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* Werror, Wunused-variablefeature/vcl-opengl-integrationMarkus Mohrhard2014-11-271-1/+1
* vcl: Use the current OpenGL context for VirtualDevice and Bitmap if possiblefeature/lfrb-vcl-openglLouis-Francis Ratté-Boulianne2014-11-2623-276/+610
* windows opengl: Transparency of the native widgets.Jan Holesovsky2014-11-252-2/+2
* windows opengl: We should actually use Init() from OpenGLSalGraphicsImpl.Jan Holesovsky2014-11-253-11/+1
* Fix build.Jan Holesovsky2014-11-251-2/+2
* windows opengl: Implement WinOpenGLSalGraphicsImpl::Init() too.Jan Holesovsky2014-11-251-0/+9
* Add dummy Erase to SalBitmap implementationsMatúš Kukan2014-11-2413-0/+38
* Add dummy Crop to SalBitmap implementationsMatúš Kukan2014-11-2413-1/+37
* vcl: Make sure the active framebuffer is the right one before drawingLouis-Francis Ratté-Boulianne2014-11-221-0/+3
* vcl: Re-flip native X11 widgets upside down in OpenGL backendLouis-Francis Ratté-Boulianne2014-11-221-2/+2
* vcl: Improve precision and performance of clipping when region is a RegionBandLouis-Francis Ratté-Boulianne2014-11-222-1/+41
* vcl: Track the GL context's clip region and update before drawing when neededLouis-Francis Ratté-Boulianne2014-11-223-28/+34
* vcl: Move the painting fence to the OpenGL contextLouis-Francis Ratté-Boulianne2014-11-224-6/+8
* vcl: Always use the same OpenGL context when drawing in a windowLouis-Francis Ratté-Boulianne2014-11-2216-72/+264
* vcl: Use old method for pixmap painting for GTK widgets without OpenGLLouis-Francis Ratté-Boulianne2014-11-212-57/+101
* vcl: Draw native widgets twice on black/white background to synthesize alphaLouis-Francis Ratté-Boulianne2014-11-2114-293/+481
* boost::scoped_ptr instead of manual pointer lifecycle management.Jan Holesovsky2014-11-202-9/+3
* windows opengl: Implement the native theming with OpenGL.Jan Holesovsky2014-11-205-24/+87
* windows opengl: Introduce OpenGLCompatibleDC.Jan Holesovsky2014-11-205-52/+105
* One more IsMapMode() -> IsMapModeEnabled().Jan Holesovsky2014-11-201-1/+1
* vcl: If there it a MapMode, it is applied.Jan Holesovsky2014-11-201-22/+0
* vcl: Kill IsMapMode(), it means the same as IsMapModeEnabled().Jan Holesovsky2014-11-204-5/+4
* vcl: update the OpenGLContext's pixmap when re-sizing a VirtualDevice.Michael Meeks2014-11-204-2/+29
* vcl: Correctly set the values for the GL scissor test when clippingLouis-Francis Ratté-Boulianne2014-11-191-1/+2
* vcl: Actually returns the number of rectangles for the RegionBandLouis-Francis Ratté-Boulianne2014-11-192-2/+2
* vcl: Apply the OutputDevice transformation to the gradient clipping polygonLouis-Francis Ratté-Boulianne2014-11-192-12/+8
* vcl: Implement copyArea in OpenGL backendLouis-Francis Ratté-Boulianne2014-11-181-4/+19
* vcl: fix un-initialized log length & clean copy/paste bits.Michael Meeks2014-11-181-47/+41
* vcl: since we share Bitmaps across all GLContexts simplify lifecycle.Michael Meeks2014-11-184-14/+15
* vcl: Make sure the texture unit is the right one before bindingLouis-Francis Ratté-Boulianne2014-11-181-0/+1
* vcl: Update current context before executing scale operationLouis-Francis Ratté-Boulianne2014-11-181-0/+2
* vcl: Add support for backend-dependent blending of bitmaps (mask and alpha)Louis-Francis Ratté-Boulianne2014-11-1824-5/+414
* vcldemo: render more small scaled page-border alikesMichael Meeks2014-11-181-20/+11
* vcl: Actually keep the new offscreen texture aroundLouis-Francis Ratté-Boulianne2014-11-181-0/+1
* vcl: check the OpenGL drawable as well as the context.Michael Meeks2014-11-181-3/+6
* windows opengl: Share the contexts as we do on Linux.Jan Holesovsky2014-11-182-7/+42
* vcl: remove old GetOpenGLContext method.Michael Meeks2014-11-181-5/+0
* Revert "vcl: Fix crash when requesting coordonnates for empty texture"Jan Holesovsky2014-11-181-8/+0
* windows opengl: Provide the context to textures everywhere where we have it.Jan Holesovsky2014-11-187-57/+24
* vcl: Fix crash when requesting coordonnates for empty textureLouis-Francis Ratté-Boulianne2014-11-181-0/+8
* vcl: Unbind framebuffer after setting offscreen modeLouis-Francis Ratté-Boulianne2014-11-171-0/+1
* windows opengl: Use the updated DrawMask to get nice text with OpenGL.Jan Holesovsky2014-11-171-5/+3
* windows: Improve logging.Jan Holesovsky2014-11-173-61/+35
* opengl: Do not check for OpenGL errors in a loop.Jan Holesovsky2014-11-171-1/+1
* windows: msbuild gets completely confused when the 'Platform' envvar is set.Jan Holesovsky2014-11-171-0/+1
* vcl: make OpenGLContext::makeCurrent unfeasibly faster.Michael Meeks2014-11-171-2/+10
* vcl: initialize data when XGetWindowAttributes fails.Michael Meeks2014-11-171-5/+22
* vcl: only use default windows' GL Context for bitmaps if NULL / uninitialized.Michael Meeks2014-11-171-6/+9
* vcl: Execute pending operations on source when copying bitmapLouis-Francis Ratté-Boulianne2014-11-174-22/+32
* vcl: Fix DrawMask implementation in OpenGL backendLouis-Francis Ratté-Boulianne2014-11-172-8/+11