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* Fix build for newer glm versions.feature/opengl-canvas-reworkThorsten Behrens2015-03-202-0/+3
* unintended conditionMichael Jaumann2015-03-051-1/+1
* unecessary check, will be covered beforeMichael Jaumann2015-03-021-6/+3
* don't try to render with no verticesMichael Jaumann2015-03-022-9/+15
* polite query the canvas backendMichael Jaumann2015-03-021-2/+4
* this wrappers are alrdy in glm_canvastools.cxxMichael Jaumann2015-03-021-69/+0
* only force sprites in case of ogl canvas, careMichael Jaumann2015-03-021-6/+8
* mergeViewAndRenderTransform with glmMichael Jaumann2015-03-021-0/+19
* missing bracketMichael Jaumann2015-03-021-0/+1
* Hack! force using spritesMichael Jaumann2015-03-021-3/+5
* fdo#86190 glmwrappers for bdhommatrix/affinematrixMichael Jaumann2015-03-026-12/+177
* removed unnecessary conversionMichael Jaumann2015-03-021-5/+3
* general transformation for canvasbitmapsMichael Jaumann2015-03-024-12/+47
* related to last commit, forget a line :)Michael Jaumann2015-03-021-3/+5
* draw strokes correctMichael Jaumann2015-03-021-3/+15
* no need here for colorMichael Jaumann2015-03-021-5/+1
* fill polypolygons fully transparentMichael Jaumann2015-03-021-0/+1
* set correct projection and viewport for spritesMichael Jaumann2015-03-023-11/+28
* show backbufferMichael Jaumann2015-03-021-0/+1
* subdevide bezier segments into more pointsMichael Jaumann2015-03-021-5/+6
* adaptive subdivision of bezier curvesMichael Jaumann2015-03-024-5/+61
* subdivide bezier curvesMichael Jaumann2015-03-021-2/+15
* renderSpriteMichael Jaumann2015-03-021-23/+24
* testcase for createAreaGeometryMichael Jaumann2015-03-022-0/+90
* draw stroke polygonsMichael Jaumann2015-03-021-6/+112
* fix, transformation matrix for gradientsMichael Jaumann2015-03-021-3/+4
* use gradients in canvashelperMichael Jaumann2015-03-023-37/+47
* gradientsMichael Jaumann2015-03-024-177/+223
* unify transmitted texture coordinate nameMichael Jaumann2015-03-027-14/+17
* cleanup, unify shaders/renderHelperMichael Jaumann2015-03-023-145/+71
* transform bitmapsMichael Jaumann2015-03-021-6/+6
* texture transformation shaderMichael Jaumann2015-03-027-26/+125
* cleanupMichael Jaumann2015-03-021-18/+8
* make copy constructor privateMichael Jaumann2015-03-021-0/+3
* set transformation matrix before renderingMichael Jaumann2015-03-021-13/+13
* compute mvp matrix in the right orderMichael Jaumann2015-03-021-1/+1
* use vertex attribute in the correspending programMichael Jaumann2015-03-021-10/+12
* avoid rendering polygons with 0 verticesMichael Jaumann2015-03-021-16/+22
* bind lcl_drawPolyPolygonMichael Jaumann2015-03-021-1/+1
* drawArrays with triangles, correct buffersizeMichael Jaumann2015-03-024-17/+37
* fill glbufferdata with the right verticecountMichael Jaumann2015-03-021-4/+4
* fill glbufferdata with the right verticecountMichael Jaumann2015-03-021-5/+5
* compute gl_position in one line instead of twoMichael Jaumann2015-03-023-8/+5
* use const refs and vectors instead of arraysMichael Jaumann2015-03-025-87/+99
* renderComplexPolyPolygon -> openGl 2.1Michael Jaumann2015-03-023-40/+28
* remove glMatrixStack from ogl_canvasMichael Jaumann2015-03-022-25/+3
* cleanup oglContextMichael Jaumann2015-03-022-16/+29
* feed glDrawArrays with right vertexcountMichael Jaumann2015-03-022-9/+11
* added licence statement, vim modelineMichael Jaumann2015-03-022-2/+23
* renderVertexConstCol uses now MVP matrixMichael Jaumann2015-03-021-0/+1