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-rw-r--r--vcl/inc/aqua/salgdi.h419
1 files changed, 5 insertions, 414 deletions
diff --git a/vcl/inc/aqua/salgdi.h b/vcl/inc/aqua/salgdi.h
index 0788095f798c..06802fcfaf58 100644
--- a/vcl/inc/aqua/salgdi.h
+++ b/vcl/inc/aqua/salgdi.h
@@ -1,416 +1,7 @@
-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*************************************************************************
- *
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * Copyright 2000, 2010 Oracle and/or its affiliates.
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
-#ifndef _SV_SALGDI_H
-#define _SV_SALGDI_H
-#include "basegfx/polygon/b2dpolypolygon.hxx"
-
-#include "premac.h"
-#include <ApplicationServices/ApplicationServices.h>
-#include "postmac.h"
-
-#include "aqua/aquavcltypes.h"
-#include <vcl/fontcapabilities.hxx>
-
-#include "outfont.hxx"
-#include "salgdi.hxx"
-
-#include <vector>
-
-class AquaSalFrame;
-class AquaSalBitmap;
-class ImplDevFontAttributes;
-
-struct CGRect;
-
-// mac specific physically available font face
-class ImplMacFontData : public PhysicalFontFace
-{
-public:
- ImplMacFontData( const ImplDevFontAttributes&, ATSUFontID );
-
- virtual ~ImplMacFontData();
-
- virtual PhysicalFontFace* Clone() const;
- virtual ImplFontEntry* CreateFontInstance( FontSelectPattern& ) const;
- virtual sal_IntPtr GetFontId() const;
-
- const ImplFontCharMap* GetImplFontCharMap() const;
- bool GetImplFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const;
- bool HasChar( sal_uInt32 cChar ) const;
-
- void ReadOs2Table() const;
- void ReadMacCmapEncoding() const;
- bool HasCJKSupport() const;
-
-private:
- const ATSUFontID mnFontId;
- mutable const ImplFontCharMap* mpCharMap;
- mutable vcl::FontCapabilities maFontCapabilities;
- mutable bool mbOs2Read; // true if OS2-table related info is valid
- mutable bool mbHasOs2Table;
- mutable bool mbCmapEncodingRead; // true if cmap encoding of Mac font is read
- mutable bool mbHasCJKSupport; // #i78970# CJK fonts need extra leading
- mutable bool mbFontCapabilitiesRead;
-};
-
-// abstracting quartz color instead of having to use an CGFloat[] array
-class RGBAColor
-{
-public:
- RGBAColor( SalColor );
- RGBAColor( float fRed, float fGreen, float fBlue, float fAlpha ); //NOTUSEDYET
- const float* AsArray() const { return &mfRed; }
- bool IsVisible() const { return (mfAlpha > 0); }
- void SetAlpha( float fAlpha ) { mfAlpha = fAlpha; }
-private:
- float mfRed, mfGreen, mfBlue, mfAlpha;
-};
-
-// -------------------
-// - AquaSalGraphics -
-// -------------------
-class AquaSalGraphics : public SalGraphics
-{
- friend class ATSLayout;
-protected:
- AquaSalFrame* mpFrame;
- CGLayerRef mxLayer; // Quartz graphics layer
- CGContextRef mrContext; // Quartz drawing context
- class XorEmulation* mpXorEmulation;
- int mnXorMode; // 0: off 1: on 2: invert only
- int mnWidth;
- int mnHeight;
- int mnBitmapDepth; // zero unless bitmap
- /// device resolution of this graphics
- long mnRealDPIX;
- long mnRealDPIY;
- /// some graphics implementations (e.g. AquaSalInfoPrinter) scale
- /// everything down by a factor (see SetupPrinterGraphics for details)
- /// so we have to compensate for it with the inverse factor
- double mfFakeDPIScale;
-
- /// path representing current clip region
- CGMutablePathRef mxClipPath;
-
- /// Drawing colors
- /// pen color RGBA
- RGBAColor maLineColor;
- /// brush color RGBA
- RGBAColor maFillColor;
-
- // Device Font settings
- const ImplMacFontData* mpMacFontData;
- /// ATSU style object which carries all font attributes
- ATSUStyle maATSUStyle;
- /// text rotation as ATSU angle
- Fixed mnATSUIRotation;
- /// workaround to prevent ATSU overflows for huge font sizes
- float mfFontScale;
- /// <1.0: font is squeezed, >1.0 font is stretched, else 1.0
- float mfFontStretch;
- /// allows text to be rendered without antialiasing
