIVATE SdrOutliner* GetTextEditOutliner() const
{
return pEdtOutl;
}
// This method is only allowed for sdr::properties::TextProperties
SVX_DLLPRIVATE void SetPortionInfoChecked(sal_Bool bNew)
{
bPortionInfoChecked = bNew;
}
// to allow sdr::properties::TextProperties access to SetPortionInfoChecked()
// and GetTextEditOutliner()
friend class sdr::properties::TextProperties;
friend class sdr::properties::CellProperties;
friend class ImpSdrObjTextLink;
friend class ImpSdrObjTextLinkUserData;
friend class SdrPowerPointImport; // fuer PowerPointImport
friend class SdrExchangeView; // fuer ImpGetDrawOutliner
friend class SdrView; // fuer ImpGetDrawOutliner
friend class SdrObjEditView; // fuer TextEdit
friend class SdrMeasureObj; // fuer ImpGetDrawOutliner
friend class SvxMSDffManager; // fuer ImpGetDrawOutliner
friend class SdrObjCustomShape;// fuer ImpGetDrawOutliner
friend class SdrText; // fuer ImpGetDrawOutliner
protected:
// Das aRect ist gleichzeig auch das Rect vom RectObj und CircObj.
// Bei bTextFrame=sal_True wird der Text in dieses Rect hineinformatiert.
// Bei bTextFrame=sal_False wird der Text am Mittelpunkt des Rect zentriert.
Rectangle aRect;
// Der GeoStat enthaelt den Drehwinkel und einen Shearwinkel
GeoStat aGeo;
// this is the active text
SdrText* mpText;
// Hier merke ich mir die Ausmasse des Textes (n.i.)
Size aTextSize;
// Ein Outliner*, damit
// 1. das TextObj nicht von mehreren Views gleichzeitig editiert und
// 2. beim Streamen waerend des Editierens ein Flush() ausgefuehrt
// werden kann
SdrOutliner* pEdtOutl;
// Bei Fontwork muss soviel auf's BoundRect draufgerechnet werden
// damit es ausreichend gross ist.
Rectangle* pFormTextBoundRect;
// Moegliche Werte fuer eTextKind sind:
// OBJ_TEXT normaler Textrahmen
// OBJ_TEXTEXT Textfortsetzungsrahmen
// OBJ_TITLETEXT TitleText fuer StarDraw-Praesentation
// OBJ_OUTLINETEXT OutlineText fuer StarDraw-Praesentation
// eTextKind hat nur Bedeutung, wenn bTextFrame=sal_True, da es sich sonst
// um ein beschriftetes Grafikobjekt handelt.
SdrObjKind eTextKind;
// #108784#
// For text editing in SW Haeder/Footer it is necessary to be
// able to set an offset for the text edit to allow text editing at the
// position of the virtual object. This offset is used when setting up
// and maintaining the OutlinerView.
Point maTextEditOffset;
public:
const Point& GetTextEditOffset() const { return maTextEditOffset; }
void SetTextEditOffset(const Point& rNew) { maTextEditOffset = rNew; }
protected:
// Fuer beschriftete Zeichenobjekte ist bTextFrame=FALSE. Der Textblock
// wird dann hoizontal und vertikal an aRect zentriert. Bei bTextFrame=
// sal_True wird der Text in aRect hineinformatiert. Der eigentliche Textrahmen
// ist durch ein SdrRectObj mit bTextFrame=sal_True realisiert.
sal_Bool bTextFrame : 1;
sal_Bool bPortionInfoChecked : 1; // Fuer Optimierung von Textobjekten
sal_Bool bNoShear : 1; // Obj darf nicht gesheart werden (->Graf+Ole+TextFrame)
sal_Bool bNoRotate : 1; // Obj darf nicht gedreht werden (->Ole)
sal_Bool bNoMirror : 1; // Obj darf nicht gespiegelt werden (->Ole,TextFrame)
sal_Bool bTextSizeDirty : 1;
// #101684#
sal_Bool mbInEditMode : 1; // Is this text object in edit mode?
// Fuer Objekt mit freier Groesse im Draw (Mengentext). Das Flag wird vom
// der App beim Create gesetzt.
// Wenn das Objekt dann spaeter in der Breite resized wird, wird
// AutoGrowWidth abgeschaltet (Hart auf sal_False attributiert). Das Flag wird
// dann ebenfalls auf sal_False gesetzt, sodass sich das Objekt anschliessend
// wie ein normales Textobjekt verhaelt.
