# # Common Makefile pieces for building Java / Android apps. # # # BOOTSTRAPDIR needs to be set to this directory before starting this # # Probably would be best to just stop fooling around with the possibilities to # set various stuff with the -env command line parameters (and environment # variables?) and in a plethora of rc files, and hardcode construction of # *all* required pathnames based on the app installation location for Android # (and iOS), etc. We don't really win anything by having so many layers of # configurability on platforms like Android and iOS where apps based on LO # code are very much self-contained pre-packaged thingies. APP_DATA_PATH=/data/data/$(APP_PACKAGE) SODEST=libs/$(ANDROID_APP_ABI) OBJLOCAL=obj/local/$(ANDROID_APP_ABI) define COPYSO $(error COPYSO should not be used now with DISABLE_DYNLOADING) endef define COPYJAR mkdir -p libs && cp $(1) libs endef # # Helpful rules ... # # # The Android SDK recommends you copy/paste some big -package-resources # rule in order to not pack certain kinds of resources. Unfortunately this # rule interacts with the rest of the ant code in horrible ways such that # upgrading your SDK auto-breaks everything. # # Horrors below: # $(BOOTSTRAPDIR)/no-resource-compress.xml : $(ANDROID_SDK_HOME)/tools/ant/build.xml ( \ android_sdk_ver=`grep 'Pkg.Revision' $(ANDROID_SDK_HOME)/tools/source.properties | sed 's/^.*=//' | sed 's/\..*//'` ; \ cp $(BOOTSTRAPDIR)/no-resource-compress-$$android_sdk_ver.xml $(BOOTSTRAPDIR)/no-resource-compress.xml ; \ if ! test -f $(BOOTSTRAPDIR)/no-resource-compress.xml; then \ echo "Unknown Android SDK version: $$android_sdk_ver"; \ exit 1; \ fi \ ) android_version_setup : $(BOOTSTRAPDIR)/no-resource-compress.xml properties: echo sdk.dir=$(ANDROID_SDK_HOME) >local.properties echo sdk.dir=$(ANDROID_SDK_HOME) >../../Bootstrap/local.properties echo "# File needed by ndk-gdb" >jni/Application.mk echo "APP_ABI := $(ANDROID_APP_ABI)" > jni/Application.mk echo "APP_PLATFORM := android-15" >> jni/Application.mk install: build-ant unset JAVA_HOME && $(ANT) $(if $(VERBOSE)$(verbose),,-quiet) debug install @echo @echo 'Run it with "make run"' @echo uninstall: $(ANDROID_SDK_HOME)/platform-tools/adb uninstall $(APP_PACKAGE) clean: android_version_setup properties $(ANT) $(if $(VERBOSE)$(verbose),,-quiet) -keep-going clean rm -rf assets libs $(SODEST) $(OBJLOCAL) $(BOOTSTRAPDIR)/no-resource-compress.xml rm -f native-code.cxx # # Build / link the single .so for this app # ALL_STATIC_LIBS := $(shell $(SRCDIR)/bin/lo-all-static-libs) LIBS = \ -Wl,--start-group \ $(ALL_STATIC_LIBS) \ -Wl,--end-group WHOLELIBS = \ -Wl,--whole-archive \ $(addprefix -l,$(strip \ juh \ )) \ -Wl,--no-whole-archive $(OBJLOCAL)/liblo-native-code.so : native-code.cxx dummies.cxx $(ALL_STATIC_LIBS) mkdir -p $(OBJLOCAL) $(CXX) -Wl,--gc-sections -Wl,--version-script=../../Bootstrap/version.map -Wl,--no-keep-files-mapped -Wl,--no-undefined -DANDROID -DDISABLE_DYNLOADING -shared -o $(OBJLOCAL)/liblo-native-code.so -I$(BUILDDIR)/config_host -I$(SRCDIR)/include native-code.cxx dummies.cxx -L$(INSTDIR)/$(LIBO_LIB_FOLDER) $(WHOLELIBS) $(LIBS) -lgnustl_static -lGLESv2 -landroid -ljnigraphics -llog -lz $(SODEST)/liblo-native-code.so : $(OBJLOCAL)/liblo-native-code.so mkdir -p $(SODEST) $(STRIP) -o $(SODEST)/liblo-native-code.so $(OBJLOCAL)/liblo-native-code.so #to keep some symbols, eg.: $(STRIP) -o $(SODEST)/liblo-native-code.so $(OBJLOCAL)/liblo-native-code.so -w -K 'Java*' # shrinkme $(STRIP) -o $(SODEST)/liblo-native-code.so $(OBJLOCAL)/liblo-native-code.so link-so: $(SODEST)/liblo-native-code.so # If you reinstall an app several times *on the emulator*, even if you # uninstall it between, disk space seems to leak that won't get recycled until # you stop and start... No idea if this holds for a device, too. (And you # can't "stop" a device anyway.) stop-start-cycle: $(ANDROID_SDK_HOME)/platform-tools/adb shell stop && $(ANDROID_SDK_HOME)/platform-tools/adb shell start && sleep 10 copy-stuff: # Then "assets". Let the directory structure under assets mimic # that under solver for now. # # Please note that I have no idea what all of this is really necessary and for # much of this stuff being copied, no idea whether it makes any sense at all. # Much of this is copy-pasted from android/qa/sc/Makefile (where a couple of # unit tests for sc are built, and those do seem to mostly work) and # android/qa/desktop/Makefile (mmeeks's desktop demo, also works to some # extent). # mkdir -p assets/lib assets/program/services assets/ComponentTarget/i18npool/util gzip -9 <$(INSTDIR)/$(LIBO_ETC_FOLDER)/types/offapi.rdb >assets/gz.unpack/program/offapi.rdb gzip -9 <$(INSTDIR)/$(LIBO_ETC_FOLDER)/types/oovbaapi.rdb >assets/gz.unpack/program/oovbaapi.rdb gzip -9 <$(INSTDIR)/$(LIBO_URE_MISC_FOLDER)/types.rdb >assets/gz.unpack/program/udkapi.rdb # For some reason the vnd.sun.star.expand:$LO_LIB_DIR doesn't seem to work, it expands to empty!? for F in program/services/services program/services; do \ sed -e 's!uri="vnd.sun.star.expand:$$LO_LIB_DIR/!uri="file://$$APP_DATA_DIR/lib/!g' <$(INSTDIR)/$$F.rdb >assets/$$F.rdb; \ done cp $(SRC_ROOT)/android/default-document/example.odt assets/example.odt cp $(SRC_ROOT)/readlicense_oo/license/LICENSE assets/license.txt cp $(SRC_ROOT)/readlicense_oo/license/NOTICE assets/notice.txt cp $(WORKDIR)/ComponentTarget/i18npool/util/i18npool.component assets/ComponentTarget/i18npool/util # rm -Rf assets/share # pre-clean it mkdir -p assets/share/config cp -R $(INSTDIR)/share/registry assets/share if ! test z$(DISABLE_UI) = zTRUE; then \ echo "Copying UI files into the apk"; \ cp -R $(INSTDIR)/share/config/soffice.cfg assets/share/config; \ else \ echo "Skipping UI files"; \ fi mkdir -p assets/unpack/program echo '[Bootstrap]' > assets/unpack/program/sofficerc echo 'Logo=1' >> assets/unpack/program/sofficerc echo 'NativeProgress=1' >> assets/unpack/program/sofficerc echo 'URE_BOOTSTRAP=file:///assets/program/fundamentalrc' >> assets/unpack/program/sofficerc # echo 'RTL_LOGFILE=file:///dev/log/main' >> assets/unpack/program/sofficerc echo 'HOME=$$APP_DATA_DIR/cache' >> assets/unpack/program/sofficerc echo 'OSL_SOCKET_PATH=$$APP_DATA_DIR/cache' >> assets/unpack/program/sofficerc # # Set up fundamentalrc echo '[Bootstrap]' > assets/program/fundamentalrc echo 'LO_LIB_DIR=file://$$APP_DATA_DIR/lib/' >> assets/program/fundamentalrc echo 'BRAND_BASE_DIR=file:///assets' >> assets/program/fundamentalrc echo 'CONFIGURATION_LAYERS=xcsxcu:$${BRAND_BASE_DIR}/share/registry res:$${BRAND_BASE_DIR}/share/registry' >> assets/program/fundamentalrc echo 'URE_BIN_DIR=file:///assets/ure/bin/dir/nothing-here/we-can/exec-anyway' >> assets/program/fundamentalrc # # Set up unorc echo '[Bootstrap]' > assets/program/unorc echo 'URE_INTERNAL_LIB_DIR=file://$$APP_DATA_DIR/lib/' >> assets/program/unorc echo 'UNO_TYPES=file://$$APP_DATA_DIR/program/udkapi.rdb file://$$APP_DATA_DIR/program/offapi.rdb file://$$APP_DATA_DIR/program/oovbaapi.rdb' >> assets/program/unorc echo 'UNO_SERVICES=file:///assets/program/services.rdb file:///assets/program/services/services.rdb' >> assets/program/unorc # # Set up bootstraprc echo '[Bootstrap]' > assets/program/bootstraprc echo 'InstallMode=' >> assets/program/bootstraprc echo 'ProductKey=LibreOffice $(LIBO_VERSION_MAJOR).$(LIBO_VERSION_MINOR)' >> assets/program/bootstraprc echo 'UserInstallation=file://$$APP_DATA_DIR' >> assets/program/bootstraprc # # Set up versionrc echo '[Version]' > assets/program/versionrc echo 'AllLanguages=en-US' >> assets/program/versionrc echo 'BuildVersion=' >> assets/program/versionrc echo 'buildid=dead-beef' >> assets/program/versionrc echo 'ReferenceOOoMajorMinor=4.1' >> assets/program/versionrc # # .res files mkdir -p assets/program/resource cp $(INSTDIR)/$(LIBO_SHARE_RESOURCE_FOLDER)/*en-US.res assets/program/resource # # Assets that are unpacked at run-time into the app's data directory. These # are files read by non-LO code, fontconfig and freetype for now, that doesn't # understand "/assets" paths. mkdir -p assets/unpack/etc/fonts cp fonts.conf assets/unpack/etc/fonts # $UserInstallation/user/fonts is added to the fontconfig path in # vcl/generic/fontmanager/helper.cxx: psp::getFontPath(). UserInstallation is # set to the app's data dir above. mkdir -p assets/gz.unpack/user/fonts for F in $(INSTDIR)/share/fonts/truetype/Liberation*.ttf \ $(INSTDIR)/share/fonts/truetype/Caladea-*.ttf \ $(INSTDIR)/share/fonts/truetype/Carlito-*.ttf \ $(INSTDIR)/share/fonts/truetype/Gen*.ttf \ $(INSTDIR)/share/fonts/truetype/opens___.ttf; do \ gzip -9 <$$F >assets/gz.unpack/user/fonts/`basename $$F`; \ done # # Then gdbserver and gdb.setup so that we can debug with ndk-gdb. # mkdir -p $(SODEST) cp $(ANDROID_NDK_GDBSERVER) $(SODEST) echo set solib-search-path ./obj/local/$(ANDROID_APP_ABI) >$(SODEST)/gdb.setup