diff --git a/include/private/SkFloatingPoint.h b/include/private/SkFloatingPoint.h index 3c6d22c310..60500b2d2c 100644 --- a/include/private/SkFloatingPoint.h +++ b/include/private/SkFloatingPoint.h @@ -159,7 +159,9 @@ static inline int64_t sk_float_saturate2int64(float x) { // Cast double to float, ignoring any warning about too-large finite values being cast to float. // Clang thinks this is undefined, but it's actually implementation defined to return either // the largest float or infinity (one of the two bracketing representable floats). Good enough! +#if defined(__clang__) SK_ATTRIBUTE(no_sanitize("float-cast-overflow")) +#endif static inline float sk_double_to_float(double x) { return static_cast(x); } @@ -242,12 +244,16 @@ static inline int sk_float_nextlog2(float x) { // IEEE defines how float divide behaves for non-finite values and zero-denoms, but C does not // so we have a helper that suppresses the possible undefined-behavior warnings. +#if defined(__clang__) SK_ATTRIBUTE(no_sanitize("float-divide-by-zero")) +#endif static inline float sk_ieee_float_divide(float numer, float denom) { return numer / denom; } +#if defined(__clang__) SK_ATTRIBUTE(no_sanitize("float-divide-by-zero")) +#endif static inline double sk_ieee_double_divide(double numer, double denom) { return numer / denom; }