/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once #include #include #include #include #include #include #include "View.hxx" #include "fupoor.hxx" #include #include class SdPage; class SvxRuler; class SdrOle2Obj; // for the ones, who have undefined parts of SVDRAW class SdDrawDocument; namespace weld { class Window; } namespace com::sun::star::drawing { class XDrawSubController; } namespace sd { class DrawDocShell; class FrameView; class LayerTabBar; class ViewShellBase; class Window; class WindowUpdater; class ZoomList; #undef OUTPUT_DRAWMODE_COLOR #undef OUTPUT_DRAWMODE_CONTRAST const DrawModeFlags OUTPUT_DRAWMODE_COLOR = DrawModeFlags::Default; const DrawModeFlags OUTPUT_DRAWMODE_GRAYSCALE = DrawModeFlags::GrayLine | DrawModeFlags::GrayFill | DrawModeFlags::BlackText | DrawModeFlags::GrayBitmap | DrawModeFlags::GrayGradient; const DrawModeFlags OUTPUT_DRAWMODE_BLACKWHITE = DrawModeFlags::BlackLine | DrawModeFlags::BlackText | DrawModeFlags::WhiteFill | DrawModeFlags::GrayBitmap | DrawModeFlags::WhiteGradient; const DrawModeFlags OUTPUT_DRAWMODE_CONTRAST = DrawModeFlags::SettingsLine | DrawModeFlags::SettingsFill | DrawModeFlags::SettingsText | DrawModeFlags::SettingsGradient; /** Base class of the stacked shell hierarchy.

Despite its name this class is not a descendant of SfxViewShell but of SfxShell. Its name expresses the fact that it acts like a view shell. Being a stacked shell rather than being an actual view shell there can be several instances of this class that

  • all are based on the same view shell and thus show the same document and share common view functionality and
  • are all visible at the same time and live in the same frame.
    • This class replaces the former ViewShell class.

      */ class SAL_DLLPUBLIC_RTTI ViewShell : public SfxShell { public: enum ShellType { ST_NONE, ST_DRAW, // The Draw application. ST_IMPRESS, // Main view of the Impress application. ST_NOTES, ST_HANDOUT, ST_OUTLINE, ST_SLIDE_SORTER, ST_PRESENTATION, ST_SIDEBAR }; static const int MAX_HSPLIT_CNT = 1; static const int MAX_VSPLIT_CNT = 1; static const int MIN_SCROLLBAR_SIZE = 50; ViewShell ( vcl::Window* pParentWindow, ViewShellBase& rViewShellBase); virtual ~ViewShell() override; /** The Init method has to be called from the outside directly after a new object of this class has been created. It can be used for that part of the initialisation that can be run only after the creation of the new object is finished. This includes registration as listener at event broadcasters. Derived classes should call this method at the head of their Init() methods. @param bIsMainViewShell This flag tells the Init() method whether the new ViewShell will be the main view shell. */ virtual void Init (bool bIsMainViewShell); /** The Exit() method has to be called before the destructor so that the view shell is still a valid object and can safely call methods that rely on that. */ void Exit(); void Cancel(); /** Return the window that is the parent of all controls of this view shell. This may or may not be the window of the frame. */ vcl::Window* GetParentWindow() const { return mpParentWindow; } sd::Window* GetContentWindow() const; ::sd::View* GetView() const { return mpView; } inline SdrView* GetDrawView() const; SD_DLLPUBLIC DrawDocShell* GetDocSh() const; SdDrawDocument* GetDoc() const; SD_DLLPUBLIC SfxViewFrame* GetViewFrame() const; /** The active window is usually the mpContentWindow. When there is a show running then the active window is a ShowWindow. */ ::sd::Window* GetActiveWindow() const { return mpActiveWindow;} SD_DLLPUBLIC weld::Window* GetFrameWeld() const; /** Set the active window. When the shell is displayed in the center pane then the window of the ViewShellBase is also set to the given window. */ void SetActiveWindow (::sd::Window* pWindow); /** Return the rectangle that encloses all windows of the view. That excludes the controls in the frame like rulers, scroll bars, tab bar, and buttons. @return The rectangle is returned in screen coordinates, i.e. pixel values relative to the upper left corner of the screen?. */ const ::tools::Rectangle& GetAllWindowRect(); // Mouse- & Key-Events virtual void PrePaint(); virtual void Paint (const ::tools::Rectangle& rRect, ::sd::Window* pWin); virtual bool KeyInput(const KeyEvent& rKEvt, ::sd::Window* pWin); virtual void MouseMove(const MouseEvent& rMEvt, ::sd::Window* pWin); virtual void MouseButtonUp(const MouseEvent& rMEvt, ::sd::Window* pWin); virtual void