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* Printing of some more basegfx typesStephan Bergmann2017-04-281-0/+16
* more SAL_WARN_UNUSEDNoel Grandin2017-01-311-1/+1
* Remove nonsense comments: // bitfieldTor Lillqvist2016-09-131-1/+0
* cid#1371223 Missing move assignment operatorNoel Grandin2016-08-291-0/+2
* cid#1371285 Missing move assignment operatorNoel Grandin2016-08-251-0/+2
* Refactor 3D renderer to use multithreadingArmin Le Grand2016-05-061-1/+1
* Remove excess newlinesChris Sherlock2016-02-091-5/+0
* loplugin:unusedmethodsNoel Grandin2015-10-272-60/+0
* loplugin:unusedmethods sax,shell,stoc,basegfxNoel Grandin2015-07-061-1/+0
* Revert "loplugin:unusedmethods sax,shell,stoc,basegfx"Michael Stahl2015-07-031-0/+1
* loplugin:unusedmethods sax,shell,stoc,basegfxNoel Grandin2015-07-031-1/+0
* V813: Decreased performanceCaolán McNamara2015-03-041-1/+1
* Remove visual noise from includeAlexander Wilms2014-03-011-4/+4
* Use boolStephan Bergmann2014-01-101-1/+1
* fixincludeguards.sh: include/{basegfx,basic}Thomas Arnhold2013-10-233-9/+9
* Add BASEGFX_DLLPUBLIC hoping to fix Windows buildTor Lillqvist2013-08-141-1/+1
* Resolves: #i122149# Corrected stuff around polygon-based clip regionsArmin Le Grand2013-08-141-0/+6
* execute move of global headersBjoern Michaelsen2013-04-233-0/+519