// Resize in der Breite kann sein:
// - Interaktives Resize in Einfach- oder Mehrfachselektion
// - Positions+Groesse Dialog
sal_Bool bDisableAutoWidthOnDragging : 1;
// #111096#
// Allow text suppression
sal_Bool mbTextHidden : 1;
// #111096#
// Flag for allowing text animation. Default is sal_true.
sal_Bool mbTextAnimationAllowed : 1;
// flag for preventing recursive onEditOutlinerStatusEvent calls
sal_Bool mbInDownScale : 1;
SdrOutliner& ImpGetDrawOutliner() const;
private:
SVX_DLLPRIVATE void ImpCheckMasterCachable();
// #101029#: Extracted from ImpGetDrawOutliner()
SVX_DLLPRIVATE void ImpInitDrawOutliner( SdrOutliner& rOutl ) const;
// #101029#: Extracted from Paint()
SVX_DLLPRIVATE void ImpSetupDrawOutlinerForPaint( bool bContourFrame,
SdrOutliner& rOutliner,
Rectangle& rTextRect,
Rectangle& rAnchorRect,
Rectangle& rPaintRect,
Fraction& aFitXKorreg ) const;
void ImpAutoFitText( SdrOutliner& rOutliner ) const;
static void ImpAutoFitText( SdrOutliner& rOutliner, const Size& rShapeSize, bool bIsVerticalWriting );
SVX_DLLPRIVATE SdrObject* ImpConvertContainedTextToSdrPathObjs(bool bToPoly) const;
SVX_DLLPRIVATE void ImpLinkAnmeldung();
SVX_DLLPRIVATE void ImpLinkAbmeldung();
SVX_DLLPRIVATE ImpSdrObjTextLinkUserData* GetLinkUserData() const;
// void ImpCheckItemSetChanges(const SfxItemSet& rAttr);
protected:
bool ImpCanConvTextToCurve() const;
SdrObject* ImpConvertMakeObj(const basegfx::B2DPolyPolygon& rPolyPolygon, sal_Bool bClosed, sal_Bool bBezier, sal_Bool bNoSetAttr = sal_False) const;
SdrObject* ImpConvertAddText(SdrObject* pObj, bool bBezier) const;
void ImpSetTextStyleSheetListeners();
void ImpSetCharStretching(SdrOutliner& rOutliner, const Size& rTextSize, const Size& rShapeSize, Fraction& rFitXKorreg) const;
void ImpJustifyRect(Rectangle& rRect) const;
void ImpCheckShear();
Rectangle ImpDragCalcRect(const SdrDragStat& rDrag) const;
void ImpSetTextEditParams() const;
void SetTextSizeDirty() { bTextSizeDirty=sal_True; }
// rAnchorRect ist InOut-Parameter!
void ImpSetContourPolygon( SdrOutliner& rOutliner, Rectangle& rAnchorRect, sal_Bool bLineWidth ) const;
virtual SdrObjGeoData* NewGeoData() const;
virtual void SaveGeoData(SdrObjGeoData& rGeo) const;
virtual void RestGeoData(const SdrObjGeoData& rGeo);
bool NbcSetEckenradius(long nRad);
bool NbcSetMinTextFrameHeight(long nHgt);
bool NbcSetMinTextFrameWidth(long nWdt);
// Konstruktoren fuer beschriftete Zeichenobjekte
SdrTextObj();
SdrTextObj(const Rectangle& rNewRect);
// Konstruktoren fuer Textrahmen
SdrTextObj(SdrObjKind eNewTextKind);
SdrTextObj(SdrObjKind eNewTextKind, const Rectangle& rNewRect);
virtual ~SdrTextObj();
public:
TYPEINFO();
// #101684#
sal_Bool IsInEditMode() const { return mbInEditMode; }
// via eCharSet kann der CharSet der vorliegenden Datei uebergeben werden.
// Bei RTL_TEXTENCODING_DONTKNOW wird der CharSet der aktuellen Plattform verwendet.
// Derzeit unterstuetzt wird ASCII und RTF wobei ich die Unterscheidung
// selbst treffe. rFilterName ist noch ohne Bedeutung und muss leer gelassen
// werden.
// I.d.R. muss die App nur SetTextLink() rufen - der Rest geschieht von
// selbst (SfxLinkManager). Die Methode LoadText() kann ausserdem verwendet
// werden, um eine Datei in ein Textobjekt zu laden (ohne Verknuepfung).
