From 4d23222b15ac0034e265441c71405a48403721f8 Mon Sep 17 00:00:00 2001 From: Tor Lillqvist Date: Fri, 11 Jan 2013 11:05:31 +0200 Subject: Avoid crash (But the OpenGL transitions aren't really usable on the Mac. At least not when built against the 10.7 SDK.) Change-Id: I6b65b417a40be182b7b4077b420b4bdb52fb67c4 --- slideshow/source/engine/OGLTrans/mac/OGLTrans_TransitionerImpl.mm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'slideshow') diff --git a/slideshow/source/engine/OGLTrans/mac/OGLTrans_TransitionerImpl.mm b/slideshow/source/engine/OGLTrans/mac/OGLTrans_TransitionerImpl.mm index 3a260e314976..06b44c7fe85a 100644 --- a/slideshow/source/engine/OGLTrans/mac/OGLTrans_TransitionerImpl.mm +++ b/slideshow/source/engine/OGLTrans/mac/OGLTrans_TransitionerImpl.mm @@ -398,7 +398,7 @@ bool OGLTransitionerImpl::initWindowFromSlideShowView( const Reference< presenta awt::Rectangle aCanvasArea = mxView->getCanvasArea(); // needed in windowed mode only ? - if( (aCanvasArea.X != 0) && (aCanvasArea.Y != 0) ) + if( (pWindow != NULL) && (aCanvasArea.X != 0) && (aCanvasArea.Y != 0) ) pWindow->setPosSizePixel(aCanvasArea.X, aCanvasArea.Y, aCanvasArea.Width, aCanvasArea.Height); GLWin.Width = aCanvasArea.Width; -- cgit