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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_MODIFIEDCOLORPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_MODIFIEDCOLORPRIMITIVE3D_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive3d/groupprimitive3d.hxx>
#include <basegfx/color/bcolormodifier.hxx>
namespace drawinglayer
{
namespace primitive3d
{
/** ModifiedColorPrimitive3D class
This primitive is a grouping primitive and allows to define
how the colors of it's child content shall be modified for
visualisation. Please see the ModifiedColorPrimitive2D
description for more info.
*/
class DRAWINGLAYER_DLLPUBLIC ModifiedColorPrimitive3D : public GroupPrimitive3D
{
private:
/// The ColorModifier to use
basegfx::BColorModifierSharedPtr maColorModifier;
public:
/// constructor
ModifiedColorPrimitive3D(
const Primitive3DSequence& rChildren,
const basegfx::BColorModifierSharedPtr& rColorModifier);
/// data read access
const basegfx::BColorModifierSharedPtr& getColorModifier() const { return maColorModifier; }
/// compare operator
virtual bool operator==(const BasePrimitive3D& rPrimitive) const;
/// provide unique ID
DeclPrimitive3DIDBlock()
};
} // end of namespace primitive3d
} // end of namespace drawinglayer
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_MODIFIEDCOLORPRIMITIVE3D_HXX
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