MouseButtonDown(const MouseEvent& rMEvt, ::sd::Window* pWin); virtual void Command(const CommandEvent& rCEvt, ::sd::Window* pWin); bool RequestHelp( const HelpEvent& rEvt ); bool Notify( NotifyEvent const & rNEvt, ::sd::Window* pWin ); bool HandleScrollCommand(const CommandEvent& rCEvt, ::sd::Window* pWin); void SetUIUnit(FieldUnit eUnit); void SetDefTabHRuler( sal_uInt16 nDefTab ); const SfxPoolItem* GetNumBulletItem(SfxItemSet& aNewAttr, sal_uInt16& nNumItemId); bool HasRuler() const { return mbHasRulers;} void SetRuler(bool bRuler); // Hides horizontal, vertical scrollbar as well as scrollbox void SetScrollBarsVisible(bool bVisible); /** Set internal values of all scroll bars that determine thumb size and position. The external values like size and position of the scroll bar controls are not modified. */ virtual void UpdateScrollBars(); void Scroll(::tools::Long nX, ::tools::Long nY); void ScrollLines(::tools::Long nX, ::tools::Long nY); virtual void SetZoom(::tools::Long nZoom); ::tools::Long GetZoom() const; virtual void SetZoomRect(const ::tools::Rectangle& rZoomRect); void InitWindows(const Point& rViewOrigin, const Size& rViewSize, const Point& rWinPos, bool bUpdate = false); void InvalidateWindows(); /** This method is still used by the OutlineViewShell to update the model according to the content of the outline view. This in turn updates the previews in the slide sorter. */ virtual void UpdatePreview (SdPage* pPage); void DrawMarkRect(const ::tools::Rectangle& rRect) const; void ExecReq( SfxRequest &rReq ); ZoomList* GetZoomList() { return mpZoomList.get();} FrameView* GetFrameView() { return mpFrameView; } /** Setting a frame view triggers ReadFrameViewData() for the new frame. @param pFrameView The new frame view that replaces the old one. */ void SetFrameView (FrameView* pFrameView); virtual void ReadFrameViewData(FrameView* pView); virtual void WriteFrameViewData(); void WriteUserData(); void ReadUserData(); virtual bool ActivateObject(SdrOle2Obj* pObj, sal_Int32 nVerb); /** @returns current or selected page or 0. This method will fail in master page mode. @deprecated, please use getCurrentPage(); */ virtual SdPage* GetActualPage() = 0; /** @returns current or selected page or 0. */ virtual SdPage* getCurrentPage() const = 0; const rtl::Reference& GetOldFunction() const { return mxOldFunction; } bool HasOldFunction() const { return mxOldFunction.is(); } const rtl::Reference& GetCurrentFunction() const { return mxCurrentFunction; } bool HasCurrentFunction( sal_uInt16 nSID ) { return mxCurrentFunction.is() && (mxCurrentFunction->GetSlotID() == nSID ); } bool HasCurrentFunction() const { return mxCurrentFunction.is(); } void SetCurrentFunction(const rtl::Reference& xFunction); void SetOldFunction(const rtl::Reference& xFunction); void DeactivateCurrentFunction( bool bPermanent = false ); void SetPageSizeAndBorder(PageKind ePageKind, const Size& rNewSize, ::tools::Long nLeft, ::tools::Long nRight, ::tools::Long nUpper, ::tools::Long nLower, bool bScaleAll, Orientation eOrient, sal_uInt16 nPaperBin, bool bBackgroundFullSize ); void SetStartShowWithDialog( bool bIn ) { mbStartShowWithDialog = bIn; } bool IsStartShowWithDialog() const { return mbStartShowWithDialog; } sal_uInt16 GetPrintedHandoutPageNum() const { return mnPrintedHandoutPageNum; } void SetPrintedHandoutPageNum (sal_uInt16 nPageNumber) {mnPrintedHandoutPageNum=nPageNumber; } sal_uInt16 GetPrintedHandoutPageCount() const { return mnPrintedHandoutPageCount; } void SetPrintedHandoutPageCount (sal_uInt16 nPageCount) {mnPrintedHandoutPageCount=nPageCount; } virtual bool PrepareClose( bool bUI = true ); void GetMenuState(SfxItemSet& rSet); virtual sal_Int8 AcceptDrop( const AcceptDropEvent& rEvt, DropTargetHelper& rTargetHelper, ::sd::Window* pTargetWindow, sal_uInt16 nPage, SdrLayerID nLayer ); virtual sal_Int8 ExecuteDrop( const ExecuteDropEvent& rEvt, DropTargetHelper& rTargetHelper, ::sd::Window* pTargetWindow, sal_uInt16 nPage, SdrLayerID nLayer ); virtual void WriteUserDataSequence ( css::uno::Sequence < css::beans::PropertyValue >& ); virtual void ReadUserDataSequence ( const css::uno::Sequence < css::beans::PropertyValue >& ); /** this method is called when the visible area of the view from this viewshell is changed */ virtual void VisAreaChanged(const ::tools::Rectangle& rRect); /** Create an accessible object representing the specified window. Override this method to provide view mode specific objects. The default implementation returns an