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path: root/external/libgltf/pathces/append_shader_version.patch
blob: 27f0cc66ee36f61a30f6470574a8708eee964e7e (plain)
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diff -ur libgltf.org/src/Shaders.cpp libgltf/src/Shaders.cpp
--- libgltf.org/src/Shaders.cpp	2014-08-18 09:19:48.323955939 +0200
+++ libgltf/src/Shaders.cpp	2014-08-18 09:20:46.711953465 +0200
@@ -11,6 +11,7 @@
 
 #include <GL/glew.h>
 #include <cstdio>
+#include <cstring>
 
 namespace libgltf
 {
@@ -166,7 +167,24 @@
                                   unsigned int shaderId)
 {
     GLint iGLSize = iSize;
-    glShaderSource(shaderId, 1, &pShader, &iGLSize);
+    if( strstr(pShader,"#version") == 0 )
+    {
+        const GLchar* aSources[] = {
+            "#version 130\n",
+            pShader,
+        };
+
+        const GLint aSizes[] = {
+            strlen("#version 130\n"),
+            iGLSize,
+        };
+
+        glShaderSource(shaderId, 2, &aSources[0], &aSizes[0]);
+    }
+    else
+    {
+        glShaderSource(shaderId, 1, &pShader, &iGLSize);
+    }
     glCompileShader(shaderId);
     int iStatus = 0;
     glGetShaderiv(shaderId, GL_COMPILE_STATUS, &iStatus);