| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: Ic823109b812a3d99d8462cf67cd9aa87094bba06
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Change-Id: I784579717674f1caf68ad489d1a931936f6f9651
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Change-Id: Ia394ff00421f495757cc2ce55e7b91bfebe715eb
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And leaving it out kills the freetype dependency :-)
Change-Id: I1fa33492da9d30a98014bae06aa196a508cedfe7
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Change-Id: Iffc91425d4395699a1c5f18ac10f5ed065231fdf
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Change-Id: I9e0e7816e6d85cb3484105de4ce49db47db72451
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Change-Id: I55a5ef14ec75095cfe6a490eedd460f21c1c9625
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Change-Id: I91f403a39a7fea23f30fb64c4f9e4c3937f0401d
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Change-Id: I18608380bf89822ce402e79038f2016af17b2ead
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Fix error: 'gltf_get_model_center_pos' has C-linkage specified, but returns
user-defined type 'glm::vec3' (aka 'tvec3<mediump_float>') which is
incompatible with C.
I don't really understand the reason for the extern "C" use in
libgltf.h. After all, the header clearly is intended to be included from C++
code (after all, the use of 'extern "C"' is unconditional and it is not valid
in C), and the implementation of the functions is in C++. Also, we build
libgltf as a static library, so it can't be the case that we would need to
look up its symbols dynamically (when unmangled names would be better). But
maybe I am missing something.
Change-Id: I19f025610301f8c535178a83f4ab2e58455bad57
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Change-Id: Ib7bc9562602d1d8da4082987302834ac2486d78a
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Change-Id: Ie827ba98a6ff65d63eb61df1d90e18919de86395
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Change-Id: Ic0c2bd47ffd5bf2d12e2201063ca688712a5f9b3
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Change-Id: If0213fc5406ec9cbdc72be36ffc693fcbbf8ffcc
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Change-Id: I097798a52157fc688ae520a7f3a0dda84000e20b
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Change-Id: I7c30dbcf276052c01bb15f3b8c77a2406260aa7b
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