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* These constants are now in the scoped enum MouseEventModifiersTor Lillqvist2014-11-081-4/+4
* vcl/layout.hxx was included twiceAndras Timar2014-10-181-1/+0
* use vcl::FontNoel Grandin2014-09-181-1/+1
* Bin "temporary" code that doesn't compile any longerTor Lillqvist2014-08-181-8/+0
* ErrorBox->MessageDialogCaolán McNamara2014-08-181-4/+4
* No need for these fields for iOSTor Lillqvist2014-05-261-2/+0
* With tiled rendering for iOS there is no need for a "frame buffer"Tor Lillqvist2014-04-221-146/+3
* cppcheck: Prefer prefix ++/-- operators for non-primitive typesJulien Nabet2014-04-201-2/+2
* Kill the ImplSVGDIData::mbNoXORClipping flagTor Lillqvist2014-04-101-1/+0
* For consistency, set the same "GDI" and "Win" flags for iOS as for OS XTor Lillqvist2014-04-071-0/+2
* Kill superfluous vertical whitespaceTor Lillqvist2014-04-022-2/+0
* sal_Bool -> bool in mostly vcl moduleChris Sherlock2014-02-281-2/+2
* Adapt vcl to various loplugin warnings on Mac OS XStephan Bergmann2014-02-211-1/+1
* fix compilation of iostsahi glik2014-02-201-0/+1
* Make sure ShowNativeDialog() shows something: Use NSLog()Tor Lillqvist2014-01-261-0/+3
* We already get AquaSalGraphics::CreateFontSubset from salgdicommon.cxx nowTor Lillqvist2013-12-151-11/+0
* iOS tiled rendering workTor Lillqvist2013-12-141-1/+3
* Try to fix colour issuesTor Lillqvist2013-12-111-3/+3
* releasing the CGDataProvider to prevent possible memory leaksPtyl Dragon2013-11-151-0/+1
* created a long long unit for MLOContentSizePtyl Dragon2013-11-151-11/+0
* changed to CGSizePtyl Dragon2013-11-151-0/+11
* refactored to allow copying FixedImage to iosPtyl Dragon2013-11-151-2/+34
* Tiled rendering: Tunnel the request for a tile to the ViewShell.Jan Holesovsky2013-11-151-13/+0
* More work on selection handling in iOSTor Lillqvist2013-10-231-0/+26
* Try to handle selection resizing in a more "correct" wayTor Lillqvist2013-10-221-0/+27
* More text selection WIP hackingTor Lillqvist2013-10-181-18/+22
* Tiles: Documentation of the parameters.Jan Holesovsky2013-10-171-1/+1
* added draw tile signature and select all fixptyl@cloudon.com2013-10-171-0/+13
* New iOS client codeptyl@cloudon.com2013-10-151-4/+4
* Minor refactoring of iOS codeTor Lillqvist2013-10-131-15/+17
* iOS experimental app support for selection marking via long press gestureptyl@cloudon.com2013-10-111-0/+28
* Fix for iOS scroll by pixels, and pinch to zoomptyl@cloudon.com2013-10-091-3/+14
* in iOS avoid copying covered windows to screentsahi glik2013-09-121-3/+11
* Sync IOS screen invalidate to end of painttsahi glik2013-09-121-2/+17
* Turn basebmp::Format into a proper enumStephan Bergmann2013-07-121-1/+1
* There is already the AddTempDevFont() in coretextTor Lillqvist2013-06-261-7/+0
* Add pan gesture handlingTor Lillqvist2013-04-191-0/+11
* More orientation experimentation and hackingTor Lillqvist2013-04-161-0/+9
* Try to propagate display size change to LOTor Lillqvist2013-04-161-1/+25
* Add lo_keyboard_input()Tor Lillqvist2013-04-141-0/+11
* Add experimental lo_keyboard_did_hide() implementationTor Lillqvist2013-04-131-0/+15
* mass removal of rtl:: prefixes for O(U)String*Luboš Luňák2013-04-071-7/+7
* Bin some not longer interesting NSLoggingTor Lillqvist2013-04-071-18/+0
* Revert "Try redrawing in multiple phases to avoid blocking the UI thread too ...Tor Lillqvist2013-03-311-36/+12
* Try redrawing in multiple phases to avoid blocking the UI thread too longTor Lillqvist2013-03-311-12/+36
* Unbreak use of pthread condition variablesTor Lillqvist2013-03-301-10/+74
* Render the "headless" frames to the UI view in the LO threadTor Lillqvist2013-03-301-30/+48
* IosSalInstance::BlitFrameToBuffer() and RedrawWindows() are unneeded nowTor Lillqvist2013-03-301-49/+0
* Draw the frame virtual device bitmaps directly to the destination CGContextTor Lillqvist2013-03-301-4/+30
* Refactor the iOS Viewer app and rename it to "LibreOffice"Tor Lillqvist2013-03-301-8/+7