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* c++ API: use css alias in generated headers, adds global css declThorsten Behrens2012-11-301-2/+0
* fix first run of shader-using 3D transitionsDavid Tardon2012-11-281-0/+5
* fix 3D slide trans. initializationDavid Tardon2012-11-281-19/+48
* Remove some newly tagged unused methodsJulien Nabet2012-11-232-7/+0
* fix 3D 'fade' transitionsDavid Tardon2012-11-221-2/+365
* fix Fade Smoothly transitionDavid Tardon2012-11-221-4/+5
* refactor OpenGL transition creationDavid Tardon2012-11-223-496/+939
* always set event descriptionDavid Tardon2012-11-226-46/+13
* OSL_TRACE -> SAL_INFODavid Tardon2012-11-221-25/+29
* make conditionally-compiled code easier to readDavid Tardon2012-11-221-4/+14
* re-base on ALv2 code. Includes (at least) relevant parts of:Michael Meeks2012-11-061-150/+16
* fdo#46808, Adapt awt::Toolkit UNO service to new styleNoel Grandin2012-10-241-6/+2
* SetPosSizePixel->setPosSizePixelCaolán McNamara2012-09-282-2/+2
* having two SetPosSizePixel is a blasted nuisanceCaolán McNamara2012-09-281-1/+1
* convert OSL_ debug funcs to SAL_David Tardon2012-09-071-2/+2
* more refactoringDavid Tardon2012-09-071-23/+38
* refactor the OGLTransitionerImpl init. a bitDavid Tardon2012-09-071-33/+36
* shuffle #ifdefs around a bitDavid Tardon2012-09-071-6/+4
* more indentation fixesDavid Tardon2012-09-071-196/+194
* drop useless nested anonymous namespaceDavid Tardon2012-09-071-32/+29
* add more timing codeDavid Tardon2012-09-071-0/+4
* simplify time profilingDavid Tardon2012-09-071-12/+24
* use meaningful names for debugging variablesDavid Tardon2012-09-071-22/+22
* -Werror,-Wunused-private-field (Clang towards 3.2)Stephan Bergmann2012-08-313-8/+0
* switch logging from OSL_ to SAL_David Tardon2012-08-172-49/+53
* fix indentationDavid Tardon2012-08-172-76/+76
* do not paint background if no fade color was setDavid Tardon2012-08-171-5/+8
* fix copypastaDavid Tardon2012-08-171-1/+1
* fix "uncover" slide transitions with presenter consoleDavid Tardon2012-08-143-46/+71
* Check MACOSX_SDK_VERSION, not MAC_OS_X_VERSION_MIN_REQUIREDTor Lillqvist2012-08-121-2/+2
* simplify include guardsThomas Arnhold2012-07-1422-22/+22
* re-base on ALv2 code. Includes:Michael Meeks2012-07-1183-1870/+1156
* Decrease header files dependenciesMatteo Casalin2012-07-112-2/+1
* sprinkle explicit over constructorsDavid Tardon2012-07-034-13/+13
* Bug fix: now skip effect work correctly with repeated animationsMarco Cecchetti2012-06-281-1/+2
* Fixed a bug that prevented repeated animations to work properly when the repe...Marco Cecchetti2012-06-281-1/+0
* Added support for the repeatCount attribute for time containers.Marco Cecchetti2012-06-283-12/+42
* Now to animations and repeated to animations are handled by the C++ presentat...Marco Cecchetti2012-06-285-10/+108
* callcatcher: update listCaolán McNamara2012-06-252-29/+0
* WaE on Mac SDK > 10.4Norbert Thiebaud2012-06-231-3/+4
* remove bunch of obsolete looking .dxp filesMichael Stahl2012-06-221-1/+0
* replace all but one .hdl include with equivalent .hpp includes.Michael Meeks2012-06-212-2/+2
* re-base on ALv2 code.Michael Meeks2012-06-21159-3834/+2403
* targeted string re-workNorbert Thiebaud2012-06-027-38/+31
* remove unneeded include of boost/bind.hppCaolán McNamara2012-05-165-7/+6
* Bin commented-out codeTor Lillqvist2012-04-241-42/+0
* WaE: assigning to 'AquaOpenGLView *' from incompatible type 'NSOpenGLView *'Tor Lillqvist2012-04-241-1/+1
* Add hopefully helpful commentTor Lillqvist2012-04-241-0/+9
* WaE: 'SceneObject' has virtual functions but non-virtual destructorTor Lillqvist2012-04-241-0/+2
* WaE: incompatible pointer types: 'long *' vs. 'const GLint *'Tor Lillqvist2012-04-241-0/+4