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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_chart2.hxx" #include "VCartesianGrid.hxx" #include "TickmarkHelper.hxx" #include "PlottingPositionHelper.hxx" #include "ShapeFactory.hxx" #include "ObjectIdentifier.hxx" #include "macros.hxx" #include "CommonConverters.hxx" #include "AxisHelper.hxx" #include #include #include #include //............................................................................. namespace chart { //............................................................................. using namespace ::com::sun::star; using namespace ::com::sun::star::chart2; using ::com::sun::star::uno::Reference; using ::com::sun::star::uno::Sequence; struct GridLinePoints { Sequence< double > P0; Sequence< double > P1; Sequence< double > P2; GridLinePoints( const PlottingPositionHelper* pPosHelper, sal_Int32 nDimensionIndex , CuboidPlanePosition eLeftWallPos=CuboidPlanePosition_Left , CuboidPlanePosition eBackWallPos=CuboidPlanePosition_Back , CuboidPlanePosition eBottomPos=CuboidPlanePosition_Bottom ); void update( double fScaledTickValue ); sal_Int32 m_nDimensionIndex; }; GridLinePoints::GridLinePoints( const PlottingPositionHelper* pPosHelper, sal_Int32 nDimensionIndex , CuboidPlanePosition eLeftWallPos , CuboidPlanePosition eBackWallPos , CuboidPlanePosition eBottomPos ) : m_nDimensionIndex(nDimensionIndex) { double MinX = pPosHelper->getLogicMinX(); double MinY = pPosHelper->getLogicMinY(); double MinZ = pPosHelper->getLogicMinZ(); double MaxX = pPosHelper->getLogicMaxX(); double MaxY = pPosHelper->getLogicMaxY(); double MaxZ = pPosHelper->getLogicMaxZ(); pPosHelper->doLogicScaling( &MinX,&MinY,&MinZ ); pPosHelper->doLogicScaling( &MaxX,&MaxY,&MaxZ ); if(!pPosHelper->isMathematicalOrientationX()) { double fHelp = MinX; MinX = MaxX; MaxX = fHelp; } if(!pPosHelper->isMathematicalOrientationY()) { double fHelp = MinY; MinY = MaxY; MaxY = fHelp; } if(pPosHelper->isMathematicalOrientationZ())//z axis in draw is reverse to mathematical { double fHelp = MinZ; MinZ = MaxZ; MaxZ = fHelp; } bool bSwapXY = pPosHelper->isSwapXAndY(); P0.realloc(3); P1.realloc(3); P2.realloc(3); //P0: point on 'back' wall, not on 'left' wall //P1: point on both walls //P2: point on 'left' wall not on 'back' wall P0[0]=P1[0]=P2[0]= (CuboidPlanePosition_Left == eLeftWallPos || bSwapXY) ? MinX : MaxX; P0[1]=P1[1]=P2[1]= (CuboidPlanePosition_Left == eLeftWallPos || !bSwapXY) ? MinY : MaxY; P0[2]=P1[2]=P2[2]= (CuboidPlanePosition_Back == eBackWallPos) ? MinZ : MaxZ; if(m_nDimensionIndex==0) { P0[1]= (CuboidPlanePosition_Left == eLeftWallPos || !bSwapXY) ? MaxY : MinY; P2[2]= (CuboidPlanePosition_Back == eBackWallPos) ? MaxZ : MinZ; if( CuboidPlanePosition_Bottom != eBottomPos && !bSwapXY ) P2=P1; } else if(m_nDimensionIndex==1) { P0[0]= (CuboidPlanePosition_Left == eLeftWallPos || bSwapXY) ? MaxX : MinX; P2[2]= (CuboidPlanePosition_Back == eBackWallPos) ? MaxZ : MinZ; if( CuboidPlanePosition_Bottom != eBottomPos && bSwapXY ) P2=P1; } else if(m_nDimensionIndex==2) { P0[0]= (CuboidPlanePosition_Left == eLeftWallPos || bSwapXY) ? MaxX : MinX; P2[1]= (CuboidPlanePosition_Left == eLeftWallPos || !bSwapXY) ? MaxY : MinY; if( CuboidPlanePosition_Bottom != eBottomPos ) { if( !bSwapXY ) P0=P1; else P2=P1; } } } void GridLinePoints::update( double fScaledTickValue ) { P0[m_nDimensionIndex] = P1[m_nDimensionIndex] = P2[m_nDimensionIndex] = fScaledTickValue; } void