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* Build basebmp as a static library for AndroidTor Lillqvist2012-08-231-0/+9
| | | | | | Reduces shared library count by one... This is tedious. Change-Id: I3bdc0a5c4ee4cabf9bbcedc469ca6e94d0103d6b
* basebmp gbuildificationNorbert Thiebaud2012-06-161-0/+21
| | | | Change-Id: I9b24ff3503b1dc1198aab622e36224e75cb31255
* revert gmk4 commitNorbert Thiebaud2012-06-151-40/+0
| | | | Change-Id: I386d735645de648b08fa10baec4884d253f5a681
* Use the same simple lo_main() on iOS as on AndroidTor Lillqvist2012-02-161-6/+0
| | | | | | | | | | | | | Let's do the iOS specific stuff in separate main() source file(s). Don't attempt to build complete iOS programs using normal LibreOffice mechanisms, it will work for only the very lowest level unit tests anyway, because of static linking and the circularish UNO/URE/bootstrap/whatnot (run-time) dependencies between different parts of the code. We thus can't build the various iOS-specific *_cppunittester_all unit test executables any more. Corresponding unit tests (and more complex ones) for iOS will have to be done in a different way.
* prefer makefile-gmake-mode to plain makefile-modeTakeshi Abe2011-08-101-1/+1
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* Add statically linked basebmp cppunittester for iOSTor Lillqvist2011-08-031-0/+6
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* Add consistent Emacs and vim mode linesTor Lillqvist2011-07-301-0/+1
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* gnumake4: basebmp: add necessary workarounds for SunCC [hg:3754657d8ff7]Michael Stahl2011-06-171-1/+0
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* CWS gnumake4: add cppunittests for basebmp and basegfx [hg:f8f8d6414c70]Mathias Bauer2011-06-161-0/+5
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* CWS gnumake4: convert basebmp to new build system [hg:a0f3dc4a5f5a]Mathias Bauer2011-06-161-0/+35