empty reference. @param pWindow Make the document displayed in this window accessible. @return This default implementation returns an empty reference. */ virtual css::uno::Reference CreateAccessibleDocumentView (::sd::Window* pWindow); virtual void SwitchViewFireFocus( const css::uno::Reference< css::accessibility::XAccessible >& xAcc ); void SwitchActiveViewFireFocus( ); // Move these two methods from DrawViewShell to enable slide show view void NotifyAccUpdate(); void fireSwitchCurrentPage(sal_Int32 pageIndex); void SetWinViewPos(const Point& rWinPos); Point const & GetWinViewPos() const; Point const & GetViewOrigin() const; /** Return the window updater of this view shell. @return In rare circumstances the returned pointer may be , i.e. when no memory is available anymore. */ ::sd::WindowUpdater* GetWindowUpdater() const; /** Return the border that is drawn around the actual document view. The border contains typically rulers and scroll bars. */ SvBorder GetBorder(); /** Notify the view shell that its parent window has been resized. The ViewShell places and resizes its UI elements accordingly. The new size can be obtained from the parent window. */ virtual void Resize(); /** Set position and size of the GUI elements that are controlled by the view shell like rulers and scroll bars as well as the actual document view according to the position and size that were given with the last Resize() call. */ virtual void ArrangeGUIElements(); // virtual void OuterResizePixel(const Point &rPos, const Size &rSize); // virtual void InnerResizePixel(const Point &rPos, const Size &rSize); // Exported for unit test SD_DLLPUBLIC ViewShellBase& GetViewShellBase() const; /** Return when the called view shell is the main sub shell of its ViewShellBase object, i.e. is display in the center pane. This convenience function is equivalent to comparing the this pointer to the result of ViewShellBase::GetViewShell(PT_CENTER). */ bool IsMainViewShell() const; /** Set or reset the flag that indicates whether the called shell is the one displayed in the center pane. By default this flag is set to . For the main view shell it thus has to be set to . */ void SetIsMainViewShell (bool bIsMainViewShell); /** Return a sub controller that implements the view shell specific part of the DrawController. */ virtual css::uno::Reference CreateSubController() = 0; /** Return the type of the shell. */ SD_DLLPUBLIC ShellType GetShellType() const; //Export for unit test /** This method is more or less an alias to Deactivate(). It is called before an object of this class is taken from the stack of view shells.

      When this method is not called before a view shell is taken from a stack then the Deactivate() call from the SFX as a response to RemoveSubShell() comes too late when the view shell is not on the stack anymore.

      */ virtual void Shutdown(); /** This function is called from the underlying ViewShellBase object to handle a verb execution request. */ virtual ErrCode DoVerb(sal_Int32 nVerb); virtual void UIActivating( SfxInPlaceClient* ); virtual void UIDeactivated( SfxInPlaceClient* ); /** Show controls of the UI or hide them, depending on the given flag. As a result the border is adapted. */ virtual void ShowUIControls (bool bVisible); bool IsPageFlipMode() const; /** Set the given window as new parent window. This is not possible for all views, so the return value tells the caller if the relocation was successful. */ virtual bool RelocateToParentWindow (vcl::Window* pParentWindow); /** Depending on the given request create a new page or duplicate an existing one. A new page is created behind the given slide. @param rRequest The request as passed to an Execute() method. Its arguments are evaluated. Its slot id determines whether to create or duplicate a slide. @param pPage This page is either duplicated or becomes the predecessor of the new slide. If NULL a duplication request is ignored. A new slide is inserted as first slide. @param nInsertPosition When -1 (the default) then insert after pPage. Otherwise insert before the given index (of a standard page). @return The new slide is returned. If for some reason a new page can not be created then NULL is returned. */ virtual SdPage* CreateOrDuplicatePage ( SfxRequest& rRequest, PageKind ePageKind, SdPage* pPage, const sal_Int32 nInsertPosition = -1); /// Allows adjusting the point or mark of the selection to a document coordinate. void SetCursorMm100Position(const Point& rPosition, bool