addLine2D( drawing::PointSequenceSequence& rPoints, sal_Int32 nIndex , const GridLinePoints& rScaledLogicPoints , const Reference< XTransformation > & xTransformation ) { drawing::Position3D aPA = SequenceToPosition3D( xTransformation->transform( rScaledLogicPoints.P0 ) ); drawing::Position3D aPB = SequenceToPosition3D( xTransformation->transform( rScaledLogicPoints.P1 ) ); rPoints[nIndex].realloc(2); rPoints[nIndex][0].X = static_cast(aPA.PositionX); rPoints[nIndex][0].Y = static_cast(aPA.PositionY); rPoints[nIndex][1].X = static_cast(aPB.PositionX); rPoints[nIndex][1].Y = static_cast(aPB.PositionY); } void addLine3D( drawing::PolyPolygonShape3D& rPoints, sal_Int32 nIndex , const GridLinePoints& rBasePoints , const Reference< XTransformation > & xTransformation ) { drawing::Position3D aPoint = SequenceToPosition3D( xTransformation->transform( rBasePoints.P0 ) ); AddPointToPoly( rPoints, aPoint, nIndex ); aPoint = SequenceToPosition3D( xTransformation->transform( rBasePoints.P1 ) ); AddPointToPoly( rPoints, aPoint, nIndex ); aPoint = SequenceToPosition3D( xTransformation->transform( rBasePoints.P2 ) ); AddPointToPoly( rPoints, aPoint, nIndex ); } //--------------------------------------------------------------------------------- //--------------------------------------------------------------------------------- //--------------------------------------------------------------------------------- //--------------------------------------------------------------------------------- VCartesianGrid::VCartesianGrid( sal_Int32 nDimensionIndex, sal_Int32 nDimensionCount , const Sequence< Reference< beans::XPropertySet > > & rGridPropertiesList ) : VAxisOrGridBase( nDimensionIndex, nDimensionCount ) , m_aGridPropertiesList( rGridPropertiesList ) { m_pPosHelper = new PlottingPositionHelper(); } VCartesianGrid::~VCartesianGrid() { delete m_pPosHelper; m_pPosHelper = NULL; } void VCartesianGrid::fillLinePropertiesFromGridModel( ::std::vector& rLinePropertiesList , const Sequence< Reference< beans::XPropertySet > > & rGridPropertiesList ) { rLinePropertiesList.clear(); if( !rGridPropertiesList.getLength() ) return; VLineProperties aLineProperties; for( sal_Int32 nN=0; nN < rGridPropertiesList.getLength(); nN++ ) { if(!AxisHelper::isGridVisible( rGridPropertiesList[nN] )) aLineProperties.LineStyle = uno::makeAny( drawing::LineStyle_NONE ); else aLineProperties.initFromPropertySet( rGridPropertiesList[nN] ); rLinePropertiesList.push_back(aLineProperties); } }; void SAL_CALL VCartesianGrid::createShapes() { if(!m_aGridPropertiesList.getLength()) return; //somehow equal to axis tickmarks //----------------------------------------- //create named group shape Reference< drawing::XShapes > xGroupShape_Shapes( this->createGroupShape( m_xLogicTarget, m_aCID ) ); if(!xGroupShape_Shapes.is()) return; //----------------------------------------- ::std::vector aLinePropertiesList; fillLinePropertiesFromGridModel( aLinePropertiesList, m_aGridPropertiesList ); //----------------------------------------- //create all scaled tickmark values std::auto_ptr< TickmarkHelper > apTickmarkHelper( this->createTickmarkHelper() ); TickmarkHelper& aTickmarkHelper = *apTickmarkHelper.get(); ::std::vector< ::std::vector< TickInfo > > aAllTickInfos; if( m_aIncrement.ShiftedPosition ) aTickmarkHelper.getAllTicksShifted( aAllTickInfos ); else