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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SDR_CONTACT_VIEWCONTACTOFGRAPHIC_HXX
#define INCLUDED_SVX_SDR_CONTACT_VIEWCONTACTOFGRAPHIC_HXX
#include <sal/types.h>
#include <svx/sdr/contact/viewcontactoftextobj.hxx>
//////////////////////////////////////////////////////////////////////////////
// predeclarations
class SdrGrafObj;
namespace drawinglayer { namespace attribute { class SdrLineFillShadowTextAttribute; }}
class GraphicAttr;
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
class ViewContactOfGraphic : public ViewContactOfTextObj
{
private:
// helpers for constructing various primitive visualisations in various states
drawinglayer::primitive2d::Primitive2DSequence createVIP2DSForPresObj(
const basegfx::B2DHomMatrix& rObjectMatrix,
const drawinglayer::attribute::SdrLineFillShadowTextAttribute& rAttribute) const;
drawinglayer::primitive2d::Primitive2DSequence createVIP2DSForDraft(
const basegfx::B2DHomMatrix& rObjectMatrix,
const drawinglayer::attribute::SdrLineFillShadowTextAttribute& rAttribute) const;
protected:
// Create a Object-Specific ViewObjectContact, set ViewContact and
// ObjectContact. Always needs to return something.
virtual ViewObjectContact& CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact);
public:
// access to SdrObject
SdrGrafObj& GetGrafObject() const
{
return ((SdrGrafObj&)GetSdrObject());
}
// basic constructor, destructor
explicit ViewContactOfGraphic(SdrGrafObj& rGrafObj);
virtual ~ViewContactOfGraphic();
// #i102380#
void flushGraphicObjects();
// helpers for viusualisation state
bool visualisationUsesPresObj() const;
bool visualisationUsesDraft() const;
protected:
// This method is responsible for creating the graphical visualisation data
// ONLY based on model data
virtual drawinglayer::primitive2d::Primitive2DSequence createViewIndependentPrimitive2DSequence() const;
};
} // end of namespace contact
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
#endif // INCLUDED_SVX_SDR_CONTACT_VIEWCONTACTOFGRAPHIC_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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