- bool mbNonAntialiasedText;
-
- // Graphics types
-
- /// is this a printer graphics
- bool mbPrinter;
- /// is this a virtual device graphics
- bool mbVirDev;
- /// is this a window graphics
- bool mbWindow;
-
-public:
- AquaSalGraphics();
- virtual ~AquaSalGraphics();
-
- bool IsPenVisible() const { return maLineColor.IsVisible(); }
- bool IsBrushVisible() const { return maFillColor.IsVisible(); }
-
- void SetWindowGraphics( AquaSalFrame* pFrame );
- void SetPrinterGraphics( CGContextRef, long nRealDPIX, long nRealDPIY, double fFakeScale );
- void SetVirDevGraphics( CGLayerRef, CGContextRef, int nBitDepth = 0 );
-
- void initResolution( NSWindow* );
- void copyResolution( AquaSalGraphics& );
- void updateResolution();
-
- bool IsWindowGraphics() const { return mbWindow; }
- bool IsPrinterGraphics() const { return mbPrinter; }
- bool IsVirDevGraphics() const { return mbVirDev; }
- AquaSalFrame* getGraphicsFrame() const { return mpFrame; }
- void setGraphicsFrame( AquaSalFrame* pFrame ) { mpFrame = pFrame; }
-
- void ImplDrawPixel( long nX, long nY, const RGBAColor& ); // helper to draw single pixels
-
- bool CheckContext();
- void UpdateWindow( NSRect& ); // delivered in NSView coordinates
- void RefreshRect( const CGRect& );
- void RefreshRect( const NSRect& );
- void RefreshRect(float lX, float lY, float lWidth, float lHeight);
-
- void SetState();
- void UnsetState();
- // InvalidateContext does an UnsetState and sets mrContext to 0
- void InvalidateContext();
-
- virtual bool setClipRegion( const Region& );
-
- // draw --> LineColor and FillColor and RasterOp and ClipRegion
- virtual void drawPixel( long nX, long nY );
- virtual void drawPixel( long nX, long nY, SalColor nSalColor );
- virtual void drawLine( long nX1, long nY1, long nX2, long nY2 );
- virtual void drawRect( long nX, long nY, long nWidth, long nHeight );
- virtual void drawPolyLine( sal_uLong nPoints, const SalPoint* pPtAry );
- virtual void drawPolygon( sal_uLong nPoints, const SalPoint* pPtAry );
- virtual void drawPolyPolygon( sal_uLong nPoly, const sal_uLong* pPoints, PCONSTSALPOINT* pPtAry );
- virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency );
- virtual sal_Bool drawPolyLineBezier( sal_uLong nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry );
- virtual sal_Bool drawPolygonBezier( sal_uLong nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry );
- virtual sal_Bool drawPolyPolygonBezier( sal_uLong nPoly, const sal_uLong* pPoints, const SalPoint* const* pPtAry, const sal_uInt8* const* pFlgAry );
- virtual bool drawPolyLine( const ::basegfx::B2DPolygon&, double fTransparency, const ::basegfx::B2DVector& rLineWidths, basegfx::B2DLineJoin );
-
- // CopyArea --> No RasterOp, but ClipRegion
- virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth,
- long nSrcHeight, sal_uInt16 nFlags );
-
- // CopyBits and DrawBitmap --> RasterOp and ClipRegion
- // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
- virtual void copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics );
- virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap );
- virtual void drawBitmap( const SalTwoRect* pPosAry,
- const SalBitmap& rSalBitmap,
- SalColor nTransparentColor );
- virtual void drawBitmap( const SalTwoRect* pPosAry,
- const SalBitmap& rSalBitmap,
- const SalBitmap& rTransparentBitmap );
- virtual void drawMask( const SalTwoRect* pPosAry,
- const SalBitmap& rSalBitmap,
- SalColor nMaskColor );
-
- virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight );
- virtual SalColor getPixel( long nX, long nY );
-
- // invert --> ClipRegion (only Windows or VirDevs)
- virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags);
- virtual void invert( sal_uLong nPoints, const SalPoint* pPtAry, SalInvert nFlags );
-
- virtual sal_Bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uLong nSize );
-
- virtual bool drawAlphaBitmap( const SalTwoRect&,
