/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * Version: MPL 1.1 / GPLv3+ / LGPLv3+ * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License or as specified alternatively below. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * Major Contributor(s): * Copyright (C) 2012 Novell, Inc. * Michael Meeks (initial developer) * * All Rights Reserved. * * For minor contributions see the git repository. * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 3 or later (the "GPLv3+"), or * the GNU Lesser General Public License Version 3 or later (the "LGPLv3+"), * in which case the provisions of the GPLv3+ or the LGPLv3+ are applicable * instead of those above. */ #ifndef ANDROID_SALINST_H #define ANDROID_SALINST_H #include #include #include #include #include class AndroidSalFrame; class AndroidSalInstance : public SvpSalInstance { void BlitFrameToWindow(ANativeWindow_Buffer *pOutBuffer, const basebmp::BitmapDeviceSharedPtr& aDev); // This JNIEnv is valid only in the thread where this // AndroidSalInstance object is created, which is the "LO" thread // in which soffice_main() runs JNIEnv *m_pJNIEnv; public: AndroidSalInstance( SalYieldMutex *pMutex ); virtual ~AndroidSalInstance(); static AndroidSalInstance *getInstance(); virtual SalSystem* CreateSalSystem(); // frame management void GetWorkArea( Rectangle& rRect ); SalFrame* CreateFrame( SalFrame* pParent, sal_uLong nStyle ); SalFrame* CreateChildFrame( SystemParentData* pParent, sal_uLong nStyle ); // mainloop pieces virtual void Wakeup(); virtual bool AnyInput( sal_uInt16 nType ); // incoming android event handlers: void onAppCmd (struct android_app* app, int32_t cmd); int32_t onInputEvent (struct android_app* app, AInputEvent* event); void RedrawWindows(ANativeWindow *pWindow, ANativeWindow_Buffer *pBuffer = NULL); SalFrame *getFocusFrame() const; void damaged(AndroidSalFrame *frame); }; #endif // ANDROID_SALINST_H /* vim:set shiftwidth=4 softtabstop=4 expandtab: */