From 9afb6e1e38c362a768e8e981f7b03cf8bcaf22cf Mon Sep 17 00:00:00 2001 From: Jan Holesovsky Date: Mon, 4 Jun 2012 14:47:18 +0200 Subject: Use BMP_SCALE_LANCZOS instead of BMP_SCALE_INTERPOLATE. Where we explicitly ask for better quality, use BMP_SCALE_LANCZOS, instead of BMP_SCALE_INTERPOLATE. Change-Id: I28ddf3290204532a8660e09ee9ab0949b6ce1c73 --- svx/source/gallery2/galobj.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'svx/source/gallery2') diff --git a/svx/source/gallery2/galobj.cxx b/svx/source/gallery2/galobj.cxx index b2ca47641e6f..a05616f28fa2 100644 --- a/svx/source/gallery2/galobj.cxx +++ b/svx/source/gallery2/galobj.cxx @@ -111,7 +111,7 @@ sal_Bool SgaObject::CreateThumb( const Graphic& rGraphic ) Max( (long) (fFactor < 1. ? S_THUMB : S_THUMB / fFactor), 8L ) ); if( aThumbBmp.Scale( (double) aNewSize.Width() / aBmpSize.Width(), - (double) aNewSize.Height() / aBmpSize.Height(), BMP_SCALE_INTERPOLATE ) ) + (double) aNewSize.Height() / aBmpSize.Height(), BMP_SCALE_LANCZOS ) ) { aThumbBmp.Convert( BMP_CONVERSION_8BIT_COLORS ); bRet = sal_True; -- cgit