- const SalBitmap& rSourceBitmap,
- const SalBitmap& rAlphaBitmap );
-
- virtual bool drawAlphaRect( long nX, long nY, long nWidth,
- long nHeight, sal_uInt8 nTransparency );
-
- CGPoint* makeCGptArray(sal_uLong nPoints, const SalPoint* pPtAry);
- // native widget rendering methods that require mirroring
- virtual sal_Bool hitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
- const Point& aPos, sal_Bool& rIsInside );
- virtual sal_Bool drawNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
- ControlState nState, const ImplControlValue& aValue,
- const rtl::OUString& aCaption );
- virtual sal_Bool getNativeControlRegion( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState,
- const ImplControlValue& aValue, const rtl::OUString& aCaption,
- Rectangle &rNativeBoundingRegion, Rectangle &rNativeContentRegion );
-
- // get device resolution
- virtual void GetResolution( long& rDPIX, long& rDPIY );
- // get the depth of the device
- virtual sal_uInt16 GetBitCount() const;
- // get the width of the device
- virtual long GetGraphicsWidth() const;
-
- // set the clip region to empty
- virtual void ResetClipRegion();
-
- // set the line color to transparent (= don't draw lines)
- virtual void SetLineColor();
- // set the line color to a specific color
- virtual void SetLineColor( SalColor nSalColor );
- // set the fill color to transparent (= don't fill)
- virtual void SetFillColor();
- // set the fill color to a specific color, shapes will be
- // filled accordingly
- virtual void SetFillColor( SalColor nSalColor );
- // enable/disable XOR drawing
- virtual void SetXORMode( bool bSet, bool bInvertOnly );
- // set line color for raster operations
- virtual void SetROPLineColor( SalROPColor nROPColor );
- // set fill color for raster operations
- virtual void SetROPFillColor( SalROPColor nROPColor );
- // set the text color to a specific color
- virtual void SetTextColor( SalColor nSalColor );
- // set the font
- virtual sal_uInt16 SetFont( FontSelectPattern*, int nFallbackLevel );
- // get the current font's etrics
- virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel );
- // get kernign pairs of the current font
- // return only PairCount if (pKernPairs == NULL)
- virtual sal_uLong GetKernPairs( sal_uLong nPairs, ImplKernPairData* pKernPairs );
- // get the repertoire of the current font
- virtual const ImplFontCharMap* GetImplFontCharMap() const;
- virtual bool GetImplFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const;
- // graphics must fill supplied font list
- virtual void GetDevFontList( ImplDevFontList* );
- // graphics should call ImplAddDevFontSubstitute on supplied
- // OutputDevice for all its device specific preferred font substitutions
- virtual void GetDevFontSubstList( OutputDevice* );
- virtual bool AddTempDevFont( ImplDevFontList*, const rtl::OUString& rFileURL, const rtl::OUString& rFontName );
- // CreateFontSubset: a method to get a subset of glyhps of a font
- // inside a new valid font file
- // returns TRUE if creation of subset was successfull
- // parameters: rToFile: contains a osl file URL to write the subset to
- // pFont: describes from which font to create a subset
- // pGlyphIDs: the glyph ids to be extracted
- // pEncoding: the character code corresponding to each glyph
- // pWidths: the advance widths of the correspoding glyphs (in PS font units)
- // nGlyphs: the number of glyphs
- // rInfo: additional outgoing information
- // implementation note: encoding 0 with glyph id 0 should be added implicitly
- // as "undefined character"
- virtual sal_Bool CreateFontSubset( const rtl::OUString& rToFile,
- const PhysicalFontFace* pFont,
- long* pGlyphIDs,
- sal_uInt8* pEncoding,
- sal_Int32* pWidths,
- int nGlyphs,
- FontSubsetInfo& rInfo // out parameter
- );
-
- // GetFontEncodingVector: a method to get the encoding map Unicode
