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* We should know what our name isTor Lillqvist2014-10-081-1/+1
* Use native-code.py generated code also for iOS.Matúš Kukan2014-01-011-31/+2
* OSL_DEBUG_LEVEL is defined in the flags in lo.xcconfigTor Lillqvist2013-12-281-1/+0
* Add arm64 to VALID_ARCHSTor Lillqvist2013-12-231-3/+3
* Deduplicate more components.Matúš Kukan2013-12-191-1/+1
* bin few commentsMatúš Kukan2013-12-191-27/+0
* Deduplicate writer component factories.Matúš Kukan2013-12-191-3/+2
* Deduplicate a lot of common components.Matúš Kukan2013-12-191-10/+2
* Add .component <implementation constructor="..." featureStephan Bergmann2013-12-191-8/+8
* Get more --disable-dynamic-loading code out of shlib.cxx.Matúš Kukan2013-12-181-3/+15
* Deduplicate some foo_component_getFactory declarations.Matúš Kukan2013-12-181-96/+0
* Allow UNO component libraries to have each implementation in its own function.Matúš Kukan2013-12-181-1/+1
* These get defined through lo.xcconfig nowTor Lillqvist2013-12-171-19/+0
* Targetted text updates, with seasonable changes before l10n freeze.Michael Meeks2013-12-133-9/+18
* fdo#60698: Merge fastsax and sax_shared into expwrapMarcos Paulo de Souza2013-12-111-2/+1
* Add types.rdb (formerly known as udkapi.rdb) to MobileLibreOfficeTor Lillqvist2013-12-091-1/+1
* Use hidden visibility as in the LO code here, tooTor Lillqvist2013-11-221-2/+3
* Use the CLANG_CXX_LIBRARY from lo.xcconfigTor Lillqvist2013-11-221-3/+0
* I think we need to restrict ARCHS to armv7Tor Lillqvist2013-11-211-0/+3
* measuring the time it takes to render a tilePtyl Dragon2013-11-151-0/+2
* Adjust parameter defaults to give pleasant resultTor Lillqvist2013-11-151-4/+10
* Keep tile top-left corner fixed, don't center itTor Lillqvist2013-11-151-2/+2
* Tweak default values of tunables and use larger default step sizeTor Lillqvist2013-11-152-7/+11
* Reduce NSLog verbiage a bitTor Lillqvist2013-11-152-2/+1
* fix less than 1 step limitPtyl Dragon2013-11-151-4/+4
* changed testing app UI to be more clear what it doesPtyl Dragon2013-11-154-5/+34
* added linking of width and heightPtyl Dragon2013-11-153-41/+81
* in progress of linkinh width and heightPtyl Dragon2013-11-154-18/+58
* Saving the graphics state around touch_lo_draw_tile() seems unnecessaryTor Lillqvist2013-11-151-3/+0
* No Y flip needed hereTor Lillqvist2013-11-151-4/+0
* UISteppers now go down as wellPtyl Dragon2013-11-151-3/+5
* tiledrendering new stepper ui for torPtyl Dragon2013-11-153-19/+105
* Use actual executable path in the fake argvTor Lillqvist2013-11-151-3/+1
* added units MLODpxes and MLORipsPtyl Dragon2013-11-151-5/+3
* touch_lo_get_content_size() returns CGSize nowTor Lillqvist2013-11-151-2/+2
* ready for integration with CATiledLayerPtyl Dragon2013-11-151-1/+1
* 1st implementation of touch_lo_get_content_sizePtyl Dragon2013-11-151-0/+3
* refactored mlo_uno to be in lo C++ conventionsPtyl Dragon2013-11-153-152/+161
* for torPtyl Dragon2013-11-151-6/+6
* now iOS draws something (upside down)Ptyl Dragon2013-11-151-4/+4
* now showing blank tilePtyl Dragon2013-11-151-0/+1
* Dummy implementation of touch_ui_dialog_modal()Tor Lillqvist2013-11-011-1/+8
* Fixe project for Xcode5 iOS7 new solver changesRoi Illouz2013-10-312-7/+8
* added stub for void touch_ui_selection_none in MLOGestureEnginePtyl Dragon2013-10-301-0/+4
* New CustomTarget, move Xcode setup to MakefileRoi Illouz2013-10-291-2/+3
* Fix breakpoint support for XcodeRoi Illouz2013-10-201-7/+11
* fix save several file on by reseting the xstorable on closePtyl Dragon2013-10-201-0/+1
* added save to ios app and removed keyboard on openPtyl Dragon2013-10-196-8/+53
* ios tile testing app donePtyl Dragon2013-10-1815-20/+337
* Add dummy touch_ui_selection_start()Tor Lillqvist2013-10-181-1/+15