/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * The Contents of this file are made available subject to the terms of * either of the following licenses * * - GNU Lesser General Public License Version 2.1 * - Sun Industry Standards Source License Version 1.1 * * Sun Microsystems Inc., October, 2000 * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2000 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * * Sun Industry Standards Source License Version 1.1 * ================================================= * The contents of this file are subject to the Sun Industry Standards * Source License Version 1.1 (the "License"); You may not use this file * except in compliance with the License. You may obtain a copy of the * License at http://www.openoffice.org/license.html. * * Software provided under this License is provided on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS, * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING. * See the License for the specific provisions governing your rights and * obligations concerning the Software. * * The Initial Developer of the Original Code is: IBM Corporation * * Copyright: 2008 by IBM Corporation * * All Rights Reserved. * * Contributor(s): _______________________________________ * * ************************************************************************/ #ifndef INCLUDED_LOTUSWORDPRO_SOURCE_FILTER_LWPSTYLEDEF_HXX #define INCLUDED_LOTUSWORDPRO_SOURCE_FILTER_LWPSTYLEDEF_HXX #define INVALID_ATTR_ID 0 #define EXTERNAL_ID 0x8000 #define EXTERNAL_MASK 0x7FFF #define MAX_DESIGNERBORDERS 18 #define BORDER_SOLID 1 #define BORDER_SDASH 2 #define BORDER_LDASH 3 #define BORDER_WAVY 4 #define BORDER_THKWAVY 5 #define BORDER_LSDASH 6 #define BORDER_LSSDASH 7 #define BORDER_DOT 8 #define BORDER_CIRCLE 9 #define BORDER_DBLWAVY 10 #define BORDER_DBLTHKWAVY 11 #define BORDER_STAR 12 #define BORDER_ROPE 13 #define BORDER_DECO1 14 #define BORDER_DECO2 15 #define BORDER_RAIN 16 #define BORDER_PIN 17 #define BORDER_ROSE 18 #define BORDER_SUNF 19 #define BORDER_DECO3 20 #define BORDER_WARNING 21 // SPACE 22 #define BORDER_GIRDER 23 // User defined bitmap borders (200 - 400) // scalable lines #define BGRP_SOLID 20 #define BGRP_DOUBLE_ONE 21 #define BGRP_DOUBLE_TWO 22 #define BGRP_121 23 #define BGRP_31 24 #define BGRP_13 25 #define BGRP_WAVY 26 #define BGRP_DBLWAVY 27 #define BGRP_THICK_WAVY 28 #define BGRP_THICK_DBLWAVY 29 #define BGRP_SDASH 30 #define BGRP_LDASH 31 #define BGRP_LDASH_SDASH 32 #define BGRP_LDASH_SDASH_SDASH 33 #define BGRP_BUTTONUP 34 #define BGRP_BUTTONDOWN 35 #define BGRP_13SPACE 36 #define BGRP_31SPACE 37 #define BGRP_DIAGONAL 38 #define BGRP_TARO 39 #define BGRP_DOT 40 #define BGRP_CIRCLE 41 #define BGRP_STAR 42 #define BGRP_ROPE 43 #define BGRP_DECO1 44 #define BGRP_DECO2 45 #define BGRP_RAIN 46 #define BGRP_PIN 47 #define BGRP_ROSE 48 #define BGRP_SUNF 49 #define BGRP_DECO3 50 #define BGRP_WARNING 51 //SPACE 52 #define BGRP_GIRDER 53 #define UNIT_4_96 ((UNIT)196608L) //INCHES(4/96) #define UNIT_13_96 ((UNIT)638976L) //INCHES(13/96) #define UNIT_14_96 ((UNIT)688128L) //INCHES(14/96) #define UNIT_15_96 ((UNIT)737280L) //INCHES(15/96) #define UNIT_17_96 ((UNIT)835584L) //INCHES(17/96) #define UNIT_18_96 ((UNIT)884736L) //INCHES(18/96) #define UNIT_19_96 ((UNIT)933888L) //INCHES(19/96) #define UNIT_20_96 ((UNIT)983040L) //INCHES(20/96) #define UNIT_21_96 ((UNIT)1032192L) //INCHES(21/96) #define UNIT_22_96 ((UNIT)1081344L) //INCHES(22/96) #define UNIT_25_96 ((UNIT)1228800L) //INCHES(25/96) #define UNIT_28_96 ((UNIT)1376256L) //INCHES(28/96) #define UNIT_34_96 ((UNIT)1671108L) //INCHES(34/96) #define UNIT_42_96 ((UNIT)2064384L) //INCHES(42/96) #define UNIT_44_96 ((UNIT)2162688L) //INCHES(44/96) #define UNIT_48_96 ((UNIT)2359296L) //INCHES(48/96) #define UNIT_56_96 ((UNIT)2752512L) //INCHES(56/96) #define UNIT_64_96 ((UNIT)3145728L) //INCHES(64/96) #define ROPE_AMPLITUDE UNIT_18_96 #define ROPE_PERIOD UNIT_20_96 #define DECO1_AMPLITUDE UNIT_17_96 #define DECO1_PERIOD UNIT_4_96 #define DECO2_AMPLITUDE UNIT_18_96 #define DECO2_PERIOD UNIT_64_96 #define RAIN_AMPLITUDE UNIT_22_96 #define RAIN_PERIOD UNIT_28_96 #define PIN_AMPLITUDE UNIT_15_96 #define PIN_PERIOD UNIT_4_96 #define ROSE_AMPLITUDE UNIT_34_96 #define ROSE_PERIOD UNIT_64_96 #define SUNF_AMPLITUDE UNIT_25_96 #define SUNF_PERIOD UNIT_48_96 #define DECO3_AMPLITUDE UNIT_14_96 #define DECO3_PERIOD UNIT_20_96 #define ROPE_JOIN_W UNIT_18_96 #define ROPE_JOIN_H UNIT_18_96 #define DECO1_JOIN_W UNIT_56_96 #define DECO1_JOIN_H UNIT_44_96 #define DECO2_JOIN_W UNIT_64_96 #define DECO2_JOIN_H UNIT_64_96 #define RAIN_JOIN_W UNIT_48_96 #define RAIN_JOIN_H UNIT_48_96 #define PIN_JOIN_W UNIT_42_96 #define PIN_JOIN_H UNIT_42_96 #define ROSE_JOIN_W UNIT_48_96 #define ROSE_JOIN_H UNIT_48_96 #define SUNF_JOIN_W UNIT_48_96 #define SUNF_JOIN_H UNIT_48_96 #define DECO3_JOIN_W UNIT_56_96 #define DECO3_JOIN_H UNIT_56_96 // User defined bitmap border groups 200 - 400 /* background patterns */ #define BACK_TRANSPARENT 0 #define BACK_FILL 1 #define BACK_PATTERN 2 #define BACK_10PCTDOTS 3 #define BACK_30PCTDOTS 4 #define BACK_50PCTDOTS 5 #define BACK_75PCTDOTS 6 #define BACK_90PCTDOTS 7 #define BACK_90PCTINVDOTS 8 #define BACK_75PCTINVDOTS 9 #define BACK_50PCTINVDOTS 10 #define BACK_30PCTINVDOTS 11 #define BACK_10PCTINVDOTS 12 #define BACK_MARBLES 13 #define BACK_STARRYNIGHT 14 #define BACK_DIAGTHICK 15 #define BACK_DIAGTHIN 16 #define BACK_DIAGDOUBLE 17 #define BACK_DIAGDOUBLENARROW 18 #define BACK_DIAGTRIPLE 19 #define BACK_DIAGSINGLEWIDE 20 #define BACK_DIAGTHICKINV 21 #define BACK_DIAGTHININV 22 #define BACK_DIAGDOUBLEINV 23 #define BACK_DIAGDOUBLENARROWINV 24 #define BACK_DIAGTRIPLEINV 25 #define BACK_DIAGSINGLEWIDEINV 26 #define BACK_CHAINLINKSMALLINV 27 #define BACK_CHAINLINKSMALL 28 #define BACK_CHAINLINKMEDIUM 29 #define BACK_CHAINLINKLARGE 30 #define BACK_HORZSTRIPE1 31 #define BACK_HORZSTRIPE2 32 #define BACK_HORZSTRIPE3 33 #define BACK_HORZSTRIPE4 34 #define BACK_VERTSTRIPE1 35 #define BACK_VERTSTRIPE2 36 #define BACK_VERTSTRIPE3 37 #define BACK_VERTSTRIPE4 38 #define BACK_GRIDSMALL 39 #define BACK_GRIDMEDIUM 40 #define BACK_GRIDLARGE 41 #define BACK_BOXDOT 42 #define BACK_GOLFGREEN 43 #define BACK_DITZ 44 #define BACK_HORZWEAVE 45 #define BACK_APPLEPIE 46 #define BACK_BRICK 47 #define BACK_DIAGBRICK 48 #define BACK_CHECKER1 49 #define BACK_CHECKER2 50 #define BACK_CHECKER3 51 #define BACK_CHECKER4 52 #define BACK_CHECKER5 53 #define BACK_SNOWFLAKE 54 #define BACK_MARGARITA 55 #define BACK_SIDEHARP 56 #define BACK_SCALES 57 #define BACK_TAYLOR 58 #define BACK_BUBBLES 59 #define BACK_ARGYLE 60 #define BACK_INDIAN1 61 #define BACK_INDIAN3 62 #define BACK_PEACHPIE 63 #define BACK_GRADIENT1 64 #define BACK_GRADIENT2 65 #define BACK_GRADIENT3 66 #define BACK_GRADIENT4 67 #define BACK_GRADIENT5 68 #define BACK_GRADIENT6 69 #define BACK_GRADIENT7 70 #define BACK_GRADIENT8 71 #endif //STYLEDEF_H_ /* vim:set shiftwidth=4 softtabstop=4 expandtab: */