// TextLinks koennen nicht editiert werden (allenfalls spaeter mal ReadOnly).
// Eine Attributierung kann nur am Textrahmen vollzogen werden.
void SetTextLink(const OUString& rFileName, const OUString& rFilterName, rtl_TextEncoding eCharSet);
void ReleaseTextLink();
bool IsLinkedText() const { return pPlusData!=NULL && GetLinkUserData()!=NULL; }
bool ReloadLinkedText(bool bForceLoad = false);
bool LoadText(const OUString& rFileName, const OUString& rFilterName, rtl_TextEncoding eCharSet);
virtual bool AdjustTextFrameWidthAndHeight(Rectangle& rR, bool bHgt = true, bool bWdt = true) const;
virtual bool NbcAdjustTextFrameWidthAndHeight(bool bHgt = true, bool bWdt = true);
virtual bool AdjustTextFrameWidthAndHeight(bool bHgt = true, bool bWdt = true);
bool IsTextFrame() const { return bTextFrame; }
bool IsOutlText() const { return bTextFrame && (eTextKind==OBJ_OUTLINETEXT || eTextKind==OBJ_TITLETEXT); }
/// returns true if the PPT autofit of text into shape bounds is enabled. implies IsFitToSize()==false!
bool IsAutoFit() const;
/// returns true if the old feature for fitting shape content should into shape is enabled. implies IsAutoFit()==false!
bool IsFitToSize() const;
SdrObjKind GetTextKind() const { return eTextKind; }
// #i121917#
virtual bool HasText() const;
bool HasEditText() const;
sal_Bool IsTextEditActive() const { return (pEdtOutl != 0L); }
/** returns the currently active text. */
virtual SdrText* getActiveText() const;
/** returns the nth available text. */
virtual SdrText* getText( sal_Int32 nIndex ) const;
/** returns the number of texts available for this object. */
virtual sal_Int32 getTextCount() const;
/** returns true only if we are in edit mode and the user actually changed anything */
virtual bool IsRealyEdited() const;
/** changes the current active text */
virtual void setActiveText( sal_Int32 nIndex );
/** returns the index of the text that contains the given point or -1 */
virtual sal_Int32 CheckTextHit(const Point& rPnt) const;
void SetDisableAutoWidthOnDragging(bool bOn) { bDisableAutoWidthOnDragging=bOn; }
bool IsDisableAutoWidthOnDragging() { return bDisableAutoWidthOnDragging; }
void NbcSetText(const OUString& rStr);
void SetText(const OUString& rStr);
void NbcSetText(SvStream& rInput, const OUString& rBaseURL, sal_uInt16 eFormat);
void SetText(SvStream& rInput, const OUString& rBaseURL, sal_uInt16 eFormat);
// FitToSize und Fontwork wird bei GetTextSize() nicht berueksichtigt!
virtual const Size& GetTextSize() const;
void FitFrameToTextSize();
// Gleichzeitig wird der Text in den Outliner gesetzt (ggf.
// der des EditOutliners) und die PaperSize gesetzt.
virtual void TakeTextRect( SdrOutliner& rOutliner, Rectangle& rTextRect, bool bNoEditText = false,
Rectangle* pAnchorRect=NULL, bool bLineWidth = true ) const;
virtual void TakeTextAnchorRect(::Rectangle& rAnchorRect) const;
const GeoStat& GetGeoStat() const { return aGeo; }
long GetEckenradius() const;
virtual bool IsAutoGrowHeight() const;
long GetMinTextFrameHeight() const;
long GetMaxTextFrameHeight() const;
virtual bool IsAutoGrowWidth() const;
long GetMinTextFrameWidth() const;
long GetMaxTextFrameWidth() const;
SdrFitToSizeType GetFitToSize() const;
const Rectangle &GetGeoRect() const { return aRect; }
// Feststellen, ob TextFontwork
virtual bool IsFontwork() const;
// Soll die Fontwork-Kontour versteckt werden?
