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path: root/chart2/Package_opengl.mk
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* GLSL files should go into $(LIBO_ETC_FOLDER)/openglTor Lillqvist2014-10-031-1/+1
* add codes to compile the scroll shadersweigao2014-08-061-0/+2
* add batch render texture shadersweigao2014-06-211-0/+2
* add shaders for 3.0 glsl versionweigao2014-06-171-0/+2
* add batch render shaderweigao2014-05-281-0/+2
* initial work on screen textMarkus Mohrhard2014-05-261-0/+2
* implement new struct and shaders for pickingMarkus Mohrhard2014-05-151-0/+2
* add reverse image shaderweigao2014-05-081-0/+2
* add vertex shader and fragment shader for 3D renderingxukai2014-05-051-0/+2
* Revert "Move OpenGLRender to vcl"Markus Mohrhard2014-03-171-0/+25
* Move OpenGLRender to vclZolnai Tamás2014-03-141-25/+0
* remove unused shaderMarkus Mohrhard2014-02-151-2/+0
* chart2: remove unnecessary complexityMichael Stahl2014-02-051-3/+1
* Fix previous fixStephan Bergmann2014-02-051-1/+1
* Fix target of .glsl files on Mac OS XStephan Bergmann2014-02-051-1/+1
* add Symbol2D renderingPeilin2014-01-291-0/+29