/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once #include #include #include #include #include /** * Definition: * - snap something means e.g. the mouse pointer or some marked objects in drag can be snapped * - snap on something means you can e.g. snap on the grid or on auxiliary lines * * * Basically, we only catch visible elements (borders, helper lines, connectors), * with the exception of the grid. Likewise, we can only catch visible elements (i.e. connectors). * We only catch on the grid, if nothing else is close by (magnetic behaviour). * * The cursor which is used during creation of objects, while dragging polygon points * etc. (i.e. the mouse cursor) is always caught on all enabled catch alternatives (max 6). * * This is different, when moving selected objects. Instead of one mouse cursor, there are * four alternatives, which can be caught at the selected objects: * 1. the logically enclosing frame of every single object * 2. the logically enclosing frame of all selected objects * 3. highlighted points of all selected objects (polygon points, ...) * 4. the connectors of the selected objects * * As the first and second case exclude each other (the second is a refinement of the first one) * three alternatives remain, which are independent from each other. For 6 possible values for the * caught ones, we would end up with max. 18 different possible combinations! * * Therefore, we introduce the following simplifications: * 1. Connectors only catch on connectors * * Only max. 2*5+1 = 11 combinations remain for MoveDrag: * 1-3. enclosing frame on grid/border/helper lines * 4. enclosing frame on highlighted object points * 5. enclosing frame on enclosing frame * 6-8. highlighted points on grid/border/helper lines * 7. highlighted points on highlighted object points * 8-10. highlighted points on enclosing frame * 11. connectors on connectors * * We test for all of these possible 11 combinations in the MouseMove event in the DragMove * and those with the least need of correction are carried out. * * In the Resize() etc. methods we only catch the logically enclosing frame of the highlighted objects. */ /** Return value for SnapPos() method */ enum class SdrSnap { NOTSNAPPED = 0x00, XSNAPPED = 0x01, YSNAPPED = 0x02 }; namespace o3tl { template<> struct typed_flags : is_typed_flags {}; } // TODO SdrCrookMode::Stretch is not implemented yet! enum class SdrCrookMode { Rotate, Slant, Stretch }; // #114409#-1 Migrate PageOrigin class ImplPageOriginOverlay; class SVXCORE_DLLPUBLIC SdrSnapView : public SdrPaintView { protected: // #114409#-1 Migrate PageOrigin class ImplPageOriginOverlay* mpPageOriginOverlay; // #114409#-2 Migrate HelpLine class ImplHelpLineOverlay* mpHelpLineOverlay; Size aMagnSiz; Fraction aSnapWdtX; Fraction aSnapWdtY; sal_uInt16 nMagnSizPix; Degree100 nSnapAngle; Degree100 nEliminatePolyPointLimitAngle; SdrCrookMode eCrookMode; bool bSnapEnab : 1; bool bGridSnap : 1; bool bBordSnap : 1; bool bHlplSnap : 1; bool bOFrmSnap : 1; bool bOPntSnap : 1; bool bOConSnap : 1; bool bMoveSnapOnlyTopLeft : 1; // Special for dialogeditor bool bOrtho : 1; bool bBigOrtho : 1; bool bAngleSnapEnab : 1; bool bMoveOnlyDragging : 1; // only move objects while Resize/Rotate/... bool bSlantButShear : 1; // use slant instead of shear bool bCrookNoContortion : 1; // no contorsion while Crook bool bEliminatePolyPoints : 1; protected: // #i71538# make constructors of SdrView sub-components protected to avoid incomplete incarnations which may get casted to SdrView SdrSnapView( SdrModel& rSdrModel, OutputDevice* pOut); virtual ~SdrSnapView() override; public: virtual bool IsAction() const override; virtual