bPoint, bool bClearMark); /// Gets the current selection css::uno::Reference GetSelectionTransferrable() const; /// Allows starting or ending a graphic move or resize action. void SetGraphicMm100Position(bool bStart, const Point& rPosition); class Implementation; protected: /** must be called in the beginning of each subclass d'tor. disposes and clears both current and old function. */ void DisposeFunctions(); friend class ViewShellBase; /** Window inside the rulers and scroll bars that shows a view of the document. */ VclPtr mpContentWindow; /// Horizontal scroll bar for the current slide is displayed when needed. VclPtr mpHorizontalScrollBar; /// Vertical scroll bar for whole document is always visible. VclPtr mpVerticalScrollBar; /// Horizontal ruler is not shown by default. VclPtr mpHorizontalRuler; /// Vertical ruler is not shown by default. VclPtr mpVerticalRuler; /// Filler of the little square enclosed by the two scroll bars. VclPtr mpScrollBarBox; /// Layer tab bar. VclPtr mpLayerTabBar; /// This flag controls whether the rulers are visible. bool mbHasRulers; /// The active window. VclPtr< ::sd::Window> mpActiveWindow; ::sd::View* mpView; FrameView* mpFrameView; rtl::Reference mxCurrentFunction; rtl::Reference mxOldFunction; std::unique_ptr mpZoomList; Point maViewPos; Size maViewSize; Size maScrBarWH; bool mbStartShowWithDialog; // presentation is started by dialog sal_uInt16 mnPrintedHandoutPageNum; // Page number of the handout page that is to be printed. sal_uInt16 mnPrintedHandoutPageCount; // Page count of the handout pages that are to be printed. //af bool bPrintDirectSelected; // Print only selected objects in direct print //afString sPageRange; // pagerange if selected objects in direct print /** Area covered by all windows, i.e. the area of the parent window without the controls at the borders like rulers, scroll bars, tab bar, buttons. This rectangle may be set in window coordinates (i.e. pixel values relative to the parent window). It is transformed by every call to GetAllWindowRectangle() into screen coordinates (relative to the upper left corner of the screen. */ ::tools::Rectangle maAllWindowRectangle; /// The type of the shell. Returned by GetShellType(). ShellType meShellType; std::unique_ptr> mpImpl; // Support methods for centralized UNDO/REDO virtual SfxUndoManager* ImpGetUndoManager() const; void ImpGetUndoStrings(SfxItemSet &rSet) const; void ImpGetRedoStrings(SfxItemSet &rSet) const; void ImpSidUndo(SfxRequest& rReq); void ImpSidRedo(SfxRequest& rReq); DECL_DLLPRIVATE_LINK( HScrollHdl, ScrollBar *, void ); DECL_DLLPRIVATE_LINK( VScrollHdl, ScrollBar *, void ); // virtual scroll handler, here, derivative classes can add themselves here virtual void VirtHScrollHdl(ScrollBar* pHScroll); virtual void VirtVScrollHdl(ScrollBar* pVScroll); // virtual functions ruler handling virtual VclPtr CreateHRuler(::sd::Window* pWin); virtual VclPtr CreateVRuler(::sd::Window* pWin); virtual void UpdateHRuler(); virtual void UpdateVRuler(); virtual void Activate(bool IsMDIActivate) override; virtual void Deactivate(bool IsMDIActivate) override; virtual void SetZoomFactor( const Fraction &rZoomX, const Fraction &rZoomY ); /** This must be called after the ctor, but before anything else. It's the part of construction that is dependent on showing the top-level window. Showing a window with a11y enabled causes various callbacks to be triggered. Due to the "virtual methods are not virtual during constructors" problem, this is a disaster to call from the ctor i.e. construct calls Show, and if a11y is enabled this reenters the not-fully constructed object and calls CreateAccessibleDocumentView, so if construct is called from the ctor then if a derived class is constructed the base-case CreateAccessibleDocumentView is used, not the derived CreateAccessibleDocumentView. i.e. run smoketest under a11y with debugging assertions enabled */ void doShow(); private: VclPtr mpParentWindow; /** This window updater is used to keep all relevant windows up to date with reference to the digit language used to display digits in text shapes. */ ::std::unique_ptr< ::sd::WindowUpdater> mpWindowUpdater; /** Code common to all constructors. It generally is a bad idea to call this function from outside a constructor. */ void construct(); /** Create the rulers. */ void SetupRulers(); }; SdrView* ViewShell::GetDrawView() const { return static_cast(mpView); } } // end of namespace sd /* vim:set shiftwidth=4 softtabstop=4 expandtab: */