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* boost::unordered_map->std::unordered_mapCaolán McNamara2015-01-021-3/+1
* add some warnings to non-implemented featuresMarkus Mohrhard2014-12-311-4/+4
* Some cppcheck cleanings: Prefer prefix ++/-- operators for non-primitive typesJulien Nabet2014-12-181-1/+1
* draw also opengl polygon with AA edges if AA is wantedLuboš Luňák2014-12-181-6/+72
* use AA for lines only when AA is activeLuboš Luňák2014-12-153-20/+56
* do not hardcode what specific "generic" bitmap scaling operations useLuboš Luňák2014-12-151-2/+2
* -Werror=unused-but-set-variableCaolán McNamara2014-12-151-2/+0
* vcl: Fix crash when requesting coordonnates for empty textureLouis-Francis Ratté-Boulianne2014-12-151-0/+8
* draw lines anti-aliased (opengl vcl)Luboš Luňák2014-12-151-19/+136
* allow using more than one opengl program during one draw "operation"Luboš Luňák2014-12-151-0/+2
* vcldemo: disable broken gradient stencil use.Michael Meeks2014-12-111-0/+5
* vcl: Don't keep a reference to the texture in the FBO objectLouis-Francis Ratté-Boulianne2014-12-111-7/+15
* vcl: Re-use a framebuffer of the same size when possibleLouis-Francis Ratté-Boulianne2014-12-112-3/+13
* vcl: Keep the same context for VirtualDevice to avoid FBO switchesLouis-Francis Ratté-Boulianne2014-12-111-10/+9
* vcl: Reset context when the backend window is destroyedLouis-Francis Ratté-Boulianne2014-12-111-0/+2
* vcl: Limit Cairo surface size to the clipping region to improve performanceLouis-Francis Ratté-Boulianne2014-12-111-0/+5
* vcl: Reset data buffer after resizing bitmap on GPULouis-Francis Ratté-Boulianne2014-12-111-1/+1
* vcl: Add BitmapInfoAccess for bitmaps' metadata accessLouis-Francis Ratté-Boulianne2014-12-111-14/+18
* coverity#1256664 Division or modulo by float zeroCaolán McNamara2014-12-071-4/+9
* Move SalGenericData::GetSalDisplay() out of generic/gendata.hxxStephan Bergmann2014-12-041-2/+2
* vcl: Fix color-replacement fragment shaderLouis-Francis Ratté-Boulianne2014-12-031-2/+0
* vcl: Acquire framebuffer from current context when reading back textureLouis-Francis Ratté-Boulianne2014-12-031-12/+10
* vcl: Implement bitmap color replacement operation in OpenGL backendLouis-Francis Ratté-Boulianne2014-12-033-2/+71
* vcl: Add dummy Replace to SalBitmap implementationsLouis-Francis Ratté-Boulianne2014-12-031-0/+5
* Add dummy Erase to SalBitmap implementationsMatúš Kukan2014-12-031-0/+5
* vcl: Release the OpenGL context for offscreen rendering after each operationLouis-Francis Ratté-Boulianne2014-12-031-0/+5
* vcl: Don't create new contexts for Virtual Devices on WindowsLouis-Francis Ratté-Boulianne2014-12-033-29/+8
* Revert "use boost::shared_ptr instead of manual ref counting"Markus Mohrhard2014-12-021-7/+14
* WaE: private field 'mnAttribIndex' is not usedTor Lillqvist2014-12-021-1/+0
* vcl: use resetToReInitialize to avoid context problems on Windows.Michael Meeks2014-12-021-0/+9
* vcl: OpenGL texture creation debug.Michael Meeks2014-12-021-0/+6
* vcl: Fix a coordinate issue when getting a bitmap from a VirtualDeviceLouis-Francis Ratté-Boulianne2014-12-022-1/+5
* vcl: Only load OpenGL shaders once for each contextLouis-Francis Ratté-Boulianne2014-12-028-751/+420
* Missing includeStephan Bergmann2014-12-021-0/+1
* vcl: Consolidate size information around the GeometryProvider.Michael Meeks2014-12-023-82/+10
* vcl: create a GeometryProvider interface.Michael Meeks2014-12-021-0/+1
* vcl: remove SalVirtualDevice::GetWidthMichael Meeks2014-12-021-6/+0
* vcl: Use the current OpenGL context for VirtualDevice and Bitmap if possibleLouis-Francis Ratté-Boulianne2014-12-027-138/+286
* Fix Windows build.Kohei Yoshida2014-12-011-0/+1
* WaE: implicit conversion of NULL constant to 'boost::detail::sp_nullptr_t'Tor Lillqvist2014-12-011-1/+1
* use boost::shared_ptr instead of manual ref countingMarkus Mohrhard2014-12-011-15/+7
* whitelist some driversMarkus Mohrhard2014-11-301-3/+23
* block all RDP sessions from using OpenGLMarkus Mohrhard2014-11-301-0/+6
* no need to declare variables before useMarkus Mohrhard2014-11-301-3/+2
* if we use hungarian notation let use it consistentlyMarkus Mohrhard2014-11-301-5/+5
* windows opengl: We should actually use Init() from OpenGLSalGraphicsImpl.Jan Holesovsky2014-11-301-9/+0
* vcl: last fix to make this build again on Windows without --enable-pchMiklos Vajna2014-11-281-0/+1
* fix few problemsMarkus Mohrhard2014-11-271-16/+12
* connect all pieces for OpenGL windows blacklist, part 3Markus Mohrhard2014-11-271-4/+128
* port blacklist from mozilla code to LibreOffice, part2Markus Mohrhard2014-11-271-0/+346