/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _CHART2_TP_3D_SCENE_ILLUMIMATION_HXX #define _CHART2_TP_3D_SCENE_ILLUMIMATION_HXX #include "ModifyListenerCallBack.hxx" #include "TimerTriggeredControllerLock.hxx" #include // header for class TabPage #include // header for class FixedText #include // header for class CheckBox #include // header for class ColorLB #include // header for class SvxLightCtl3D #include //............................................................................. namespace chart { //............................................................................. class LightButton : public ImageButton { public: LightButton( Window* pParent, const ResId& rResId, sal_Int32 nLightNumber ); virtual ~LightButton(); void switchLightOn(bool bOn); bool isLightOn() const; private: bool m_bLightOn; }; class ColorButton : public ImageButton { public: ColorButton( Window* pParent, const ResId& rResId ); virtual ~ColorButton(); }; struct LightSourceInfo; class ThreeD_SceneIllumination_TabPage : public TabPage { public: ThreeD_SceneIllumination_TabPage( Window* pWindow, const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet > & xSceneProperties, const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel >& xChartModel, const XColorListRef &pColorTable ); virtual ~ThreeD_SceneIllumination_TabPage(); // has to be called in case the dialog was closed with OK void commitPendingChanges(); private: DECL_LINK( ClickLightSourceButtonHdl, LightButton* ); DECL_LINK( SelectColorHdl, ColorLB* ); DECL_LINK( ColorDialogHdl, Button* ); DECL_LINK( PreviewChangeHdl, void* ); DECL_LINK( PreviewSelectHdl, void* ); void updatePreview(); private: DECL_LINK(fillControlsFromModel, void *); void applyLightSourceToModel( sal_uInt32 nLightNumber ); void applyLightSourcesToModel(); FixedText m_aFT_LightSource; LightButton m_aBtn_Light1; LightButton m_aBtn_Light2; LightButton m_aBtn_Light3; LightButton m_aBtn_Light4; LightButton m_aBtn_Light5; LightButton m_aBtn_Light6; LightButton m_aBtn_Light7; LightButton m_aBtn_Light8; ColorLB m_aLB_LightSource; ColorButton m_aBtn_LightSource_Color; FixedText m_aFT_AmbientLight; ColorLB m_aLB_AmbientLight; ColorButton m_aBtn_AmbientLight_Color; SvxLightCtl3D m_aCtl_Preview; LightSourceInfo* m_pLightSourceInfoList; ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet > m_xSceneProperties; TimerTriggeredControllerLock m_aTimerTriggeredControllerLock; bool m_bInCommitToModel; ModifyListenerCallBack m_aModelChangeListener; ::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel > m_xChartModel; }; //............................................................................. } //namespace chart //............................................................................. #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */