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* libgltf: turn off openMP usage without any detection code.Michael Meeks2014-05-242-0/+13
| | | | Change-Id: Ic823109b812a3d99d8462cf67cd9aa87094bba06
* libgltf: Another new version.Jan Holesovsky2014-05-242-125/+0
| | | | Change-Id: I784579717674f1caf68ad489d1a931936f6f9651
* libgltf: Updated version.Jan Holesovsky2014-05-213-32/+125
| | | | Change-Id: Ia394ff00421f495757cc2ce55e7b91bfebe715eb
* libgltf: The FPS counting is not necessary in LibreOffice.Jan Holesovsky2014-05-213-3/+32
| | | | | | And leaving it out kills the freetype dependency :-) Change-Id: I1fa33492da9d30a98014bae06aa196a508cedfe7
* libgltf: Update to the new version.Jan Holesovsky2014-05-2113-321/+12
| | | | Change-Id: Iffc91425d4395699a1c5f18ac10f5ed065231fdf
* libgltf: include is missing from fmod_error_handling patch, merge patchesZolnai Tamás2014-05-063-14/+11
| | | | Change-Id: I9e0e7816e6d85cb3484105de4ce49db47db72451
* Include <errno.h>Tor Lillqvist2014-05-062-0/+11
| | | | Change-Id: I55a5ef14ec75095cfe6a490eedd460f21c1c9625
* Beautify patchStephan Bergmann2014-05-061-1/+1
| | | | Change-Id: I91f403a39a7fea23f30fb64c4f9e4c3937f0401d
* Fix patchStephan Bergmann2014-05-061-0/+10
| | | | Change-Id: I18608380bf89822ce402e79038f2016af17b2ead
* Don't use extern "C" for a function which return C++ typesTor Lillqvist2014-05-062-0/+11
| | | | | | | | | | | | | | | | Fix error: 'gltf_get_model_center_pos' has C-linkage specified, but returns user-defined type 'glm::vec3' (aka 'tvec3<mediump_float>') which is incompatible with C. I don't really understand the reason for the extern "C" use in libgltf.h. After all, the header clearly is intended to be included from C++ code (after all, the use of 'extern "C"' is unconditional and it is not valid in C), and the implementation of the functions is in C++. Also, we build libgltf as a static library, so it can't be the case that we would need to look up its symbols dynamically (when unmangled names would be better). But maybe I am missing something. Change-Id: I19f025610301f8c535178a83f4ab2e58455bad57
* Upgrade libgltfZolnai Tamás2014-05-0618-193/+190
| | | | Change-Id: Ib7bc9562602d1d8da4082987302834ac2486d78a
* OGFrameGrabber: use a BGRA bufferZolnai Tamás2014-04-272-0/+69
| | | | Change-Id: Ie827ba98a6ff65d63eb61df1d90e18919de86395
* Patching libgltf: shader character buffers are used as c stringsZolnai Tamás2014-04-203-1/+96
| | | | Change-Id: Ic0c2bd47ffd5bf2d12e2201063ca688712a5f9b3
* Patching libgltf: character buffer is used as cstringZolnai Tamás2014-04-182-0/+13
| | | | Change-Id: If0213fc5406ec9cbdc72be36ffc693fcbbf8ffcc
* Avoid C++11 solutions from libgltf codeZolnai Tamás2014-04-182-0/+13
| | | | Change-Id: I097798a52157fc688ae520a7f3a0dda84000e20b
* Integrate libgltf for rendering gltf modelsZolnai Tamás2014-04-1813-0/+267
Change-Id: I7c30dbcf276052c01bb15f3b8c77a2406260aa7b