Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | move some canvas/ headers inside the module | Noel Grandin | 2020-02-12 | 1 | -0/+5 |
* | gbuild: Remove MSVC 2013 legacy code | David Ostrovsky | 2017-04-21 | 1 | -1/+0 |
* | post glew->epoxy, we don't need to link to win openg32 and mac OpenGL | Caolán McNamara | 2016-12-13 | 1 | -15/+0 |
* | change from glew to epoxy | Caolán McNamara | 2016-12-13 | 1 | -6/+1 |
* | Bin mesa_headers completely | Tor Lillqvist | 2015-11-12 | 1 | -1/+0 |
* | Avoid mesa_headers on X11, also link with -lGL only where necesssary | Tor Lillqvist | 2015-11-12 | 1 | -1/+1 |
* | Remove references to unused GLU | Stephan Bergmann | 2015-03-02 | 1 | -1/+0 |
* | merge vcllo and vclopengllo | Markus Mohrhard | 2014-11-10 | 1 | -1/+0 |
* | fix OpenGL canvas windows build | Markus Mohrhard | 2014-08-13 | 1 | -0/+1 |
* | reuse OpenGLContext in OGL canvas | Markus Mohrhard | 2014-08-08 | 1 | -1/+1 |
* | extract shaders to own file and use shared shader loading | Markus Mohrhard | 2014-08-08 | 1 | -0/+1 |
* | Add opengl canvas implementation. | Thorsten Behrens | 2013-10-07 | 1 | -0/+69 |