aTickmarkHelper.getAllTicks( aAllTickInfos ); //----------------------------------------- //create tick mark line shapes ::std::vector< ::std::vector< TickInfo > >::iterator aDepthIter = aAllTickInfos.begin(); const ::std::vector< ::std::vector< TickInfo > >::const_iterator aDepthEnd = aAllTickInfos.end(); if(aDepthIter == aDepthEnd)//no tickmarks at all return; sal_Int32 nLinePropertiesCount = aLinePropertiesList.size(); for( sal_Int32 nDepth=0 ; aDepthIter != aDepthEnd && nDepth < nLinePropertiesCount ; aDepthIter++, nDepth++ ) { if( !aLinePropertiesList[nDepth].isLineVisible() ) continue; Reference< drawing::XShapes > xTarget( xGroupShape_Shapes ); if( nDepth > 0 ) { xTarget.set( this->createGroupShape( m_xLogicTarget , ObjectIdentifier::addChildParticle( m_aCID, ObjectIdentifier::createChildParticleWithIndex( OBJECTTYPE_SUBGRID, nDepth-1 ) ) ) ); if(!xTarget.is()) xTarget.set( xGroupShape_Shapes ); } if(2==m_nDimension) { GridLinePoints aGridLinePoints( m_pPosHelper, m_nDimensionIndex ); sal_Int32 nPointCount = (*aDepthIter).size(); drawing::PointSequenceSequence aPoints(nPointCount); ::std::vector< TickInfo >::const_iterator aTickIter = (*aDepthIter).begin(); const ::std::vector< TickInfo >::const_iterator aTickEnd = (*aDepthIter).end(); sal_Int32 nRealPointCount = 0; for( ; aTickIter != aTickEnd; aTickIter++ ) { if( !(*aTickIter).bPaintIt ) continue; aGridLinePoints.update( (*aTickIter).fScaledTickValue ); addLine2D( aPoints, nRealPointCount, aGridLinePoints, m_pPosHelper->getTransformationScaledLogicToScene() ); nRealPointCount++; } aPoints.realloc(nRealPointCount); m_pShapeFactory->createLine2D( xTarget, aPoints, &aLinePropertiesList[nDepth] ); //prepare polygon for handle shape: drawing::PointSequenceSequence aHandlesPoints(1); sal_Int32 nOldHandleCount = aHandlesPoints[0].getLength(); aHandlesPoints[0].realloc(nOldHandleCount+nRealPointCount); for( sal_Int32 nN = 0; nN xHandleShape = m_pShapeFactory->createLine2D( xTarget, aHandlesPoints, &aHandleLineProperties ); m_pShapeFactory->setShapeName( xHandleShape, C2U("HandlesOnly") ); } //----------------------------------------- else //if(2!=m_nDimension) { GridLinePoints aGridLinePoints( m_pPosHelper, m_nDimensionIndex, m_eLeftWallPos, m_eBackWallPos, m_eBottomPos ); sal_Int32 nPointCount = (*aDepthIter).size(); drawing::PolyPolygonShape3D aPoints; aPoints.SequenceX.realloc(nPointCount); aPoints.SequenceY.realloc(nPointCount); aPoints.SequenceZ.realloc(nPointCount); ::std::vector< TickInfo >::const_iterator aTickIter = (*aDepthIter).begin(); const ::std::vector< TickInfo >::const_iterator aTickEnd = (*aDepthIter).end(); sal_Int32 nRealPointCount = 0; sal_Int32 nPolyIndex = 0; for( ; aTickIter != aTickEnd; aTickIter++, nPolyIndex++ ) { if( !(*aTickIter).bPaintIt ) continue; aGridLinePoints.update( (*aTickIter).fScaledTickValue ); addLine3D( aPoints, nPolyIndex, aGridLinePoints, m_pPosHelper->getTransformationScaledLogicToScene() ); nRealPointCount+=3; } aPoints.SequenceX.realloc(nRealPointCount); aPoints.SequenceY.realloc(nRealPointCount); aPoints.SequenceZ.realloc(nRealPointCount); m_pShapeFactory->createLine3D( xTarget, aPoints, aLinePropertiesList[nDepth] ); } } } //............................................................................. } //namespace chart //............................................................................. /* vim:set shiftwidth=4 softtabstop=4 expandtab: */