void MovAction(const Point& rPnt) override; virtual void EndAction() override; virtual void BckAction() override; virtual void BrkAction() override; // break actions for derived classes e.g. interrupt dragging. virtual void TakeActionRect(tools::Rectangle& rRect) const override; void SetSnapGridWidth(const Fraction& rX, const Fraction& rY) { aSnapWdtX=rX; aSnapWdtY=rY; } const Fraction& GetSnapGridWidthX() const { return aSnapWdtX; } const Fraction& GetSnapGridWidthY() const { return aSnapWdtY; } void SetSnapMagnetic(const Size& rSiz) { if (rSiz!=aMagnSiz) { aMagnSiz=rSiz; } } void SetSnapMagneticPixel(sal_uInt16 nPix) { nMagnSizPix=nPix; } sal_uInt16 GetSnapMagneticPixel() const { return nMagnSizPix; } // RecalcLogicSnapMagnetic has to be called for every change of OutputDevices and every change of the MapMode! void RecalcLogicSnapMagnetic(const OutputDevice& rOut) { SetSnapMagnetic(rOut.PixelToLogic(Size(nMagnSizPix,nMagnSizPix))); } void SetActualWin(const OutputDevice* pWin) { SdrPaintView::SetActualWin(pWin); if (pWin!=nullptr) RecalcLogicSnapMagnetic(*pWin); } // Coordinates referred to the view! // Returnvalues are SdrSnap::NOTSNAPPED,SdrSnap::XSNAPPED, // SdrSnap::YSNAPPED or SdrSnap::XYSNAPPED SdrSnap SnapPos(Point& rPnt, const SdrPageView* pPV) const; Point GetSnapPos(const Point& rPnt, const SdrPageView* pPV) const; void CheckSnap(const Point& rPt, tools::Long& nBestXSnap, tools::Long& nBestYSnap, bool& bXSnapped, bool& bYSnapped) const; // All attitudes to snap are persistent. bool IsSnapEnabled() const { return bSnapEnab; } bool IsGridSnap() const { return bGridSnap; } // Snap to grid bool IsBordSnap() const { return bBordSnap; } // Snap to border bool IsHlplSnap() const { return bHlplSnap; } // Snap to auxiliary line bool IsOFrmSnap() const { return bOFrmSnap; } // Snap to LogFram from surrounding drawing objects bool IsOPntSnap() const { return bOPntSnap; } // Snap to distinct points from surrounding drawing objects bool IsOConSnap() const { return bOConSnap; } // Snap to connectors of the drawing objects void SetSnapEnabled(bool bOn) { bSnapEnab=bOn; } void SetGridSnap(bool bOn) { bGridSnap=bOn; } void SetBordSnap(bool bOn) { bBordSnap=bOn; } void SetHlplSnap(bool bOn) { bHlplSnap=bOn; } void SetOFrmSnap(bool bOn) { bOFrmSnap=bOn; } void SetOPntSnap(bool bOn) { bOPntSnap=bOn; } void SetOConSnap(bool bOn) { bOConSnap=bOn; } // Usually every 4 corners of Object-SnapRects are snapped for Move-Dragging. // The following attitudes e.g. if you only want to snap the left corner on the top (e.g. DialogEditor) // persistent, Default=FALSE. void SetMoveSnapOnlyTopLeft(bool bOn) { bMoveSnapOnlyTopLeft=bOn; } bool IsMoveSnapOnlyTopLeft() const { return bMoveSnapOnlyTopLeft; } // #114409#-1 Migrate PageOrigin void BegSetPageOrg(const Point& rPnt); void MovSetPageOrg(const Point& rPnt); void EndSetPageOrg(); void BrkSetPageOrg(); bool IsSetPageOrg() const { return (nullptr != mpPageOriginOverlay); } // HitTest. If sal_True, in rnHelpLineNum is the number of the auxiliary line and in rpPv // the appended PageView. bool PickHelpLine(const Point& rPnt, short nTol, const OutputDevice& rOut, sal_uInt16& rnHelpLineNum, SdrPageView*& rpPV) const; // Move of an available auxiliary line. Use nHelpLineNum and pPV from PickHelpLine. bool BegDragHelpLine(sal_uInt16 nHelpLineNum, SdrPageView* pPV); // interactive insertion of a new auxiliary line void BegDragHelpLine(const Point& rPnt, SdrHelpLineKind eNewKind); PointerStyle GetDraggedHelpLinePointer() const; // change the type of auxiliary line while dragging // void SetDraggedHelpLineKind(SdrHelpLineKind eNewKind); void MovDragHelpLine(const