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path: root/chart2/opengl/textFragmentShader.glsl
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* texture*D in GLSL is deprecated and not available in core contextsMarkus Mohrhard2014-09-021-2/+5
* replace all attribute and varying in chart shadersMarkus Mohrhard2014-09-021-1/+1
* we need to switch to OpenGL 3.2 core for OSXMarkus Mohrhard2014-09-021-1/+1
* make sure that all shaders contain a version stringMarkus Mohrhard2014-09-021-0/+2
* use shader to calculate alpha channelweigao2014-06-211-1/+2
* Revert "Move OpenGLRender to vcl"Markus Mohrhard2014-03-171-0/+17
* Move OpenGLRender to vclZolnai Tamás2014-03-141-17/+0
* add license headers to glsl filesMarkus Mohrhard2014-01-311-0/+11
* add Symbol2D renderingPeilin2014-01-291-0/+6