diff options
Diffstat (limited to 'vcl/quartz/salvd.cxx')
-rw-r--r-- | vcl/quartz/salvd.cxx | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/vcl/quartz/salvd.cxx b/vcl/quartz/salvd.cxx index 79d5725627a8..84f3ee8b9631 100644 --- a/vcl/quartz/salvd.cxx +++ b/vcl/quartz/salvd.cxx @@ -183,7 +183,7 @@ void AquaSalVirtualDevice::Destroy() if( mxBitmapContext ) { void* pRawData = CGBitmapContextGetData( mxBitmapContext ); - rtl_freeMemory( pRawData ); + std::free( pRawData ); SAL_INFO( "vcl.cg", "CGContextRelease(" << mxBitmapContext << ")" ); CGContextRelease( mxBitmapContext ); mxBitmapContext = nullptr; @@ -236,7 +236,7 @@ bool AquaSalVirtualDevice::SetSize( long nDX, long nDY ) mnBitmapDepth = 8; // TODO: are 1bit vdevs worth it? const int nBytesPerRow = (mnBitmapDepth * nDX + 7) / 8; - void* pRawData = rtl_allocateMemory( nBytesPerRow * nDY ); + void* pRawData = std::malloc( nBytesPerRow * nDY ); #ifdef DBG_UTIL for (ssize_t i = 0; i < nBytesPerRow * nDY; i++) { @@ -279,7 +279,7 @@ bool AquaSalVirtualDevice::SetSize( long nDX, long nDY ) mnBitmapDepth = 32; const int nBytesPerRow = (mnBitmapDepth * nDX) / 8; - void* pRawData = rtl_allocateMemory( nBytesPerRow * nDY ); + void* pRawData = std::malloc( nBytesPerRow * nDY ); #ifdef DBG_UTIL for (ssize_t i = 0; i < nBytesPerRow * nDY; i++) { @@ -296,7 +296,7 @@ bool AquaSalVirtualDevice::SetSize( long nDX, long nDY ) mnBitmapDepth = 32; const int nBytesPerRow = (mnBitmapDepth * nDX) / 8; - void* pRawData = rtl_allocateMemory( nBytesPerRow * nDY ); + void* pRawData = std::malloc( nBytesPerRow * nDY ); #ifdef DBG_UTIL for (ssize_t i = 0; i < nBytesPerRow * nDY; i++) { |