Point& rPnt); bool EndDragHelpLine(); void BrkDragHelpLine(); bool IsDragHelpLine() const { return (nullptr != mpHelpLineOverlay); } // SnapAngle is for angles in circle, RotateDragging, ... // The snapping of an angle is beared down, if it is switched off // with SetAngleSnapEnabled(sal_False) // The snapping angles is independent of snapping coordinates // and so independent of the attitude IsSnapEnabled() // Only values should be specified for them is applied: // 36000 modulo nAngle = 0 // Implemented for: // - Rotate (Dragging) // - Shear (Dragging) // - circular arc/-sector/-section angle (Create and Dragging) // persistent. void SetAngleSnapEnabled(bool bOn) { bAngleSnapEnab=bOn; } bool IsAngleSnapEnabled() const { return bAngleSnapEnab; } void SetSnapAngle(Degree100 nAngle) { nSnapAngle=nAngle; } Degree100 GetSnapAngle() const { return nSnapAngle; } // different effects from Ortho (depending on the context): // - Create // - only lines in 45deg grid // - instead of rectangles squares are created // - instead of ellipse circles are created // - Dragging // - general Dragging // - Move only horizontal, vertical or 45deg // - Resize proportional // - Mirror: nothing // - Shear without Resize // - Crook without Resize // - move handles // - mirror axis only 45deg grid // - object-specific Dragging // - rectangle corner radius: nothing // - circle object angle: nothing // - line keeps while Dragging the angle and is only stretched/ contracted // Default value for Ortho is off. persistent. void SetOrtho(bool bOn) { bOrtho=bOn; } // incomplete bool IsOrtho() const { return bOrtho; } // BigOrtho is only relevant if Ortho is switched on. // Example: rectangle is created and ortho is switched on (--> square) // and the Mouse was dragged from zero to the coordinates // (80,30). Now there are 2 alternatives to determine the edge length // of the square: 30 and 80. // The standard Ortho-Function took 30 (every time the smaller length) // If BigOrtho is switched on, you get a square with edge length of 80. // The same also applies to Resize. // Default value for BigOrtho is on. persistent. void SetBigOrtho(bool bOn) { bBigOrtho=bOn; } bool IsBigOrtho() const { return bBigOrtho; } // If MoveOnlyDragging=sal_True only the center of the marked objects is // transformed when Resize/Rotate/Shear/Mirror/Crook is executed. // Size, form and rotation angle of the objects are conserved only their positions // are changed. persistent. Default=FALSE. (ni) void SetMoveOnlyDragging(bool bOn) { bMoveOnlyDragging=bOn; } bool IsMoveOnlyDragging() const { return bMoveOnlyDragging; } // Use Slant instead of Shear. persistent. Default=FALSE. void SetSlantButShear(bool bOn) { bSlantButShear=bOn; } bool IsSlantButShear() const { return bSlantButShear; } // Don't contort objecte while Crook. persistent. Default=FALSE. (ni) void SetCrookNoContortion(bool bOn) { bCrookNoContortion=bOn; } bool IsCrookNoContortion() const { return bCrookNoContortion; } // Crook-Mode. persistent. Default=SdrCrookMode::Rotate. (ni) void SetCrookMode(SdrCrookMode eMode) { eCrookMode=eMode; } SdrCrookMode GetCrookMode() const { return eCrookMode; } // Special for IBM: While Dragging of a traverse station, it is deleted // if its adjacent lines are almost a solid line. void SetEliminatePolyPoints(bool bOn) { bEliminatePolyPoints=bOn; } bool IsEliminatePolyPoints() const { return bEliminatePolyPoints; } void SetEliminatePolyPointLimitAngle(Degree100 nAngle) { nEliminatePolyPointLimitAngle=nAngle; } Degree100 GetEliminatePolyPointLimitAngle() const { return nEliminatePolyPointLimitAngle; } }; /* vim:set shiftwidth=4 softtabstop=4 expandtab: */