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* sal: clean up public headers with include-what-you-useMichael Stahl2014-11-171-0/+1
* Bump cairo version to 1.2.0Riccardo Magliocchetti2014-11-121-7/+0
* Fix common typos. No automatic tools. Handmade…Andrea Gelmini2014-11-121-1/+1
* fix spelling implemenation -> implementationNoel Grandin2014-11-101-1/+1
* merge vcllo and vclopenglloMarkus Mohrhard2014-11-101-1/+0
* Revert "use the new OUString::fromUtf8 method"Stephan Bergmann2014-11-061-1/+1
* use the new OUString::fromUtf8 methodNoel Grandin2014-11-061-1/+1
* Kill directx < 9 ifdeferyRiccardo Magliocchetti2014-11-042-141/+1
* coverity#982921 do not leakDavid Tardon2014-11-031-1/+1
* create a macro library for implementing bit-flags typesNoel Grandin2014-10-133-6/+6
* loplugin: cstylecastNoel Grandin2014-10-031-5/+6
* GLSL files should go into $(LIBO_ETC_FOLDER)/openglTor Lillqvist2014-10-031-1/+1
* fix windows buildNoel Grandin2014-09-301-2/+2
* fdo#82577: Handle PolyPolygonNoel Grandin2014-09-309-21/+20
* fdo#82577: Handle RegionNoel Grandin2014-09-306-14/+14
* fdo#82577: Handle WindowNoel Grandin2014-09-2322-35/+35
* fix windows buildNoel Grandin2014-09-181-1/+1
* fdo#82577: Handle FontNoel Grandin2014-09-1813-20/+20
* remove SAL_DEBUGs introduced earlierMarkus Mohrhard2014-09-022-20/+0
* some temporary debug outputMarkus Mohrhard2014-09-023-2/+30
* add warning about bad inputMarkus Mohrhard2014-09-021-0/+1
* make the shaders compliant to GLSL 1.2Markus Mohrhard2014-09-024-12/+33
* fix shader names, the .glsl is attached in OpenGLHelper::LoadShaderMarkus Mohrhard2014-09-021-6/+6
* request a legacy context for OGLTransMarkus Mohrhard2014-09-021-0/+1
* coverity#1233512 Uncaught exceptionCaolán McNamara2014-08-312-2/+2
* Fix build with boost-1.56.0.Jörg Sonnenberger2014-08-292-3/+4
* vcl: use enum for complex text layout constantsNoel Grandin2014-08-204-18/+12
* fix invalid memory access in dx bitmap codeMarkus Mohrhard2014-08-131-2/+2
* fix OpenGL canvas windows buildMarkus Mohrhard2014-08-136-3/+8
* -Werror,-Wunused-private-fieldStephan Bergmann2014-08-081-5/+2
* -Werror,-Wunused-macrosStephan Bergmann2014-08-083-6/+0
* reimplement custom sprite rendering with FBOMarkus Mohrhard2014-08-083-13/+33
* reuse OpenGLContext in OGL canvasMarkus Mohrhard2014-08-089-552/+71
* extract shaders to own file and use shared shader loadingMarkus Mohrhard2014-08-0811-245/+274
* Fix *_component_getFactory function typeStephan Bergmann2014-08-061-2/+2
* Accept also WINDOWS_SDK_VERSION == 81Tor Lillqvist2014-07-293-3/+3
* vcl consitent use of long for corrdinateNorbert Thiebaud2014-07-205-9/+9
* canvas: sal_Bool -> boolStephan Bergmann2014-07-026-16/+16
* rtl::Reference fits just fine hereStephan Bergmann2014-06-188-30/+14
* improve the inlinesimplememberfunctions clang pluginNoel Grandin2014-06-1717-53/+11
* loplugin: inlinesimplememberfunctionsNoel Grandin2014-06-095-14/+2
* coverity#735682 Unchecked dynamic_castCaolán McNamara2014-06-041-4/+3
* remove unnecessary NULL parameter passed to UNO ExceptionNoel Grandin2014-05-296-13/+13
* coverity#736029 Missing break in switchCaolán McNamara2014-05-261-1/+1
* remove boilerplate in UNO Exception constructor callsNoel Grandin2014-05-231-4/+2
* canvas: drop using from headersThomas Arnhold2014-05-198-31/+27
* dx_winstuff.hxx does already undef themThomas Arnhold2014-05-112-10/+0
* DX canvas: provide a OutputDevice pointer as a device handler instead of HDCZolnai Tamás2014-05-084-17/+25
* coverity#735401 Logically dead codeCaolán McNamara2014-05-081-3/+0
* canvas: sal_Bool->boolNoel Grandin2014-05-0825-51/+51