bool IsHideContour() const;
// Textfluss innerhalb Kontur
bool IsContourTextFrame() const;
// Horizontale Textausrichtung
SdrTextHorzAdjust GetTextHorizontalAdjust(const SfxItemSet& rSet) const;
SdrTextHorzAdjust GetTextHorizontalAdjust() const;
// Vertikale Textausrichtung
SdrTextVertAdjust GetTextVerticalAdjust(const SfxItemSet& rSet) const;
SdrTextVertAdjust GetTextVerticalAdjust() const;
// Textrahmenabstaende
long GetTextLeftDistance() const;
long GetTextRightDistance() const;
long GetTextUpperDistance() const;
long GetTextLowerDistance() const;
SdrTextAniKind GetTextAniKind() const;
SdrTextAniDirection GetTextAniDirection() const;
virtual void SetPage(SdrPage* pNewPage);
virtual void SetModel(SdrModel* pNewModel);
virtual void TakeObjInfo(SdrObjTransformInfoRec& rInfo) const;
virtual sal_uInt16 GetObjIdentifier() const;
// Wird zur Bestimmung des Textankerbereichs benoetigt
virtual void TakeUnrotatedSnapRect(Rectangle& rRect) const;
virtual OUString TakeObjNameSingul() const;
virtual OUString TakeObjNamePlural() const;
virtual SdrTextObj* Clone() const;
SdrTextObj& operator=(const SdrTextObj& rObj);
virtual basegfx::B2DPolyPolygon TakeXorPoly() const;
virtual basegfx::B2DPolyPolygon TakeContour() const;
virtual void RecalcSnapRect();
virtual void NbcSetSnapRect(const Rectangle& rRect);
virtual void NbcSetLogicRect(const Rectangle& rRect);
virtual const Rectangle& GetLogicRect() const;
virtual long GetRotateAngle() const;
virtual long GetShearAngle(bool bVertical = false) const;
virtual sal_uInt32 GetSnapPointCount() const;
virtual Point GetSnapPoint(sal_uInt32 i) const;
virtual sal_uInt32 GetHdlCount() const;
virtual SdrHdl* GetHdl(sal_uInt32 nHdlNum) const;
// special drag methods
virtual bool hasSpecialDrag() const;
virtual bool applySpecialDrag(SdrDragStat& rDrag);
virtual OUString getSpecialDragComment(const SdrDragStat& rDrag) const;
virtual bool BegCreate(SdrDragStat& rStat);
virtual bool MovCreate(SdrDragStat& rStat);
virtual bool EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd);
virtual bool BckCreate(SdrDragStat& rStat);
virtual void BrkCreate(SdrDragStat& rStat);
virtual basegfx::B2DPolyPolygon TakeCreatePoly(const SdrDragStat& rDrag) const;
virtual Pointer GetCreatePointer() const;
virtual void NbcMove(const Size& rSiz);
virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact);
virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs);
virtual void NbcMirror(const Point& rRef1, const Point& rRef2);
virtual void NbcShear(const Point& rRef, long nWink, double tn, bool bVShear);
virtual bool HasTextEdit() const;
virtual sal_Bool BegTextEdit(SdrOutliner& rOutl);
virtual void TakeTextEditArea(Size* pPaperMin, Size* pPaperMax, Rectangle* pViewInit, Rectangle* pViewMin) const;
virtual void EndTextEdit(SdrOutliner& rOutl);
virtual sal_uInt16 GetOutlinerViewAnchorMode() const;
virtual void NbcSetOutlinerParaObject(OutlinerParaObject* pTextObject);
void NbcSetOutlinerParaObjectForText( OutlinerParaObject* pTextObject, SdrText* pText );
virtual OutlinerParaObject* GetOutlinerParaObject() const;
virtual OutlinerParaObject* GetEditOutlinerParaObject() const;
virtual void NbcReformatText();
virtual void ReformatText();
virtual bool CalcFieldValue(const SvxFieldItem& rField, sal_Int32 nPara, sal_uInt16 nPos,
bool bEdit, Color*& rpTxtColor, Color*& rpFldColor, OUString& rRet) const;
virtual SdrObject* DoConvertToPolyObj(sal_Bool bBezier, bool bAddText) const;
void SetTextEditOutliner(SdrOutliner* pOutl) { pEdtOutl=pOutl; }
/** Setup given Outliner equivalently to SdrTextObj::Paint()
To setup an arbitrary Outliner in the same way as the draw
outliner on SdrTextObj::Paint(). Among others, the paper size,
control word and character stretching are initialized, such
that the formatting should match the screen representation.
The textual content of the outliner is not touched, i.e. no
Init() or Clear() is called on the Outliner.
@param rOutl
The Outliner to setup.
@param rPaintRect
The region to paint the outliner content into. This is useful
to e.g. determine the top, left position of text in shapes.
*/
void SetupOutlinerFormatting( SdrOutliner& rOutl, Rectangle& rPaintRect ) const;
/** Update given Outliner equivalently to SdrTextObj::Paint()
Same functionality as in SetupOutlinerFormatting(), except
that the outliner content is not cleared.