- // to font encoded character; this is only used for type1 fonts and
- // may return NULL in case of unknown encoding vector
- // if ppNonEncoded is set and non encoded characters (that is type1
- // glyphs with only a name) exist it is set to the corresponding
- // map for non encoded glyphs; the encoding vector contains -1
- // as encoding for these cases
- virtual const Ucs2SIntMap* GetFontEncodingVector( const PhysicalFontFace*, const Ucs2OStrMap** ppNonEncoded );
-
- // GetEmbedFontData: gets the font data for a font marked
- // embeddable by GetDevFontList or NULL in case of error
- // parameters: pFont: describes the font in question
- // pWidths: the widths of all glyphs from char code 0 to 255
- // pWidths MUST support at least 256 members;
- // rInfo: additional outgoing information
- // pDataLen: out parameter, contains the byte length of the returned buffer
- virtual const void* GetEmbedFontData( const PhysicalFontFace*,
- const sal_Ucs* pUnicodes,
- sal_Int32* pWidths,
- FontSubsetInfo& rInfo,
- long* pDataLen );
- // frees the font data again
- virtual void FreeEmbedFontData( const void* pData, long nDataLen );
-
- virtual void GetGlyphWidths( const PhysicalFontFace*,
- bool bVertical,
- Int32Vector& rWidths,
- Ucs2UIntMap& rUnicodeEnc );
-
- virtual sal_Bool GetGlyphBoundRect( sal_GlyphId nIndex, Rectangle& );
- virtual sal_Bool GetGlyphOutline( sal_GlyphId nIndex, basegfx::B2DPolyPolygon& );
-
- virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel );
- virtual void DrawServerFontLayout( const ServerFontLayout& );
- virtual bool supportsOperation( OutDevSupportType ) const;
-
- // Query the platform layer for control support
- virtual sal_Bool IsNativeControlSupported( ControlType nType, ControlPart nPart );
-
- virtual SystemGraphicsData GetGraphicsData() const;
- virtual SystemFontData GetSysFontData( int /* nFallbacklevel */ ) const;
-
-private:
- // differences between VCL, Quartz and kHiThemeOrientation coordinate systems
- // make some graphics seem to be vertically-mirrored from a VCL perspective
- bool IsFlipped() const { return mbWindow; }
-
- void ApplyXorContext();
- void Pattern50Fill();
- UInt32 getState( ControlState nState );
- UInt32 getTrackState( ControlState nState );
-};
-
-class XorEmulation
-{
-public:
- XorEmulation();
- /*final*/ ~XorEmulation();
-
- void SetTarget( int nWidth, int nHeight, int nBitmapDepth, CGContextRef, CGLayerRef );
- bool UpdateTarget();
- void Enable() { mbIsEnabled = true; }
- void Disable() { mbIsEnabled = false; }
- bool IsEnabled() const { return mbIsEnabled; }
- CGContextRef GetTargetContext() const { return mxTargetContext; }
- CGContextRef GetMaskContext() const { return (mbIsEnabled ? mxMaskContext : NULL); }
-
-private:
- CGLayerRef mxTargetLayer;
- CGContextRef mxTargetContext;
- CGContextRef mxMaskContext;
- CGContextRef mxTempContext;
- sal_uLong* mpMaskBuffer;
- sal_uLong* mpTempBuffer;
- int mnBufferLongs;
- bool mbIsEnabled;
-};
-
-
-// --- some trivial inlines
-
-inline void AquaSalGraphics::RefreshRect( const CGRect& rRect )
-{
- RefreshRect( rRect.origin.x, rRect.origin.y, rRect.size.width, rRect.size.height );
-}
-
-inline void AquaSalGraphics::RefreshRect( const NSRect& rRect )
-{
- RefreshRect( rRect.origin.x, rRect.origin.y, rRect.size.width, rRect.size.height );
-}
-
-inline RGBAColor::RGBAColor( SalColor nSalColor )
-: mfRed( SALCOLOR_RED(nSalColor) * (1.0/255))
-, mfGreen( SALCOLOR_GREEN(nSalColor) * (1.0/255))
-, mfBlue( SALCOLOR_BLUE(nSalColor) * (1.0/255))
-, mfAlpha( 1.0 ) // opaque
-{}
-
-inline RGBAColor::RGBAColor( float fRed, float fGreen, float fBlue, float fAlpha )
-: mfRed( fRed )
-, mfGreen( fGreen )
-, mfBlue( fBlue )
-, mfAlpha( fAlpha )
-{}
-
-#endif // _SV_SALGDI_H
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
+#ifdef ENABLE_CORETEXT
+#include "aqua/coretext/salgdi.h"
+#else
+#include "aqua/atsui/salgdi.h"
+#endif