@param rOutl
The Outliner to update.
@param rPaintRect
The region to paint the outliner content into. This is useful
to e.g. determine the top, left position of text in shapes.
*/
void UpdateOutlinerFormatting( SdrOutliner& rOutl, Rectangle& rPaintRect ) const;
void ForceOutlinerParaObject();
virtual sal_Bool IsVerticalWriting() const;
virtual void SetVerticalWriting(sal_Bool bVertical);
/** called from the SdrObjEditView during text edit when the status of the edit outliner changes */
virtual void onEditOutlinerStatusEvent( EditStatus* pEditStatus );
// transformation interface for StarOfficeAPI. This implements support for
// homogen 3x3 matrices containing the transformation of the SdrObject. At the
// moment it contains a shearX, rotation and translation, but for setting all linear
// transforms like Scale, ShearX, ShearY, Rotate and Translate are supported.
// gets base transformation and rectangle of object. If it's an SdrPathObj it fills the PolyPolygon
// with the base geometry and returns TRUE. Otherwise it returns FALSE.
virtual sal_Bool TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const;
// sets the base geometry of the object using infos contained in the homogen 3x3 matrix.
// If it's an SdrPathObj it will use the provided geometry information. The Polygon has
// to use (0,0) as upper left and will be scaled to the given size in the matrix.
virtual void TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& rPolyPolygon);
// #103836# iterates over the paragraphs of a given SdrObject and removes all
// hard set character attributes with the which ids contained in the
// given vector
virtual void RemoveOutlinerCharacterAttribs( const std::vector<sal_uInt16>& rCharWhichIds );
// #111096#
// Get necessary data for text scroll animation. ATM base it on a Text-Metafile and a
// painting rectangle. Rotation is taken from the object.
GDIMetaFile* GetTextScrollMetaFileAndRectangle(Rectangle& rScrollRectangle, Rectangle& rPaintRectangle);
// #111096#
// Access to TextAnimationAllowed flag
void SetTextAnimationAllowed(sal_Bool bNew);
// #i8824#
// Set single item at the local ItemSet. *Does not use* AllowItemChange(),
// ItemChange(), PostItemChange() and ItemSetChanged() calls.
void SetObjectItemNoBroadcast(const SfxPoolItem& rItem);
public:
// text primitive decomposition helpers
void impDecomposeContourTextPrimitive(
drawinglayer::primitive2d::Primitive2DSequence& rTarget,
const drawinglayer::primitive2d::SdrContourTextPrimitive2D& rSdrContourTextPrimitive,
const drawinglayer::geometry::ViewInformation2D& aViewInformation) const;
void impDecomposePathTextPrimitive(
drawinglayer::primitive2d::Primitive2DSequence& rTarget,
const drawinglayer::primitive2d::SdrPathTextPrimitive2D& rSdrPathTextPrimitive,
const drawinglayer::geometry::ViewInformation2D& aViewInformation) const;
void impDecomposeBlockTextPrimitive(
drawinglayer::primitive2d::Primitive2DSequence& rTarget,
const drawinglayer::primitive2d::SdrBlockTextPrimitive2D& rSdrBlockTextPrimitive,
const drawinglayer::geometry::ViewInformation2D& aViewInformation) const;
void impDecomposeAutoFitTextPrimitive(
drawinglayer::primitive2d::Primitive2DSequence& rTarget,
const drawinglayer::primitive2d::SdrAutoFitTextPrimitive2D& rSdrAutofitTextPrimitive,
const drawinglayer::geometry::ViewInformation2D& aViewInformation) const;
void impDecomposeStretchTextPrimitive(
drawinglayer::primitive2d::Primitive2DSequence& rTarget,
const drawinglayer::primitive2d::SdrStretchTextPrimitive2D& rSdrStretchTextPrimitive,
const drawinglayer::geometry::ViewInformation2D& aViewInformation) const;
// timing generators
void impGetBlinkTextTiming(drawinglayer::animation::AnimationEntryList& rAnimList) const;
void impGetScrollTextTiming(drawinglayer::animation::AnimationEntryList& rAnimList, double fFrameLength, double fTextLength) const;
/** returns false if the given pointer is NULL
or if the given SdrOutliner contains no text.
Also checks for one empty paragraph.
*/
static bool HasTextImpl( SdrOutliner* pOutliner );
};
#endif // INCLUDED_SVX_SVDOTEXT_HXX
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